15 research outputs found
Modelling Deformations in Car Crash animation
In this paper, we present a prototype of a deformation engine to efficiently model and render the damaged structure of vehicles in crash scenarios. We introduce a novel system architecture to accelerate the computation, which is traditionally an extremely expensive task. We alter a rigid body simulator to predict trajectories of cars during a collision and formulate a correction procedure to estimate the deformations of the collapsed car structures within the contact area. Non-linear deformations are solved based on the principle of energy conservation. Large plastic deformations resulting from collisions are modelled as a weighted combination of deformation examples of beams which can be produced using classical mechanics
Motorcycle and rider dynamics in frontal collision, simulation and verification
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Dynamic Simulation of Dual Mass Flywheel
New powertrain design poses new challenges in terms of driveline vibration or ultimately in terms of NVH (Noise Vibration Harshness). Current state of the technology for vibration damping in car powertrains is the so-called Dual Mass Flywheel (DMF). The paper deals with creation of MBD model of double mass flywheel based on CAD model of dual mass flywheel produced by ZF. Parameters of virtual model are tuned and compared with experimental measures of dual mass flywheel. Second part of paper deals with dynamic simulation of DMF. Model used for dynamic simulation consists of two bodies and torsion spring with stiffness computed from simulation of full DMF model