26 research outputs found
Pengaruh Unreal Engine dalam Perkembangan Dunia Game
The development of games industries today is speedy and has become more modern. The game company must develop their game to the next level, for example not long-ago Epic Games company release their new engine. The engine used for making the game can be used for 3D modeling as well. Unreal Engine 5 provided terrific graphics and more features than an older version of Unreal Engine. Epic Games company provided their engine free for all or open-source which can be used by anyone for free. Unreal Engine can be more useful for the game developer or 3D modeling. Without a doubt that Unreal Engine 5 by Epic Games can bring a new era to the game. A lot of developer wants to create a more powerful engine than Unreal Engine 5 but for now, there is no new engine that can beat Unreal Engine 5. For example, Frostbite engine by DICE adds more updates to catch up with Unreal Engine
Behavioural and ERP indices of response inhibition during a stop-signal task in children with two subtypes of Attention-Deficit Hyperactivity Disorder
One of methods that can be used to determine the stability of a power system if the fault occured is the equal area criterion method. The equal area criterion method (Equal Area Criterion, EAC) is an example of a direct method for predicting the stability and also the critical clearing time (Critical clearing time). However, to calculate the complex calculations required to determine the equivalent impedance of each condition system. In this study used several approaches to facilitate the calculation of the equivalent impedance. This method uses the equation of power losses. This method is equivalent impedance using modified with Ploss and Qloss for Determining Pmax. From the analysis, it can be concluded the use of this method is quite accurate in analyzing or calculating the transient stability of the generator system in South Sulawesi, with each loading condition, before, during and after short circuit. Generator being looked at is Bakaru, Pare, Suppa, Barru and Sengkang
Modelling and state variable feedback control with proportional action of a One-Link flexible manipulator incorporating payload
This paper presents a state variable feedback (SVF) control with proportional gain to control a one-link flexible manipulator incorporating payload. The dynamic model of a one-link flexible manipulator is developed through a finite element method. The system is uncertain due to the variation of payloads and numbers of elements. There is a challenge in designing a controller for each number of elements. To obtain the effectiveness of the controllers, a combination of SVF control-based LQR controls with proportional gain is developed for a flexible link manipulator with payload variations. An assessment is conducted to examine the input tracking controller capability of the hub angular position, deflection, hub velocity and end-point residual of the one-link flexible manipulator. The responses of the system are shown in domains of time and frequency, while the SVF control with proportional gain schemes is also discussed. This study finds that the payload effects on the response incorporating payload with SVF control and proportional gain schemes can provide input tracking performance with zero steady state error