73 research outputs found

    Comparative Analysis of the Physical Education and Health Curriculum Standards between China and United States from the Perspective of Key Competencies

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    With the increasing world multipolarization, economic globalization, cultural diversity and social informatization, all countries in the world have adopted key competencies as an important part of education research. As a programmatic document of physical education in the new century, physical education and health curriculum standards play an important role in the demonstration and promotion of quality education. The purpose of this study was to compare the Chinese and United States (US) high school physical education and health curriculum standards from the perspective of key competencies. Using literature review, this study compared the high school physical education and health curriculum standards between China and US with five aspects: curriculum nature and concept, curriculum objectives, curriculum content, academic quality, and learning evaluation. The key competencies connotation of physical education and health curriculum standards in China and US are relatively consistent, both of which centered on improving and maintaining students\u27 health and well-being, and were multidimensional including aspects of sports ability, sports cognition, healthy life, social behavior, emotional attitude and values; The standards structure of physical education and health curriculum in China appeared to be more complete (with specific focus on sports skills), the content scope was more detailed, the learning objectives needed to be more specific, the learning requirements were clear, but the learning evaluation still needed to be further enriched; The structure of the US physical education curriculum standards was relatively loose, had clear and multi-level learning goals, high learning requirements, operable evaluation content, with curriculum content focus on cultivating students\u27 lifelong sports habits. We should firmly implement the guiding ideology of health first, adhere to the core quality of physical education, and emphasize the parallel relationship among sports ability, healthy behavior and physical education morality. However, we should not blindly pursue the average development in the specific teaching process. China should pay attention to the evaluation of physical education learning, further enrich its content, especially the evaluation methods and means of students\u27 internal performance. We should correctly grasp the principle of tightening and relaxing when dealing with the key competencies, and attach importance to the on-the-job training of front-line physical education teachers

    Multi-Glimpse LSTM with Color-Depth Feature Fusion for Human Detection

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    With the development of depth cameras such as Kinect and Intel Realsense, RGB-D based human detection receives continuous research attention due to its usage in a variety of applications. In this paper, we propose a new Multi-Glimpse LSTM (MG-LSTM) network, in which multi-scale contextual information is sequentially integrated to promote the human detection performance. Furthermore, we propose a feature fusion strategy based on our MG-LSTM network to better incorporate the RGB and depth information. To the best of our knowledge, this is the first attempt to utilize LSTM structure for RGB-D based human detection. Our method achieves superior performance on two publicly available datasets.Comment: ICIP 2017 Ora

    Incorporating Recurrent Reinforcement Learning into Model Predictive Control for Adaptive Control in Autonomous Driving

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    Model Predictive Control (MPC) is attracting tremendous attention in the autonomous driving task as a powerful control technique. The success of an MPC controller strongly depends on an accurate internal dynamics model. However, the static parameters, usually learned by system identification, often fail to adapt to both internal and external perturbations in real-world scenarios. In this paper, we firstly (1) reformulate the problem as a Partially Observed Markov Decision Process (POMDP) that absorbs the uncertainties into observations and maintains Markov property into hidden states; and (2) learn a recurrent policy continually adapting the parameters of the dynamics model via Recurrent Reinforcement Learning (RRL) for optimal and adaptive control; and (3) finally evaluate the proposed algorithm (referred as MPC-RRL\textit{MPC-RRL}) in CARLA simulator and leading to robust behaviours under a wide range of perturbations

    Enabling Deep Learning-based Physical-layer Secret Key Generation for FDD-OFDM Systems in Multi-Environments

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    Deep learning-based physical-layer secret key generation (PKG) has been used to overcome the imperfect uplink/downlink channel reciprocity in frequency division duplexing (FDD) orthogonal frequency division multiplexing (OFDM) systems. However, existing efforts have focused on key generation for users in a specific environment where the training samples and test samples obey the same distribution, which is unrealistic for real world applications. This paper formulates the PKG problem in multiple environments as a learning-based problem by learning the knowledge such as data and models from known environments to generate keys quickly and efficiently in multiple new environments. Specifically, we propose deep transfer learning (DTL) and meta-learning-based channel feature mapping algorithms for key generation. The two algorithms use different training methods to pre-train the model in the known environments, and then quickly adapt and deploy the model to new environments. Simulation results show that compared with the methods without adaptation, the DTL and meta-learning algorithms both can improve the performance of generated keys. In addition, the complexity analysis shows that the meta-learning algorithm can achieve better performance than the DTL algorithm with less time, lower CPU and GPU resources

    NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields

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    Neural radiance fields (NeRF) have revolutionized the field of image-based view synthesis. However, NeRF uses straight rays and fails to deal with complicated light path changes caused by refraction and reflection. This prevents NeRF from successfully synthesizing transparent or specular objects, which are ubiquitous in real-world robotics and A/VR applications. In this paper, we introduce the refractive-reflective field. Taking the object silhouette as input, we first utilize marching tetrahedra with a progressive encoding to reconstruct the geometry of non-Lambertian objects and then model refraction and reflection effects of the object in a unified framework using Fresnel terms. Meanwhile, to achieve efficient and effective anti-aliasing, we propose a virtual cone supersampling technique. We benchmark our method on different shapes, backgrounds and Fresnel terms on both real-world and synthetic datasets. We also qualitatively and quantitatively benchmark the rendering results of various editing applications, including material editing, object replacement/insertion, and environment illumination estimation. Codes and data are publicly available at https://github.com/dawning77/NeRRF

    Encrypting Wireless Communications on the Fly Using One-Time Pad and Key Generation

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    Key Generation Based on Large Scale Fading

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    DPF: Learning Dense Prediction Fields with Weak Supervision

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    Nowadays, many visual scene understanding problems are addressed by dense prediction networks. But pixel-wise dense annotations are very expensive (e.g., for scene parsing) or impossible (e.g., for intrinsic image decomposition), motivating us to leverage cheap point-level weak supervision. However, existing pointly-supervised methods still use the same architecture designed for full supervision. In stark contrast to them, we propose a new paradigm that makes predictions for point coordinate queries, as inspired by the recent success of implicit representations, like distance or radiance fields. As such, the method is named as dense prediction fields (DPFs). DPFs generate expressive intermediate features for continuous sub-pixel locations, thus allowing outputs of an arbitrary resolution. DPFs are naturally compatible with point-level supervision. We showcase the effectiveness of DPFs using two substantially different tasks: high-level semantic parsing and low-level intrinsic image decomposition. In these two cases, supervision comes in the form of single-point semantic category and two-point relative reflectance, respectively. As benchmarked by three large-scale public datasets PASCALContext, ADE20K and IIW, DPFs set new state-of-the-art performance on all of them with significant margins. Code can be accessed at https://github.com/cxx226/DPF
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