2,034 research outputs found

    Faster generation of random spanning trees

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    In this paper, we set forth a new algorithm for generating approximately uniformly random spanning trees in undirected graphs. We show how to sample from a distribution that is within a multiplicative (1+δ)(1+\delta) of uniform in expected time \TO(m\sqrt{n}\log 1/\delta). This improves the sparse graph case of the best previously known worst-case bound of O(min{mn,n2.376})O(\min \{mn, n^{2.376}\}), which has stood for twenty years. To achieve this goal, we exploit the connection between random walks on graphs and electrical networks, and we use this to introduce a new approach to the problem that integrates discrete random walk-based techniques with continuous linear algebraic methods. We believe that our use of electrical networks and sparse linear system solvers in conjunction with random walks and combinatorial partitioning techniques is a useful paradigm that will find further applications in algorithmic graph theory

    Topology Discovery of Sparse Random Graphs With Few Participants

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    We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any information for topology discovery. We consider topology discovery under two routing models: (a) the participants exchange messages along the shortest paths and obtain end-to-end measurements, and (b) additionally, the participants exchange messages along the second shortest path. For scenario (a), our proposed algorithm results in a sub-linear edit-distance guarantee using a sub-linear number of uniformly selected participants. For scenario (b), we obtain a much stronger result, and show that we can achieve consistent reconstruction when a sub-linear number of uniformly selected nodes participate. This implies that accurate discovery of sparse random graphs is tractable using an extremely small number of participants. We finally obtain a lower bound on the number of participants required by any algorithm to reconstruct the original random graph up to a given edit distance. We also demonstrate that while consistent discovery is tractable for sparse random graphs using a small number of participants, in general, there are graphs which cannot be discovered by any algorithm even with a significant number of participants, and with the availability of end-to-end information along all the paths between the participants.Comment: A shorter version appears in ACM SIGMETRICS 2011. This version is scheduled to appear in J. on Random Structures and Algorithm

    Rounding Sum-of-Squares Relaxations

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    We present a general approach to rounding semidefinite programming relaxations obtained by the Sum-of-Squares method (Lasserre hierarchy). Our approach is based on using the connection between these relaxations and the Sum-of-Squares proof system to transform a *combining algorithm* -- an algorithm that maps a distribution over solutions into a (possibly weaker) solution -- into a *rounding algorithm* that maps a solution of the relaxation to a solution of the original problem. Using this approach, we obtain algorithms that yield improved results for natural variants of three well-known problems: 1) We give a quasipolynomial-time algorithm that approximates the maximum of a low degree multivariate polynomial with non-negative coefficients over the Euclidean unit sphere. Beyond being of interest in its own right, this is related to an open question in quantum information theory, and our techniques have already led to improved results in this area (Brand\~{a}o and Harrow, STOC '13). 2) We give a polynomial-time algorithm that, given a d dimensional subspace of R^n that (almost) contains the characteristic function of a set of size n/k, finds a vector vv in the subspace satisfying v44>c(k/d1/3)v22|v|_4^4 > c(k/d^{1/3}) |v|_2^2, where vp=(Eivip)1/p|v|_p = (E_i v_i^p)^{1/p}. Aside from being a natural relaxation, this is also motivated by a connection to the Small Set Expansion problem shown by Barak et al. (STOC 2012) and our results yield a certain improvement for that problem. 3) We use this notion of L_4 vs. L_2 sparsity to obtain a polynomial-time algorithm with substantially improved guarantees for recovering a planted μ\mu-sparse vector v in a random d-dimensional subspace of R^n. If v has mu n nonzero coordinates, we can recover it with high probability whenever μ<O(min(1,n/d2))\mu < O(\min(1,n/d^2)), improving for d<n2/3d < n^{2/3} prior methods which intrinsically required μ<O(1/(d))\mu < O(1/\sqrt(d))

    Energy spectra of gamma-rays, electrons and neutrinos produced at interactions of relativistic protons with low energy radiation

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    We derived simple analytical parametrizations for energy distributions of photons, electrons, and neutrinos produced in interactions of relativistic protons with an isotropic monochromatic radiation field. The results on photomeson processes are obtained using numerical simulations of proton-photon interactions based on the public available Monte-Carlo code SOPHIA. For calculations of energy spectra of electrons and positrons from the pair production (Bethe-Heitler) process we suggest a simple formalism based on the well-known differential cross-section of the process in the rest frame of the proton. The analytical presentations of energy distributions of photons and leptons provide a simple but accurate approach for calculations of broad-band energy spectra of gamma-rays and neutrinos in cosmic proton accelerators located in radiation dominated environments.Comment: 17 pages, 21 figures, published in Phys.Rev.D. We have corrected two misprints in the text. We note that the correct expressions were used for calculations in the previous versions of the paper, thus the misprints did not have an impact on the figure

    Faster Approximate Multicommodity Flow Using Quadratically Coupled Flows

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    The maximum multicommodity flow problem is a natural generalization of the maximum flow problem to route multiple distinct flows. Obtaining a 1ϵ1-\epsilon approximation to the multicommodity flow problem on graphs is a well-studied problem. In this paper we present an adaptation of recent advances in single-commodity flow algorithms to this problem. As the underlying linear systems in the electrical problems of multicommodity flow problems are no longer Laplacians, our approach is tailored to generate specialized systems which can be preconditioned and solved efficiently using Laplacians. Given an undirected graph with m edges and k commodities, we give algorithms that find 1ϵ1-\epsilon approximate solutions to the maximum concurrent flow problem and the maximum weighted multicommodity flow problem in time \tilde{O}(m^{4/3}\poly(k,\epsilon^{-1}))

    Television sport in the age of screens and content

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    The death of television has been long predicated in the digital age, yet it remains a powerful mediator of live sports. This article focuses on football and examines the implications for the sport of the move to an age of screens and content. These may be large screens in public places or in our homes or those at work or smaller screens carried in the palm of our hands, but what we use them for, how content gets onto those screens, and the implications for sports and sports fans remain compelling questions in the digital age. The article argues that through reflecting on major media sport events such as the FIFA World Cup, we see patterns of continuity in the role played by television as well as evidence of change
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