134 research outputs found
Neural nets for complex scenes understanding: simulation of a visual system with several cortical areas
Our study tries to combine scattered results in image processing,
artificial intelligence, psychology, or neurobiology to improve our
understanding of the cerebellar cortex and to realize systems that
overstem the limitations of present systems . Our system emulates a little
robot with a single eye . Its « brain » has several cortical areas . It is able to learn a given number of objects . We distinguish two sets of neural
networks . The first one performs low level processing and extracts
characteristic points . The second one processes a state space transformation
of the input picture, tries to recognize the learning abjects and
proposes a reconstruction to confirm the recognition .Dans cet article, nous présentons un système général d'interprétation d'images, basé sur des concepts neurobiologiques et psychologiques. L'ensemble des traitements est réalisé à l'aide de réseaux de neurones. Ce système est une sorte de robot simulé capable d'agir dans son environnement afin de reconnaître des objets déjà appris. L'un de ses principaux attraits est qu'il permet une communication simple entre les traitements de haut et de bas niveau. Enfin et surtout, il a été conçu pour montrer que l'on n'a pas besoin d'avoir des régions bien fermées ou des contours parfaits pour réaliser une bonne interprétatio
A mixed system of interpretation: neural networks/expert-system applied to aerial images
In this paper, we propose a complete system of analysis of images, which
includes the whole sequence of treatments front the low level until the
interpretation ŀ It uses neural networks as well as a rule-based system ŀ We
show that the implementation of an expert-system gives useful information
for the conception of the neural nets ŀ The mixed realisation allows us to use
at best the specificities of each approach ŀ We also show how to make a
neural network learn locally contradictory configurations.Dans cet article, nous proposons un système complet d'analyse d'images comprenant toute la chaîne de traitements depuis le bas-niveau jusqu'à l'interprétation. Il utilise à la fois un réseau de neurones et un système à base de règles. Nous montrons que la mise en oeuvre d'un système-expert fournit des informations précieuses pour la conception des réseaux. La réalisation mixte permet d'utiliser au mieux les spécificités de chacune des approches. Nous montrons également comment faire apprendre des configurations localement contradictoires à un réseau de neurone
Imitation as a communication tool for online facial expression learning and recognition
International audienceWe are interested in understanding how babies learn to recognize facial expressions without having a teaching signal allowing to associate a facial expression to a given abstract label (i.e the name of the facial expression 'sadness', 'happiness'...). Our starting point was a mathematical model showing that if the baby uses a sensory motor architecture for the recognition of the facial expression then the parents must imitate the baby facial expression to allow the on-line learning. In this paper, a first series of robotics experiments showing that a simple neural network model can control the robot head and learn on-line to recognize the facial expressions (the human partner imitates the robot prototypical facial expressions) is presented. We emphasize the importance of the emotions as a mechanism to ensure the dynamical coupling between individuals allowing to learn more complex tasks
Obstructions to embeddability into hyperquadrics and explicit examples
We give series of explicit examples of Levi-nondegenerate real-analytic
hypersurfaces in complex spaces that are not transversally holomorphically
embeddable into hyperquadrics of any dimension. For this, we construct
invariants attached to a given hypersurface that serve as obstructions to
embeddability. We further study the embeddability problem for real-analytic
submanifolds of higher codimension and answer a question by Forstneri\v{c}.Comment: Revised version, appendix and references adde
A robot trace maker: modeling the fossil evidence of early invertebrate behavior.
The study of trace fossils, the fossilized remains of animal behavior, reveals interesting parallels with recent research in behavior-based robotics. This article reports robot simulations of the meandering foraging trails left by early invertebrates that demonstrate that such trails can be generated by mechanisms similar to those used for robot wall-following. We conclude with the suggestion that the capacity for intelligent behavior shown by many behavior-based robots is similar to that of animals of the late Precambrian and early Cambrian periods approximately 530 to 565 million years ago
Navigation visuelle dans un environnement ouvert : reconnaissance de vues panoramiques
Nous présentons un système de navigation pour robot autonome dans un environnement ouvert. Le robot rejoint un objectif en associant des mouvements aux informations visuelles provenant de l'environnement. Il utilise un apprentissage simple et en ligne. Il ne crée aucune carte complexe de son environnement. Le méchanisme s'avère efficace et robuste, de plus il semble en accord avec les observations animales. Enfin, notre implémentation dans un environnement réel supporte des perturbations importantes
Autonomous Development of Social Referencing Skills
International audienceIn this work, we are interested in understanding how emo- tional interactions with a social partner can bootstrap increasingly com- plex behaviors such as social referencing. Our idea is that social refer- encing as well as facial expression recognition can emerge from a simple sensori-motor system involving emotional stimuli. Without knowing that the other is an agent, the robot is able to learn some complex tasks if the human partner has some “empathy” or at least “resonate” with the robot head (low level emotional resonance). Hence we advocate the idea that social referencing can be bootstrapped from a simple sensori-motor system not dedicated to social interactions
Spatial Representation and Navigation in a Bio-inspired Robot
A biologically inspired computational model of rodent repre-sentation?based (locale) navigation is presented. The model combines visual input in the form of realistic two dimensional grey-scale images and odometer signals to drive the firing of simulated place and head direction cells via Hebbian synapses. The space representation is built incrementally and on-line without any prior information about the environment and consists of a large population of location-sensitive units (place cells) with overlapping receptive fields. Goal navigation is performed using reinforcement learning in continuous state and action spaces, where the state space is represented by population activity of the place cells. The model is able to reproduce a number of behavioral and neuro-physiological data on rodents. Performance of the model was tested on both simulated and real mobile Khepera robots in a set of behavioral tasks and is comparable to the performance of animals in similar tasks
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