82 research outputs found

    Understanding the everyday designer in organisations

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    This paper builds upon the existing concept of an everyday designer as a non-expert designer who carries out design activities using available resources in a given environment. It does so by examining the design activities undertaken by non-expert, informal, designers in organisations who make use of the formal and informal technology already in use in organisations while designing to direct, influence, change or transform the practices of people in the organisation. These people represent a cohort of designers who are given little attention in the literature on information systems, despite their central role in the formation of practice and enactment of technology in organisations. The paper describes the experiences of 18 everyday designers in an academic setting using three concepts: everyday designer in an organisation, empathy through design and experiencing an awareness gap. These concepts were constructed through the analysis of in-depth interviews with the participants. The paper concludes with a call for tool support for everyday designers in organisations to enable them to better understand the audience for whom they are designing and the role technology plays in the organisation

    Cargo Cults in Information Systems Development: a Definition and an Analytical Framework

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    Organizations today adopt agile information systems development methods (ISDM), but many do not succeed with the adoption process and in achieving desired results. Systems developers sometimes fail in efficient use of ISDM, often due to a lack of understanding the fundamental intentions of the chosen method. In many cases organizations simply imitate the behavior of others without really understanding why. This conceptual paper defines this phenomenon as an ISDM cargo cult behavior and proposes an analytical framework to identify such situations. The concept of cargo cults originally comes from the field of social anthropology and has been used to explain irrational, ritualistic imitation of certain behavior. By defining and introducing the concept in the field of information systems development we provide a diagnostic tool to better understand one of the reasons why ISDM adoption sometimes fail

    Analysis of Barriers to the Deployment of Health Information Systems: a Stakeholder Perspective

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    © 2018 The Author(s). This paper argues that the cross-analysis of barriers with stakeholders provides a richer picture than analyzing the barriers on their own, as most of the literature in this area does. To test this hypothesis, we used the data from 33 interviews across 19 different types of stakeholders that were involved in a telemedicine system for the Chronically-ill Patient. Our findings show encouraging results. For instance, it was found that the group of stakeholders who are directly related to the governance and policy-making identified most of the barriers. This finding may imply that this group is more aware of the challenges when implementing HIS, or it may suggest that this group poses more resistance due to the current economic and Organizational models in health care. It was also found that some barriers are cited by all stakeholders whereas others not, suggesting that some barriers may be more relevant than others

    Incommensurability and Multi-paradigm Grounding in Design Science Research: Implications for Creating Knowledge

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    International audienceThe problem identification-design-build-evaluate-theorize structure of design science research has been proposed as an approach to creating knowledge in information systems and in broader organizational and social domains. Although the approach has merit, the philosophical foundations of two specific components warrant attention. First, the grounding of design theory on potentially incommensurate kernel theories may produce incoherent design theory. In addition, design theory has no strong logical connection to kernel theories, and so cannot be used to test or validate the contributing kernel theories. Second, the philosophical grounding of evaluation may inadvertently shift from functionally based measures of utility and efficiency, to evaluation based on the pragmatic fulfillment of multidimensional human actions as people encounter information systems, resulting in evaluation errors. Although design and evaluation from a single paradigm is not desirable, sufficient, or representative of design science research, multi-paradigm grounding of design and evaluation must be realized and used consciously by the research community if the design science approach is to remain a legitimate approach to knowledge creation

    Legacy System Anti-Patterns and a Pattern-Oriented Migration Response

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    Mature information systems grow old disgracefully as successive waves of hacking result in accidental architectures which resist the reflection of on-going business process change. Such petrified systems are termed legacy systems. Legacy systems are simultaneously business assets and business liabilities. Their hard-won dependability and accurate reflection of tacit business knowledge prevents us from undertaking green-field development of replacement systems. Their resistance to the reflection of business process change prevents us from retaining them. Consequently, we are drawn in this paper to a controlled pattern-oriented legacy system migration strategy. Legacy systems exhibit six undesirable anti-patterns. A legacy system migration strategy must focus upon the controlled elimination of these anti-patterns by the step-wise application of six corresponding desirable patterns. Adherence to this migration strategy results in adaptive systems reflecting purposeful architectures open to the on-going reflection of business process change. Without such a strategy there is a very real danger that legacy system migration will occur all too literally. That is, the old legacy system will be migrated to a new legacy system albeit it one using the latest buzzword-compliant technology
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