172 research outputs found
Collaborative Delivery with Energy-Constrained Mobile Robots
We consider the problem of collectively delivering some message from a
specified source to a designated target location in a graph, using multiple
mobile agents. Each agent has a limited energy which constrains the distance it
can move. Hence multiple agents need to collaborate to move the message, each
agent handing over the message to the next agent to carry it forward. Given the
positions of the agents in the graph and their respective budgets, the problem
of finding a feasible movement schedule for the agents can be challenging. We
consider two variants of the problem: in non-returning delivery, the agents can
stop anywhere; whereas in returning delivery, each agent needs to return to its
starting location, a variant which has not been studied before.
We first provide a polynomial-time algorithm for returning delivery on trees,
which is in contrast to the known (weak) NP-hardness of the non-returning
version. In addition, we give resource-augmented algorithms for returning
delivery in general graphs. Finally, we give tight lower bounds on the required
resource augmentation for both variants of the problem. In this sense, our
results close the gap left by previous research.Comment: 19 pages. An extended abstract of this paper was published at the
23rd International Colloquium on Structural Information and Communication
Complexity 2016, SIROCCO'1
Rendezvous of Distance-aware Mobile Agents in Unknown Graphs
We study the problem of rendezvous of two mobile agents starting at distinct
locations in an unknown graph. The agents have distinct labels and walk in
synchronous steps. However the graph is unlabelled and the agents have no means
of marking the nodes of the graph and cannot communicate with or see each other
until they meet at a node. When the graph is very large we want the time to
rendezvous to be independent of the graph size and to depend only on the
initial distance between the agents and some local parameters such as the
degree of the vertices, and the size of the agent's label. It is well known
that even for simple graphs of degree , the rendezvous time can be
exponential in in the worst case. In this paper, we introduce a new
version of the rendezvous problem where the agents are equipped with a device
that measures its distance to the other agent after every step. We show that
these \emph{distance-aware} agents are able to rendezvous in any unknown graph,
in time polynomial in all the local parameters such the degree of the nodes,
the initial distance and the size of the smaller of the two agent labels . Our algorithm has a time complexity of
and we show an almost matching lower bound of
on the time complexity of any
rendezvous algorithm in our scenario. Further, this lower bound extends
existing lower bounds for the general rendezvous problem without distance
awareness
Laser-induced electron emission from a tungsten nanotip: identifying above threshold photoemission using energy-resolved laser power dependencies
We present an experiment studying the interaction of a strongly focused 25 fs
laser pulse with a tungsten nanotip, investigating the different regimes of
laser-induced electron emission. We study the dependence of the electron yield
with respect to the static electric field applied to the tip. Photoelectron
spectra are recorded using a retarding field spectrometer and peaks separated
by the photon energy are observed with a 45 % contrast. They are a clear
signature of above threshold photoemission (ATP), and are confirmed by
extensive spectrally resolved studies of the laser power dependence.
Understanding these mechanisms opens the route to control experiment in the
strong-field regime on nanoscale objects.Comment: 9 pages, 6 figure
A general lower bound for collaborative tree exploration
We consider collaborative graph exploration with a set of agents. All
agents start at a common vertex of an initially unknown graph and need to
collectively visit all other vertices. We assume agents are deterministic,
vertices are distinguishable, moves are simultaneous, and we allow agents to
communicate globally. For this setting, we give the first non-trivial lower
bounds that bridge the gap between small () and large () teams of agents. Remarkably, our bounds tightly connect to existing results
in both domains.
