495 research outputs found

    Two-population replicator dynamics and number of Nash equilibria in random matrix games

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    We study the connection between the evolutionary replicator dynamics and the number of Nash equilibria in large random bi-matrix games. Using techniques of disordered systems theory we compute the statistical properties of both, the fixed points of the dynamics and the Nash equilibria. Except for the special case of zero-sum games one finds a transition as a function of the so-called co-operation pressure between a phase in which there is a unique stable fixed point of the dynamics coinciding with a unique Nash equilibrium, and an unstable phase in which there are exponentially many Nash equilibria with statistical properties different from the stationary state of the replicator equations. Our analytical results are confirmed by numerical simulations of the replicator dynamics, and by explicit enumeration of Nash equilibria.Comment: 9 pages, 2x2 figure

    Optimizing evacuation flow in a two-channel exclusion process

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    We use a basic setup of two coupled exclusion processes to model a stylised situation in evacuation dynamics, in which evacuees have to choose between two escape routes. The coupling between the two processes occurs through one common point at which particles are injected, the process can be controlled by directing incoming individuals into either of the two escape routes. Based on a mean-field approach we determine the phase behaviour of the model, and analytically compute optimal control strategies, maximising the total current through the system. Results are confirmed by numerical simulations. We also show that dynamic intervention, exploiting fluctuations about the mean-field stationary state, can lead to a further increase in total current.Comment: 16 pages, 6 figure

    Algebraic coarsening in voter models with intermediate states

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    The introduction of intermediate states in the dynamics of the voter model modifies the ordering process and restores an effective surface tension. The logarithmic coarsening of the conventional voter model in two dimensions is eliminated in favour of an algebraic decay of the density of interfaces with time, compatible with Model A dynamics at low temperatures. This phenomenon is addressed by deriving Langevin equations for the dynamics of appropriately defined continuous fields. These equations are analyzed using field theoretical arguments and by means of a recently proposed numerical technique for the integration of stochastic equations with multiplicative noise. We find good agreement with lattice simulations of the microscopic model.Comment: 11 pages, 5 figures; minor typos correcte

    Effects of noise on convergent game learning dynamics

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    We study stochastic effects on the lagging anchor dynamics, a reinforcement learning algorithm used to learn successful strategies in iterated games, which is known to converge to Nash points in the absence of noise. The dynamics is stochastic when players only have limited information about their opponents' strategic propensities. The effects of this noise are studied analytically in the case where it is small but finite, and we show that the statistics and correlation properties of fluctuations can be computed to a high accuracy. We find that the system can exhibit quasicycles, driven by intrinsic noise. If players are asymmetric and use different parameters for their learning, a net payoff advantage can be achieved due to these stochastic oscillations around the deterministic equilibrium.Comment: 17 pages, 8 figure

    Analysing multiparticle quantum states

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    The analysis of multiparticle quantum states is a central problem in quantum information processing. This task poses several challenges for experimenters and theoreticians. We give an overview over current problems and possible solutions concerning systematic errors of quantum devices, the reconstruction of quantum states, and the analysis of correlations and complexity in multiparticle density matrices.Comment: 20 pages, 4 figures, prepared for proceedings of the "Quantum [Un]speakables II" conference (Vienna, 2014

    Statistical Mechanics of Dilute Batch Minority Games with Random External Information

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    We study the dynamics and statics of a dilute batch minority game with random external information. We focus on the case in which the number of connections per agent is infinite in the thermodynamic limit. The dynamical scenario of ergodicity breaking in this model is different from the phase transition in the standard minority game and is characterised by the onset of long-term memory at finite integrated response. We demonstrate that finite memory appears at the AT-line obtained from the corresponding replica calculation, and compare the behaviour of the dilute model with the minority game with market impact correction, which is known to exhibit similar features.Comment: 22 pages, 6 figures, text modified, references updated and added, figure added, typos correcte

    The signal-to-noise analysis of the Little-Hopfield model revisited

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    Using the generating functional analysis an exact recursion relation is derived for the time evolution of the effective local field of the fully connected Little-Hopfield model. It is shown that, by leaving out the feedback correlations arising from earlier times in this effective dynamics, one precisely finds the recursion relations usually employed in the signal-to-noise approach. The consequences of this approximation as well as the physics behind it are discussed. In particular, it is pointed out why it is hard to notice the effects, especially for model parameters corresponding to retrieval. Numerical simulations confirm these findings. The signal-to-noise analysis is then extended to include all correlations, making it a full theory for dynamics at the level of the generating functional analysis. The results are applied to the frequently employed extremely diluted (a)symmetric architectures and to sequence processing networks.Comment: 26 pages, 3 figure
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