62 research outputs found

    OpenDF - A Dataflow Toolset for Reconfigurable Hardware and Multicore Systems

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    This paper presents the OpenDF framework and recalls that dataflow programming was once invented to address the problem of parallel computing. We discuss the problems with an imperative style, von Neumann programs, and present what we believe are the advantages of using a dataflow programming model. The CAL actor language is briefly presented and its role in the ISO/MPEG standard is discussed. The Dataflow Interchange Format (DIF) and related tools can be used for analysis of actors and networks, demonstrating the advantages of a dataflow approach. Finally, an overview of a case study implementing an MPEG-4 decoder is given

    Dataflow/Actor-Oriented language for the design of complex signal processing systems

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    Signal processing algorithms become more and more complex and the algorithm architecture adaptation and design processes cannot any longer rely only on the intuition of the designers to build efficient systems. Specific tools and methods are needed to cope with the increasing complexity of both algorithms and platforms. This paper presents a new framework which allows the specification, design, simulation and implementation of a system operating at a higher level of abstraction compared to current approaches. The framework is base on the usage of a new actor/dataflow oriented language called CAL. Such language has been specifically designed for modelling complex signal processing systems. CAL data flow models expose the intrinsic concurrency of the algorithms by employing the notions of actor programming and dataflow. Concurrency and parallelism are very important aspects of embedded system design as we enter in the multicore era. The design framework is composed by a simulation platform and by Cal2C and CAL2HDL code generators. This paper described in details the principles on which such code generators are based and shows how efficient software (C) and hardware (VHDL and Verilog) code can be generated by appropriate CAL models. Results on a real design case, a MPEG-4 Simple Profile decoder, show that systems obtained with the hardware code generator outperform the hand written VHDL version both in terms of performance and resource usage. Concerning the C code generator results, the results show that the synthesized C-software mapped on a SystemC scheduler platform, is much faster than the simulated CAL dataflow program and approaches handwritten C versions

    Phlebography of Persistent Varicocele in Boys

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    Describing the syntax and semantics of UML statecharts in a heterogeneous modelling environment

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    In this paper UML statechart diagrams are used as an example of a generic approach to integrating a visual language in a heterogeneous modelling and simulation environment.Asystem represented in a visual language is syntactically defined as an attributed graph, with well-formedness rules specified by a set of firstorder predicates over the abstract syntax of the graph. The language semantics are specified by an Abstract State Machine (ASM) parameterized with syntacticallycorrect attributed graphs. In this paper the key issues in the definition of UML statechart semantics are highlighted.Yan Jin, Robert Esser and Jörn W. Jannec

    Reconfigurable media coding: self-describing multimedia bitstreams

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    The development of MP3 and JPEG sparked an explosion in digital content on the internet. These early encoding formats have since been joined by many others, including Quicktime, Ogg, MPEG-2 and MPEG-4, which poses an escalating challenge to vendors wishing to develop devices that interoperate with as much content as possible. This paper presents aspects of Reconfigurable Media Coding (RMC), a project currently underway at MPEG to define a self-describing bitstream format. In other words, an RMC bitstream contains metadata to assemble a decoder from a fundamental building-blocks, as well as a schema that describes the syntax of the content data, and how it may be parsed. RMC makes it easy to extend (reconfigure) existing codecs, for example adding error resilience or new chroma-subsampling profiles, or to build entirely new codecs. This paper addresses the bitstream syntax component of RMC, validating the approach by applying it to the recent MPEG-4 Video simple profile coder

    High-level system synthesis and optimization of dataflow programs for MPSoCs

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    The growing complexity of digital signal processing applications make a compelling case the use of high-level design and synthesis methodologies for the implementation on reconfigurable and embedded devices. Past research has shown that raising the level of abstraction of design stages does not necessarily gives penalties in terms of performance or resources. Dataflow programs provide behavioral descriptions capable of expressing both sequential and parallel algorithms and enable natural design abstractions, modularity, and portability. In this paper, a tool implementing dataflow programs onto embedded heterogeneous platforms by means of high-level synthesis, software synthesis and interface synthesis is presented for MPSoCs platfroms

    Trace-based manycore partitioning of stream-processing applications

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    Application performance on these processor array platforms is highly sensitive to how functionality is physically placed on the device, as this choice crucially determines communication latencies and congestion patterns of the on-chip inter-core communication. The problem of identifying the best, or just a good enough, partitioning and placement does not, in general, admit to an analytic solution, and its combinatorial nature makes solving it by pure experimentation impractical. This paper presents an approach that maps stream programs onto processor arrays using trace analysis as a technique for evaluating candidate solutions and for suggesting alternatives
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