First, we significantly extend a lower bound of
by Dynia et al. on the competitive ratio of a collaborative tree exploration
strategy to the range for any . Second,
we provide a tight lower bound on the number of agents needed for any
competitive exploration algorithm. In particular, we show that any
collaborative tree exploration algorithm with agents has a
competitive ratio of , while Dereniowski et al. gave an algorithm
with agents and competitive ratio , for any
and with denoting the diameter of the graph. Lastly, we
show that, for any exploration algorithm using agents, there exist
trees of arbitrarily large height that require rounds, and we
provide a simple algorithm that matches this bound for all trees
Optimal online and offline algorithms for robot-assisted restoration of barrier coverage
Cooperation between mobile robots and wireless sensor networks is a line of
research that is currently attracting a lot of attention. In this context, we
study the following problem of barrier coverage by stationary wireless sensors
that are assisted by a mobile robot with the capacity to move sensors. Assume
that sensors are initially arbitrarily distributed on a line segment
barrier. Each sensor is said to cover the portion of the barrier that
intersects with its sensing area. Owing to incorrect initial position, or the
death of some of the sensors, the barrier is not completely covered by the
sensors. We employ a mobile robot to move the sensors to final positions on the
barrier such that barrier coverage is guaranteed. We seek algorithms that
minimize the length of the robot's trajectory, since this allows the
restoration of barrier coverage as soon as possible. We give an optimal
linear-time offline algorithm that gives a minimum-length trajectory for a
robot that starts at one end of the barrier and achieves the restoration of
barrier coverage. We also study two different online models: one in which the
online robot does not know the length of the barrier in advance, and the other
in which the online robot knows the length of the barrier. For the case when
the online robot does not know the length of the barrier, we prove a tight
bound of on the competitive ratio, and we give a tight lower bound of
on the competitive ratio in the other case. Thus for each case we give an
optimal online algorithm.Comment: 20 page
Deterministic meeting of sniffing agents in the plane
Two mobile agents, starting at arbitrary, possibly different times from
arbitrary locations in the plane, have to meet. Agents are modeled as discs of
diameter 1, and meeting occurs when these discs touch. Agents have different
labels which are integers from the set of 0 to L-1. Each agent knows L and
knows its own label, but not the label of the other agent. Agents are equipped
with compasses and have synchronized clocks. They make a series of moves. Each
move specifies the direction and the duration of moving. This includes a null
move which consists in staying inert for some time, or forever. In a non-null
move agents travel at the same constant speed, normalized to 1. We assume that
agents have sensors enabling them to estimate the distance from the other agent
(defined as the distance between centers of discs), but not the direction
towards it. We consider two models of estimation. In both models an agent reads
its sensor at the moment of its appearance in the plane and then at the end of
each move. This reading (together with the previous ones) determines the
decision concerning the next move. In both models the reading of the sensor
tells the agent if the other agent is already present. Moreover, in the
monotone model, each agent can find out, for any two readings in moments t1 and
t2, whether the distance from the other agent at time t1 was smaller, equal or
larger than at time t2. In the weaker binary model, each agent can find out, at
any reading, whether it is at distance less than \r{ho} or at distance at least
\r{ho} from the other agent, for some real \r{ho} > 1 unknown to them. Such
distance estimation mechanism can be implemented, e.g., using chemical sensors.
Each agent emits some chemical substance (scent), and the sensor of the other
agent detects it, i.e., sniffs. The intensity of the scent decreases with the
distance.Comment: A preliminary version of this paper appeared in the Proc. 23rd
International Colloquium on Structural Information and Communication
Complexity (SIROCCO 2016), LNCS 998
Byzantine Gathering in Networks
This paper investigates an open problem introduced in [14]. Two or more
mobile agents start from different nodes of a network and have to accomplish
the task of gathering which consists in getting all together at the same node
at the same time. An adversary chooses the initial nodes of the agents and
assigns a different positive integer (called label) to each of them. Initially,
each agent knows its label but does not know the labels of the other agents or
their positions relative to its own. Agents move in synchronous rounds and can
communicate with each other only when located at the same node. Up to f of the
agents are Byzantine. A Byzantine agent can choose an arbitrary port when it
moves, can convey arbitrary information to other agents and can change its
label in every round, in particular by forging the label of another agent or by
creating a completely new one.
What is the minimum number M of good agents that guarantees deterministic
gathering of all of them, with termination?
We provide exact answers to this open problem by considering the case when
the agents initially know the size of the network and the case when they do
not. In the former case, we prove M=f+1 while in the latter, we prove M=f+2.
