383 research outputs found

    A Game-Theoretic Approach to Energy Trading in the Smart Grid

    Full text link
    Electric storage units constitute a key element in the emerging smart grid system. In this paper, the interactions and energy trading decisions of a number of geographically distributed storage units are studied using a novel framework based on game theory. In particular, a noncooperative game is formulated between storage units, such as PHEVs, or an array of batteries that are trading their stored energy. Here, each storage unit's owner can decide on the maximum amount of energy to sell in a local market so as to maximize a utility that reflects the tradeoff between the revenues from energy trading and the accompanying costs. Then in this energy exchange market between the storage units and the smart grid elements, the price at which energy is traded is determined via an auction mechanism. The game is shown to admit at least one Nash equilibrium and a novel proposed algorithm that is guaranteed to reach such an equilibrium point is proposed. Simulation results show that the proposed approach yields significant performance improvements, in terms of the average utility per storage unit, reaching up to 130.2% compared to a conventional greedy approach.Comment: 11 pages, 11 figures, journa

    INVESTIGATION ON THE EFFECT OF SPORT AND ART EDUCATION ON BODY IMAGE

    Get PDF
    The purpose of this study is determining body image in individuals with sports and fine arts education. 137 male and 120 female, total of 257, sports and fine arts students were participated in the study. Body-Cathexis Scale (BCS) were used. Independent Samples t- test was used for statically processing. Body Image score according to gender found at male 77.96 and female 80.12. Body Image score found at sports students 74.05 and fine arts students 84.03. There was a significant no difference in between sports students and fine arts students in Body Image Score (p>0.05) in gender. There was a significant difference in between sports faculty and fine arts faculty according male and female students in Body Image Score at p<0.001 level. Female students are according male students under greater risk regarding the body image. Body image points were more positively at student of sports than student of fine art. It is thought that sport education affects body image more positively than fine arts education. Getting with sports education could contribute to a positive body image levels

    Maximal Solutions in Decentralized Supervisory Control

    Full text link

    Opinion Dynamics in Social Networks through Mean-Field Games

    Get PDF
    Emulation, mimicry, and herding behaviors are phenomena that are observed when multiple social groups interact. To study such phenomena, we consider in this paper a large population of homogeneous social networks. Each such network is characterized by a vector state, a vector-valued controlled input and a vector-valued exogenous disturbance. The controlled input of each network is to align its state to the mean distribution of other networks’ states in spite of the actions of the disturbance. One of the contributions of this paper is a detailed analysis of the resulting mean field game for the cases of both polytopic and L2 bounds on controls and disturbances. A second contribution is the establishment of a robust mean-field equilibrium, that is, a solution including the worst-case value function, the state feedback best-responses for the controlled inputs and worst-case disturbances, and a density evolution. This solution is characterized by the property that no player can benefit from a unilateral deviation even in the presence of the disturbance. As a third contribution, microscopic and macroscopic analyses are carried out to show convergence properties of the population distribution using stochastic stability theory

    A Cooperative Bayesian Nonparametric Framework for Primary User Activity Monitoring in Cognitive Radio Network

    Full text link
    This paper introduces a novel approach that enables a number of cognitive radio devices that are observing the availability pattern of a number of primary users(PUs), to cooperate and use \emph{Bayesian nonparametric} techniques to estimate the distributions of the PUs' activity pattern, assumed to be completely unknown. In the proposed model, each cognitive node may have its own individual view on each PU's distribution, and, hence, seeks to find partners having a correlated perception. To address this problem, a coalitional game is formulated between the cognitive devices and an algorithm for cooperative coalition formation is proposed. It is shown that the proposed coalition formation algorithm allows the cognitive nodes that are experiencing a similar behavior from some PUs to self-organize into disjoint, independent coalitions. Inside each coalition, the cooperative cognitive nodes use a combination of Bayesian nonparametric models such as the Dirichlet process and statistical goodness of fit techniques in order to improve the accuracy of the estimated PUs' activity distributions. Simulation results show that the proposed algorithm significantly improves the estimates of the PUs' distributions and yields a performance advantage, in terms of reduction of the average achieved Kullback-Leibler distance between the real and the estimated distributions, reaching up to 36.5% relative the non-cooperative estimates. The results also show that the proposed algorithm enables the cognitive nodes to adapt their cooperative decisions when the actual PUs' distributions change due to, for example, PU mobility.Comment: IEEE Journal on Selected Areas in Communications (JSAC), to appear, 201

    Detecting event-related recurrences by symbolic analysis: Applications to human language processing

    Get PDF
    Quasistationarity is ubiquitous in complex dynamical systems. In brain dynamics there is ample evidence that event-related potentials reflect such quasistationary states. In order to detect them from time series, several segmentation techniques have been proposed. In this study we elaborate a recent approach for detecting quasistationary states as recurrence domains by means of recurrence analysis and subsequent symbolisation methods. As a result, recurrence domains are obtained as partition cells that can be further aligned and unified for different realisations. We address two pertinent problems of contemporary recurrence analysis and present possible solutions for them.Comment: 24 pages, 6 figures. Draft version to appear in Proc Royal Soc

    Coalitional Games in Partition Form for Joint Spectrum Sensing and Access in Cognitive Radio Networks

    Full text link
    Unlicensed secondary users (SUs) in cognitive radio networks are subject to an inherent tradeoff between spectrum sensing and spectrum access. Although each SU has an incentive to sense the primary user (PU) channels for locating spectrum holes, this exploration of the spectrum can come at the expense of a shorter transmission time, and, hence, a possibly smaller capacity for data transmission. This paper investigates the impact of this tradeoff on the cooperative strategies of a network of SUs that seek to cooperate in order to improve their view of the spectrum (sensing), reduce the possibility of interference among each other, and improve their transmission capacity (access). The problem is modeled as a coalitional game in partition form and an algorithm for coalition formation is proposed. Using the proposed algorithm, the SUs can make individual distributed decisions to join or leave a coalition while maximizing their utilities which capture the average time spent for sensing as well as the capacity achieved while accessing the spectrum. It is shown that, by using the proposed algorithm, the SUs can self-organize into a network partition composed of disjoint coalitions, with the members of each coalition cooperating to jointly optimize their sensing and access performance. Simulation results show the performance improvement that the proposed algorithm yields with respect to the non-cooperative case. The results also show how the algorithm allows the SUs to self-adapt to changes in the environment such as the change in the traffic of the PUs, or slow mobility.Comment: IEEE Journal on Selected Topics in Signal Processing (JSTSP), Special Issue on Game Theory, to appear, 201

    Effective action for Einstein-Maxwell theory at order RF**4

    Full text link
    We use a recently derived integral representation of the one-loop effective action in Einstein-Maxwell theory for an explicit calculation of the part of the effective action containing the information on the low energy limit of the five-point amplitudes involving one graviton, four photons and either a scalar or spinor loop. All available identities are used to get the result into a relatively compact form.Comment: 13 pages, no figure
    corecore