29 research outputs found

    A LoRa-mesh based system for marine Social IoT

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    Recently in the world of boats we hear about "smart boats", or 3.0 connected boats. For many years, technology has entered the world of boats, especially as regards safety, some systems have become mandatory. With the spread of IoT systems, boats could be considered as sources of information for other boats in the same sea area or for the construction of coastal IoT services. In the marine context, measurements of environmental values such as sea water temperature, wave period and height or direction of currents, are carried out using buoys of considerable size and at a great distance from the coast. In this paper we want to present a Social Internet of Things system that allows the distribution of information between boaters and the integration with fixed IoT networks consisting of buoys and coastal stations. A preliminary LoRa mesh communication test is presented showing a stable mesh network in which each node is able to communicate in the sea with a radius of 5 Km

    Virtual user in the IoT: definition, technologies and experiments

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    Virtualization technologies are characterizing major advancements in the Internet of Things (IoT) arena, as they allow for achieving a cyber-physical world where everything can be found, activated, probed, interconnected, and updated at both the virtual and the physical levels. We believe these technologies should apply to human users other than things, bringing us the concept of the Virtual User (VU). This should represent the virtual counterpart of the IoT users with the ultimate goal of: (i) avoiding the user from having the burden of following the tedious processes of setting, configuring and updating IoT services the user is involved in; (ii) acting on behalf of the user when basic operations are required; (iii) exploiting to the best of its ability the IoT potentialities, always taking always account the user profile and interests. Accordingly, the VU is a complex representation of the user and acts as a proxy in between the virtual objects and IoT services and application; to this, it includes the following major functionalities: user profiling, authorization management, quality of experience modeling and management, social networking and context management. In this respect, the major contributions of this paper are to: provide the definition of VU, present the major functionalities, discuss the legal issues related to its introduction, provide some implementation details, and analyze key performance aspects in terms of the capability of the VU to correctly identify the user profile and context

    Arousal effects on Fitness-to-Drive assessment: algorithms and experiments

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    Several elements can affect the drivers' behaviour while they are performing driving activities. Ranging from visual to cognitive distractions, emotions and other drivers' conditions (that could emerge from biometric data, such as temperature, heartbeat, pressure, etc.) can play a significant role, performing as a factor that can increase drivers' response time. This could be crucial in avoiding dangerous situations and in deciding and performing actions that could influence the happening of car accidents. This paper introduces the concept of the "Fitness-to-Drive" index and aims to evaluate how the arousal effects can influence the drivers' status. The paper presents some experimental evaluations we have conducted on a driver simulator, discussing the obtained results

    An iot-based smart building solution for indoor environment management and occupants prediction

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    Smart buildings use Internet of Things (IoT) sensors for monitoring indoor environmental parameters, such as temperature, humidity, luminosity, and air quality. Due to the huge amount of data generated by these sensors, data analytics and machine learning techniques are needed to extract useful and interesting insights, which provide the input for the building optimization in terms of energy-saving, occupants’ health and comfort. In this paper, we propose an IoT-based smart building (SB) solution for indoor environment management, which aims to provide the following main functionalities: monitoring of the room environmental parameters; detection of the number of occupants in the room; a cloud platform where virtual entities collect the data acquired by the sensors and virtual super entities perform data analysis tasks using machine learning algorithms; a control dashboard for the management and control of the building. With our prototype, we collected data for 10 days, and we built two prediction models: a classification model that predicts the number of occupants based on the monitored environmental parameters (average accuracy of 99.5%), and a regression model that predicts the total volatile organic compound (TVOC) values based on the environmental parameters and the number of occupants (Pearson correlation coefficient of 0.939)

    A Social Internet of Things Smart City Solution for Traffic and Pollution Monitoring in Cagliari

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    In the last years, the smart city paradigm has been deeply studied to support sustainable mobility and to improve human living conditions. In this context, a new smart city based on Social Internet of Things paradigm is presented in this article. Starting from the tracking of all vehicles (that is, private and public) and pedestrians, integrated with air quality measurements (that is, in real time by mobile and fixed sensors), the system aims to improve the viability of the city, both for pedestrian and vehicular users. A monitoring network based on sensors and devices hosted on board in local public transport allows real time monitoring of the most sensitive areas both from traffic congestion and from an environmental point of view. The proposed solution is equipped with an appropriate intelligence that takes into account instantaneous speed, type of traffic, and instantaneous pollution data, allowing to evaluate the congestion and pollution condition in a specific moment. Moreover, specific tools support the decisions of public administration facilitating the identification of the most appropriate actions for the implementation of effective policies relating to mobility. All collected data are elaborated in real time to improve traffic viability suggesting new directions and information to citizens to better organize how to live in the city

