60 research outputs found

    A Design of One's Own: Towards Participatory Design in the US

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    The Participatory design movement in the United States is, in many ways, growing out of the Scandinavian or worker-oriented design approach in Europe. This article discusses some of the roots of this movement and goes on to focus on ways that a 'home grown', or typically American brand of pragmatic system design can develop in the US

    Towards Participatory Design: The Head and the Heart Revisited

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    Participatory design is a movement among system developers to encourage active participation in the design process by people using computer systems. Participatory design is not one set of methods or beliefs, but rather an approach that tries to borrow practices from other areas and apply them to the workplace in order to enable people to speak out about their needs. This article discusses some of the basic ideas and their relationship to the women's movement

    Design of Information Systems: Things versus People

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    Information Technology is usually designed using traditional system development techniques and emphaizing conventional management objectives that focus on the information rather than the people in a workplace. This chaper uses research from a gender perspective that highlights the ways that office systems can be designed with peopel in mind. It then applies the gender perspective to explain why Cooperative or Participatory Design can be used to enable system developers and office workers to work together to design applications that better support working practices

    Small Changes: Using Workshops for Giving Participants a Voice

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    While technological change is often occurring at what appears to be a rapid pace, the pace at which technology is absorbed into an organization is, in fact, quite slow. This paper discusses the need for patience in accepting and preparing for organizational change. Specifically it discusses the authors' experiences in a project where many types of workshops were used to help foster an environment where the participants could find ways to express their needs for new computer support

    Biobanking, consent, and commercialization in international genetics research: the Type 1 Diabetes Genetics Consortium

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    Background and Purpose This article describes several ethical, legal, and social issues typical of international genetics biobanking, as encountered in the Type 1 Diabetes Genetics Consortium (T1DGC)

    Exploring Co-Design with Breastfeeding Mothers

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    Designing mobile applications for breastfeeding mothers can be challenging; creating spaces to foster co-design -- when a mother's primary focus is on her child rather than on design activities - is even more so. In this paper we discuss the development of the Milk Matters mobile application, a tool developed to motivate women to donate their surplus breast milk to the local milk bank. We look at the importance of different approaches to understanding the mothers, comparing workshops, surveys, and cultural probes. Through our work we identify three factors to consider when co-designing with and for mothers: 1) interrupted interactions 2) elements that might distract a baby and 3) the importance of empowering mothers through positive reinforcement. Based on these factors we examine our methodological approaches, suggesting ways to make future research with breastfeeding mothers more productive
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