73 research outputs found
Comparative Analysis of the Physical Education and Health Curriculum Standards between China and United States from the Perspective of Key Competencies
With the increasing world multipolarization, economic globalization, cultural diversity and social informatization, all countries in the world have adopted key competencies as an important part of education research. As a programmatic document of physical education in the new century, physical education and health curriculum standards play an important role in the demonstration and promotion of quality education. The purpose of this study was to compare the Chinese and United States (US) high school physical education and health curriculum standards from the perspective of key competencies. Using literature review, this study compared the high school physical education and health curriculum standards between China and US with five aspects: curriculum nature and concept, curriculum objectives, curriculum content, academic quality, and learning evaluation. The key competencies connotation of physical education and health curriculum standards in China and US are relatively consistent, both of which centered on improving and maintaining students\u27 health and well-being, and were multidimensional including aspects of sports ability, sports cognition, healthy life, social behavior, emotional attitude and values; The standards structure of physical education and health curriculum in China appeared to be more complete (with specific focus on sports skills), the content scope was more detailed, the learning objectives needed to be more specific, the learning requirements were clear, but the learning evaluation still needed to be further enriched; The structure of the US physical education curriculum standards was relatively loose, had clear and multi-level learning goals, high learning requirements, operable evaluation content, with curriculum content focus on cultivating students\u27 lifelong sports habits. We should firmly implement the guiding ideology of health first, adhere to the core quality of physical education, and emphasize the parallel relationship among sports ability, healthy behavior and physical education morality. However, we should not blindly pursue the average development in the specific teaching process. China should pay attention to the evaluation of physical education learning, further enrich its content, especially the evaluation methods and means of students\u27 internal performance. We should correctly grasp the principle of tightening and relaxing when dealing with the key competencies, and attach importance to the on-the-job training of front-line physical education teachers
Multi-Glimpse LSTM with Color-Depth Feature Fusion for Human Detection
With the development of depth cameras such as Kinect and Intel Realsense,
RGB-D based human detection receives continuous research attention due to its
usage in a variety of applications. In this paper, we propose a new
Multi-Glimpse LSTM (MG-LSTM) network, in which multi-scale contextual
information is sequentially integrated to promote the human detection
performance. Furthermore, we propose a feature fusion strategy based on our
MG-LSTM network to better incorporate the RGB and depth information. To the
best of our knowledge, this is the first attempt to utilize LSTM structure for
RGB-D based human detection. Our method achieves superior performance on two
publicly available datasets.Comment: ICIP 2017 Ora
Incorporating Recurrent Reinforcement Learning into Model Predictive Control for Adaptive Control in Autonomous Driving
Model Predictive Control (MPC) is attracting tremendous attention in the
autonomous driving task as a powerful control technique. The success of an MPC
controller strongly depends on an accurate internal dynamics model. However,
the static parameters, usually learned by system identification, often fail to
adapt to both internal and external perturbations in real-world scenarios. In
this paper, we firstly (1) reformulate the problem as a Partially Observed
Markov Decision Process (POMDP) that absorbs the uncertainties into
observations and maintains Markov property into hidden states; and (2) learn a
recurrent policy continually adapting the parameters of the dynamics model via
Recurrent Reinforcement Learning (RRL) for optimal and adaptive control; and
(3) finally evaluate the proposed algorithm (referred as ) in
CARLA simulator and leading to robust behaviours under a wide range of
perturbations
Enabling Deep Learning-based Physical-layer Secret Key Generation for FDD-OFDM Systems in Multi-Environments
Deep learning-based physical-layer secret key generation (PKG) has been used
to overcome the imperfect uplink/downlink channel reciprocity in frequency
division duplexing (FDD) orthogonal frequency division multiplexing (OFDM)
systems. However, existing efforts have focused on key generation for users in
a specific environment where the training samples and test samples obey the
same distribution, which is unrealistic for real world applications. This paper
formulates the PKG problem in multiple environments as a learning-based problem
by learning the knowledge such as data and models from known environments to
generate keys quickly and efficiently in multiple new environments.
Specifically, we propose deep transfer learning (DTL) and meta-learning-based
channel feature mapping algorithms for key generation. The two algorithms use
different training methods to pre-train the model in the known environments,
and then quickly adapt and deploy the model to new environments. Simulation
results show that compared with the methods without adaptation, the DTL and
meta-learning algorithms both can improve the performance of generated keys. In
addition, the complexity analysis shows that the meta-learning algorithm can
achieve better performance than the DTL algorithm with less time, lower CPU and
GPU resources
NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields
Neural radiance fields (NeRF) have revolutionized the field of image-based
view synthesis. However, NeRF uses straight rays and fails to deal with
complicated light path changes caused by refraction and reflection. This
prevents NeRF from successfully synthesizing transparent or specular objects,
which are ubiquitous in real-world robotics and A/VR applications. In this
paper, we introduce the refractive-reflective field. Taking the object
silhouette as input, we first utilize marching tetrahedra with a progressive
encoding to reconstruct the geometry of non-Lambertian objects and then model
refraction and reflection effects of the object in a unified framework using
Fresnel terms. Meanwhile, to achieve efficient and effective anti-aliasing, we
propose a virtual cone supersampling technique. We benchmark our method on
different shapes, backgrounds and Fresnel terms on both real-world and
synthetic datasets. We also qualitatively and quantitatively benchmark the
rendering results of various editing applications, including material editing,
object replacement/insertion, and environment illumination estimation. Codes
and data are publicly available at https://github.com/dawning77/NeRRF
DPF: Learning Dense Prediction Fields with Weak Supervision
Nowadays, many visual scene understanding problems are addressed by dense
prediction networks. But pixel-wise dense annotations are very expensive (e.g.,
for scene parsing) or impossible (e.g., for intrinsic image decomposition),
motivating us to leverage cheap point-level weak supervision. However, existing
pointly-supervised methods still use the same architecture designed for full
supervision. In stark contrast to them, we propose a new paradigm that makes
predictions for point coordinate queries, as inspired by the recent success of
implicit representations, like distance or radiance fields. As such, the method
is named as dense prediction fields (DPFs). DPFs generate expressive
intermediate features for continuous sub-pixel locations, thus allowing outputs
of an arbitrary resolution. DPFs are naturally compatible with point-level
supervision. We showcase the effectiveness of DPFs using two substantially
different tasks: high-level semantic parsing and low-level intrinsic image
decomposition. In these two cases, supervision comes in the form of
single-point semantic category and two-point relative reflectance,
respectively. As benchmarked by three large-scale public datasets
PASCALContext, ADE20K and IIW, DPFs set new state-of-the-art performance on all
of them with significant margins.
Code can be accessed at https://github.com/cxx226/DPF
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