317 research outputs found
Anerkendelsesbehov og krænkelseserfaringer i sygeplejerskers arbejdsliv:nye omdrejningspunkter i arbejdsmiljøarbejdet?
The Beneficial Effect of Apixaban in the Treatment of Heparin-Induced Thrombocytopenia (HIT 2)
Videnskabsdiplomati i Arktis – et udenrigspolitisk værktøj
Temaet afsluttes med de tre vinderartikler fra Det Udenrigspolitiske Selskabs og Udenrigs- ministeriets artikelkonkurrence, der netop havde Arktis som emne
Dynamics are Important for the Recognition of Equine Pain in Video
A prerequisite to successfully alleviate pain in animals is to recognize it,
which is a great challenge in non-verbal species. Furthermore, prey animals
such as horses tend to hide their pain. In this study, we propose a deep
recurrent two-stream architecture for the task of distinguishing pain from
non-pain in videos of horses. Different models are evaluated on a unique
dataset showing horses under controlled trials with moderate pain induction,
which has been presented in earlier work. Sequential models are experimentally
compared to single-frame models, showing the importance of the temporal
dimension of the data, and are benchmarked against a veterinary expert
classification of the data. We additionally perform baseline comparisons with
generalized versions of state-of-the-art human pain recognition methods. While
equine pain detection in machine learning is a novel field, our results surpass
veterinary expert performance and outperform pain detection results reported
for other larger non-human species.Comment: CVPR 2019: IEEE Conference on Computer Vision and Pattern Recognitio
Memory architecture for efficient utilization of SDRAM: a case study of the computation/memory access trade-off
This paper discusses the trade-off between calculations and memory accesses in a 3D graphics tile renderer for visualization of data from medical scanners. The performance requirement of this application is a frame rate of 25 frames per second when rendering 3D models with 2 million triangles, i.e. 50 million triangles per second, sustained (not peak). At present, a software implementation is capable of 3-4 frames per second for a 1 million triangle model
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