More precisely, for networks of known size, we design a deterministic algorithm
gathering all good agents in any network provided that the number of good
agents is at least f+1. For networks of unknown size, we also design a
deterministic algorithm ensuring the gathering of all good agents in any
network but provided that the number of good agents is at least f+2. Both of
our algorithms are optimal in terms of required number of good agents, as each
of them perfectly matches the respective lower bound on M shown in [14], which
is of f+1 when the size of the network is known and of f+2 when it is unknown
Le référentiel taxonomique Florical et les caractéristiques de la flore vasculaire indigène de la Nouvelle-Calédonie
The taxonomic reference base Florical and characteristics of the native vascular flora of New Caledonia. The floristic inventory presented here comprises the evolving computerised database Florical (http://www.botanique.nc/herbier/florical). As of the date of publication, it lists all native vascular plant species (as well as infraspecific taxa) present in the territory of New Caledonia, whether validly published or in press, along with their basionym, organised according to the most recent classifications systems (APG III 2009 for the angiosperms, Smith et at [2006] for the ferns and lycophytes, and Mabberley [2009] for the gymnosperms), accompanied by their status (native or endemic) and the various vegetation types in which they occur. After a brief historical review of our knowledge of New Caledonian botany, the characteristics (richness, composition and endemism) of the different taxonomic groups (ferns and lycophytes, gymnosperms and then angiosperms -mono- and dicotyledons) are analyzed, followed by an assessment of the distribution of these groups among the vegetation types. The vascular flora of New Caledonia is characterised by its high level of richness (3371 species, including 3099 for the flowering plants alone), despite the absence or under-representation of some taxa that are abundantly represented elsewhere in the tropics, and especially by its remarkable distinctiveness (with endemism at the species level reaching 74,7%, and 77.8% for the flowering plants). The flora stands out by the presence of several relictual taxa and a high level of speciation among certain groups, despite the fact that the island was re-colonised relatively recently following the total submersion of its much older basement during the Paleocene and the Oligocene. Details of the measures taken to conserve this extraordinary natural heritage show that only 3.4% of the territory's total surface area is effectively protected. Despite the undeniable progress made in recent years by the authorities concerned, significant work remains to be done, especially in the northern Province
Gathering in Dynamic Rings
The gathering problem requires a set of mobile agents, arbitrarily positioned
at different nodes of a network to group within finite time at the same
location, not fixed in advanced.
The extensive existing literature on this problem shares the same fundamental
assumption: the topological structure does not change during the rendezvous or
the gathering; this is true also for those investigations that consider faulty
nodes. In other words, they only consider static graphs. In this paper we start
the investigation of gathering in dynamic graphs, that is networks where the
topology changes continuously and at unpredictable locations.
We study the feasibility of gathering mobile agents, identical and without
explicit communication capabilities, in a dynamic ring of anonymous nodes; the
class of dynamics we consider is the classic 1-interval-connectivity.
We focus on the impact that factors such as chirality (i.e., a common sense
of orientation) and cross detection (i.e., the ability to detect, when
traversing an edge, whether some agent is traversing it in the other
direction), have on the solvability of the problem. We provide a complete
characterization of the classes of initial configurations from which the
gathering problem is solvable in presence and in absence of cross detection and
of chirality. The feasibility results of the characterization are all
constructive: we provide distributed algorithms that allow the agents to
gather. In particular, the protocols for gathering with cross detection are
time optimal. We also show that cross detection is a powerful computational
element.
We prove that, without chirality, knowledge of the ring size is strictly more
powerful than knowledge of the number of agents; on the other hand, with
chirality, knowledge of n can be substituted by knowledge of k, yielding the
same classes of feasible initial configurations
Anonymous Graph Exploration with Binoculars
International audienceWe investigate the exploration of networks by a mobile agent. It is long known that, without global information about the graph, it is not possible to make the agent halts after the exploration except if the graph is a tree. We therefore endow the agent with binoculars, a sensing device that can show the local structure of the environment at a constant distance of the agent current location.We show that, with binoculars, it is possible to explore and halt in a large class of non-tree networks. We give a complete characterization of the class of networks that can be explored using binoculars using standard notions of discrete topology. This class is much larger than the class of trees: it contains in particular chordal graphs, plane triangulations and triangulations of the projective plane. Our characterization is constructive, we present an Exploration algorithm that is universal; this algorithm explores any network explorable with binoculars, and never halts in non-explorable networks
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