3 research outputs found

    Parallel Patterns for Agent-based Evolutionary Computing

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    Computing applications such as metaheuristics-based optimization can greatly benefit from multi-core architectures available on modern supercomputers. In this paper, we describe an easy and efficient way to implement certain population-based algorithms (in the discussed case, multi-agent computing system) on such runtime environments. Our solution is based on an Erlang software library which implements dedicated parallel patterns. We provide technological details on our approach and discuss experimental results

    The Missing Link! A New Skeleton for Evolutionary Multi-agent Systems in Erlang

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    Evolutionary multi-agent systems (EMAS) play a critical role in many artificial intelligence applications that are in use today. In this paper, we present a new generic skeleton in Erlang for parallel EMAS computations. The skeleton enables us to capture a wide variety of concrete evolutionary computations that can exploit the same underlying parallel implementation. We demonstrate the use of our skeleton on two different evolutionary computing applications: (1) computing the minimum of the Rastrigin function; and (2) solving an urban traffic optimisation problem. We show that we can obtain very good speedups (up to 142.44 ×× the sequential performance) on a variety of different parallel hardware, while requiring very little parallelisation effort.Publisher PDFPeer reviewe

    The search and development of a new benchmarking tool for the grid

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    Paper describes a summer projecy which goal was to find a benchmarking tool that scales linearly to HepSpec06, but is free and widely available at the same time. In order to test potential candidates for this task, also an automatic system had to be rewritten and extended to run the benchmarks, manage data and visualise the results
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