18 research outputs found

    Why so serious? Theorising playful model-driven group decision support with situated affectivity

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    This is the author accepted manuscript. The final version is available from Springer via the DOI in this record.An integrative approach to theorising behavioural, affective and cognitive processes in modeldriven group decision support (GDS) interventions is needed to gain insight into the (micro-)processes by which outcomes are accomplished. This paper proposes that the theoretical lens of situated affectivity, grounded in recent extensions of scaffolded mind models, is suitable to understand the performativity of affective micro-processes in model-driven GDS interventions. An illustrative vignette of a humorous micro-moment in a group decision workshop is presented to reveal the performativity of extended affective scaffolding processes for group decision development. The lens of situated affectivity constitutes a novel approach for the study of interventionist practice in the context of group decision making (and negotiation). An outlook with opportunities for future research is offered to facilitate an integrated approach to the study of cognitive-affective and behavioural micro-processes in model-driven GDS interventions.This work was supported in part by the EU FP7-ENERGY- SMARTCITIES-2012 (314277) project STEEP (Systems Thinking for Comprehensive City Efficient Energy Planning

    Uso de Metodolog铆as de Intervenci贸n: Una Forma de Organizaci贸n en donde se desconoce el poder

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    Es posible encontrar muchas propuestas de metodolog铆as para la intervenci贸n en un contexto organizacional, y a煤n as铆, es extra帽o que la mayor parte de ellas no se refieran de ninguna manera al fen贸meno del poder; fen贸meno que pensadores tan dis铆miles..

    Entrevista al doctor Jos茅 Rodrigo C贸rdoba Pach贸n, profesor de la Universidad de Hull. Inglaterra

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    AD-minister is a biannual publication and manuscripts may be submitted at any time. Manuscripts for publication in AD-minister must be submitted in accordance with the guidelines set out in this document. They must be of an appropriate standard in terms

    Juegos del lenguaje para la intervenci贸n. Segunda parte: Acerca de las reglas

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    Intervention methodology use can be seen as a Wittgenstein麓s Language Game, this equivalence allows flexibility at the moment of combining methodologies from different paradigms in problem ? solving. This is the argument developed on the first of thes

    Intention in intervention: A conceptual model

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    Intentions serve multiple roles in human action. They help in making sense of our actions and those of others, and on this basis, coordination is possible. They cause, guide and sustain our actions. Additionally, they are about the present when we do act intentionally, but also they are about the future when we intend to do something later. From the aforementioned characteristics, it can be argued that intentions have a fundamental part in organizational interventions. Based on this assumption the paper proposes a model to make use of intentions in interventions. It aims to help in describing, conducting and learning about intervention processes. The model uses the graphical language advanced by the Soft Systems Methodology. The concept of intention and the assembling of the model, draw from Philosophies of Action, Language and Explanation and by the Theories of Relevance, Boundary Critique, and Complex Adaptive Systems

    Boundary games: A language and intention based framework for boundary critique

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    Exploring ways to understand the boundary of a problematic situation is fundamental to intervention. The boundary draws a difference between what is relevant and what is not relevant for the problem situation. In other words, it points out what it is and is not the system. Boundary Critique Theory, has used the notion of boundary to built ways to examine and reflect critically about the intervention process. It has developed ways to manage situations such as conflict, exclusion and the generation of reasonable discourse among the participants. These developments use ideas from sources such as critical theory, pragmatic philosophy, sociology, biology and cybernetics. This paper contributes to the range of theories informing Boundary Critique by adding a framework of Boundary Games. The framework is based on Wittgenstein's Language Games and Relevance Theory (a theory from Language Pragmatics). It shows new ways to reflect on the actions and language on a setting. Particularly, it proposes six possible "moves", intentions or games in relation to the boundary. The framework implies a shift in how the boundary is usually managed in Boundary Critique, from a boundary that shapes our actions towards a boundary that is shaped by every action

    Opening and closing activities in meetings: an exploration from a phatic function perspective

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    The meetings are the main medium of communication and coordination within the organizational environment. However, the analysis of the way in which facilitators help guide the theme of the session, during opening and closing activities, has been left aside. Therefore, it is important to understand the events that occur during meetings; with the aim of discover new ways to develop the meeting. This paper presents a research of qualitative approach, developing a conversational analysis phases of opening and closing meetings activities from exploration of the use of phatic function in the process of facilitating the meetings. The results indicate that phatic messages regulate and guide the meetings, specifying the opening and closing of the activity as part of a collaborative environment between the facilitator and meeting participants
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