9 research outputs found

    Bridging the gap Why we need to enhance current simulation models

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    Many models that simulate evacuations are state of the art and provide realistic insight to their users. However, simulating everyday situations, such as visitor flow through a museum or passenger flow through an airport, presents marked challenges; existing models reach their limit here. This contribution will introduce and highlight the gap between existing egress models and the difficulties found simulating, for instance, passenger flow or capacity analysis

    Can we learn where people go?

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    In most agent-based simulators, pedestrians navigate from origins to destinations. Consequently, destinations are essential input parameters to the simulation. While many other relevant parameters as positions, speeds and densities can be obtained from sensors, like cameras, destinations cannot be observed directly. Our research question is: Can we obtain this information from video data using machine learning methods? We use density heatmaps, which indicate the pedestrian density within a given camera cutout, as input to predict the destination distributions. For our proof of concept, we train a Random Forest predictor on an exemplary data set generated with the Vadere microscopic simulator. The scenario is a crossroad where pedestrians can head left, straight or right. In addition, we gain first insights on suitable placement of the camera. The results motivate an in-depth analysis of the methodology

    Integrating pedestrian simulation, tracking and event detection for crowd analysis

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    In this paper, an overall framework for crowd analysis is presented. Detection and tracking of pedestrians as well as detection of dense crowds is performed on image sequences to improve simulation models of pedestrian flows. Additionally, graph-based event detection is performed by using Hidden Markov Models on pedestrian trajectories utilizing knowledge from simulations. Experimental results show the benefit of our integrated framework using simulation and real-world data for crowd analysis

    A glossary for research on human crowd dynamics

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    This article presents a glossary of terms that are frequently used in research onhuman crowds. This topic is inherently multidisciplinary as it includes work in and across computer science, engineering, mathematics, physics, psychology and social science, for example. We do not view the glossary presented here as a collection of finalised and formal definitions. Instead, we suggest it is a snapshot of current views and the starting point of an ongoing process that we hope will be useful in providing some guidance on the use of terminology to develop a mutual understanding across disciplines. The glossary was developed collaboratively during a multidisciplinary meeting. We deliberately allow several definitions of terms, to reflect the confluence of disciplines in the field. This alsoreflects the fact not all contributors necessarily agree with all definitions in this glossary

    A Glossary for Research on Human Crowd Dynamics. In Collective Dynamics

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    This article presents a glossary of terms that are frequently used in research on human crowds. This topic is inherently multidisciplinary as it includes work in and across computer science, engineering, mathematics, physics, psychology and social science, for example. We do not view the glossary presented here as a collection of finalised and formal definitions. Instead, we suggest it is a snapshot of current views and the starting point of an ongoing process that we hope will be useful in providing some guidance on the use of terminology to develop a mutual understanding across disciplines. The glossary was developed collaboratively during a multidisciplinary meeting. We deliberately allow several definitions of terms, to reflect the confluence of disciplines in the field. This also reflects the fact not all contributors necessarily agree with all definitions in this glossary
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