45 research outputs found

    VARIATIONS IN PITCHING PERFORMANCE DURING A MAJOR LEAGUE BASEBALL GAME: WHAT CAN WE LEARN FROM BALL TRACKING DATA?

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    The aim of this study was to identify changes in pitching characteristics during nine innings of professional (MLB) baseball. Ball tracking data were obtained for 1,514,304 pitches thrown by 129 pitchers during the 2008–2014 MLB seasons and compared across the nine innings using linear mixed model analyses. Earlier innings contained significantly more hard (i.e., fast-type) pitches. A significant decrease in pitch speed and release height emerged before the sixth inning. These data revealed that aspects of a starting pitcher’s performance significantly change as early as the second or third inning of an MLB game, although these do not influence his effectiveness. Coaches may use these data to inform their decision to relieve a starting pitcher and/or direct in-game strategies to exploit trends in pitcher performance

    Quantitative and qualitative analysis of head and body impacts in American 7v7 non-tackle football

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    ObjectivesNon-tackle American football is growing in popularity, and it has been proposed as a safer alternative for young athletes interested in American football. Little is known about the nature of head contact in the sport, which is necessary to inform the extent to which protective headgear is warranted. The objective of this study was to identify the location, types and frequency of head and body contacts in competitive 7v7 non-tackle American football.MethodsVideo analysis was used to document the type, frequency and mechanism of contacts across a series of under 12, under 14 and high school non-tackle tournament games. A subset of impacts was quantitatively analysed via 3-D model-based image matching to calculate the preimpact and postimpact speed of players’ heads and the change in resultant translational and rotational velocities.ResultsThe incidence rate of head contact was found to be low (3.5 contacts per 1000 athlete-plays). Seventy-five per cent of head contacts were caused by a head-to-ground impact. No head-to-head contacts were identified. Most contacts occurred to the rear upper (occiput) or side upper (temporal/parietal) regions. Head-to-ground impact was associated with a maximum preimpact velocity of 5.9±2.2 m/s and a change in velocity of 3.0±1.1 m/s.ConclusionNon-tackle football appears to represent a lower contact alternative to tackle football. The distribution of head impact locations, mechanisms and energies found in the present study is different than what has been previously reported for tackle football. The existing tackle football standards are not appropriate to be applied to the sport of non-tackle football, and sport-specific head protection and headgear certification standards must be determined
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