    Alcohol-related behaviour in freshmen university students in Sardinia, Italy

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    This study aims to provide a picture of University of Cagliari students’ alcohol-related behaviour and to explore factors associated with it. Data were collected by administering a questionnaire to 992 freshmen university students from different programs consisting of twelve closed questions, including three questions from the Alcohol Use Disorders Identification Test for Consumption (AUDIT-C short form). Three subgroups of alcohol-related behaviour were distinguished (risky drinkers, social drinkers and abstainers). In order to explore factors associated with patterns of alcohol consumption, a multivariate logistic regression was performed. The prevalence of risky drinkers was 35%. A binge-drinking behaviour at least once in the last twelve months was declared by 65% (more widespread in men and in students living away from their parents). Risky consumption is significantly associated with age of onset of alcohol use, living away from parents’ home, drinking outside meals and attending health courses. Regarding the levels of daily alcohol consumption perceived as a health risk, 66% of men and 88% of women indicate values higher than those recommended. The results underline the need for tailored prevention measures. University could be a promising setting to implement actions according to a health promotion perspective, to empower students to control their alcohol consumption

    Trustworthiness Management in the Social Internet of Things

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    The integration of social networking concepts into the Internet of things has led to the Social Internet of Things (SIoT) paradigm, according to which objects are capable of establishing social relationships in an autonomous way with respect to their owners with the benefits of improving the network scalability in information/service discovery. Within this scenario, we focus on the problem of understanding how the information provided by members of the social IoT has to be processed so as to build a reliable system on the basis of the behavior of the objects. We define two models for trustworthiness management starting from the solutions proposed for P2P and social networks. In the subjective model each node computes the trustworthiness of its friends on the basis of its own experience and on the opinion of the friends in common with the potential service providers. In the objective model, the information about each node is distributed and stored making use of a distributed hash table structure so that any node can make use of the same information. Simulations show how the proposed models can effectively isolate almost any malicious nodes in the network at the expenses of an increase in the network traffic for feedback exchange

    Mass-media, violence and mental illness. Evidence from some Italian newspapers

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    Aims - Media reports related to people suffering from mental illness appear to deal prevalently with acts of violence and crimes. The present study focused on all newspaper reports relating to homicides, suicide, and other acts of violence, in an attempt to ascertain whether a different pattern emerged in some Italian newspapers in describing deeds committed by the mentally ill. Materials and methods - All articles published over a six-month period in the two main national and two main regional newspapers relating to homicides, suicides, and other acts of violence were selected. A comparison of reports regarding events attributed to mentally ill people was performed according to quantitative parameters. Results - 2279 articles were considered; 54% regarded homicides, 8.2% suicides and attempted suicides, 2.1% homicides/suicides; the remaining 35.8% regarded other acts of violence. A significantly higher number of words, accompanying photos and a more stigmatizing language were used in reporting deeds when attributed to mentally ill people. Conclusion - An excessive emphasis on deeds related to a psychopathological condition still emerged in media reports, almost as though acts of violence committed by the mentally insane should be viewed in a different light. These findings support the hypothesis that media portrayal mirrors the enduring stereotype of "diversity" of the mentally ill

    On adding the social dimension to the Internet of Vehicles: Friendship and middleware

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    In this paper, we analyze the combination of Vehicular Ad-hoc NETworks (VANETs) with the Social Internet of Things (SIoT), i.e., the Social Internet of Vehicles (SIoV). In the SIoV every vehicle is capable of establishing social relationships with other vehicles in an autonomous way with the intent of creating an overlay social network that can be exploited for information search and dissemination in VANET applications. The contribution of this paper is two-fold: firstly, we define some relationships which can be established between the vehicles and between the vehicles and the road side units (RSUs); secondly, we propose a SIoV middleware which extends the functionalities of the Intelligent Transportation Systems Station Architecture (ITS SA), defined by ISO and ETSI standards, to take into account the elements needed to integrate VANETs in the SIoT. Additionally, we present results of software simulations analyzing realistic vehicular mobility trace in order to study the characteristics of the resulting social network structure
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