933 research outputs found

    4-colored graphs and knot/link complements

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    A representation for compact 3-manifolds with non-empty non-spherical boundary via 4-colored graphs (i.e., 4-regular graphs endowed with a proper edge-coloration with four colors) has been recently introduced by two of the authors, and an initial classification of such manifolds has been obtained up to 8 vertices of the representing graphs. Computer experiments show that the number of graphs/manifolds grows very quickly as the number of vertices increases. As a consequence, we have focused on the case of orientable 3-manifolds with toric boundary, which contains the important case of complements of knots and links in the 3-sphere. In this paper we obtain the complete catalogation/classification of these 3-manifolds up to 12 vertices of the associated graphs, showing the diagrams of the involved knots and links. For the particular case of complements of knots, the research has been extended up to 16 vertices.Comment: 19 pages, 6 figures, 3 tables; changes in Lemma 6, Corollaries 7 and

    Transition metal oxide nanostructures for electrochemical energy conversion

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    About the notion of problem-model learning

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    The notion of problem-model learning is described in this article. The notions of the similar types of learning are givenΠ’ Π΄Π°Π½Π½ΠΎΠΉ ΡΡ‚Π°Ρ‚ΡŒΠ΅ рассматриваСтся понятиС ΠΏΡ€ΠΎΠ±Π»Π΅ΠΌΠ½ΠΎ-модСльного обучСния. ДаСтся ΠΎΠΏΡ€Π΅Π΄Π΅Π»Π΅Π½ΠΈΠ΅ схоТих Π²ΠΈΠ΄ΠΎΠ² ΠΎΠ±ΡƒΡ‡Π΅Π½ΠΈ

    The foundation of forming the professional thinking of the educational specialist of vocational education

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    The problem of specific feature of the foundation of professional thinking of educational specialist of vocational education is discussed in the articleРассмотрСны вопросы формирования ΠΏΡ€ΠΎΡ„Π΅ΡΡΠΈΠΎΠ½Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ ΠΌΡ‹ΡˆΠ»Π΅Π½ΠΈΡ ΠΏΠ΅Π΄Π°Π³ΠΎΠ³Π° ΠΏΡ€ΠΎΡ„Π΅ΡΡΠΈΠΎΠ½Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ ΠΎΠ±ΡƒΡ‡Π΅Π½ΠΈ

    Game modeling as a new approach to higher pedagogical education

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    The article is about game modeling - the new technology of education in universities. The notion of game modeling, its backgrounds and importance of usage are examinedΠ‘Ρ‚Π°Ρ‚ΡŒΡ посвящСна ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΌΡƒ ΠΌΠΎΠ΄Π΅Π»ΠΈΡ€ΠΎΠ²Π°Π½ΠΈΡŽ – Π½ΠΎΠ²ΠΎΠΉ Ρ‚Π΅Ρ…Π½ΠΎΠ»ΠΎΠ³ΠΈΠΈ Π² процСссС обучСния студСнтов унивСрситСтов. РассматриваСтся понятиС модСлирования, Π΅Π³ΠΎ истоки ΠΈ Π²Π°ΠΆΠ½ΠΎΡΡ‚ΡŒ ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅Π½ΠΈ

    The main directions of the development of education and training in the context of the problem-model of training

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    The potential of the problem-model training technologies for the education is described in this articleΠ Π°ΡΡΠΌΠ°Ρ‚Ρ€ΠΈΠ²Π°ΡŽΡ‚ΡΡ возмоТности примСнСния Ρ‚Π΅Ρ…Π½ΠΎΠ»ΠΎΠ³ΠΈΠΉ ΠΏΡ€ΠΎΠ±Π»Π΅ΠΌΠ½ΠΎ-модСльного обучСния Π² ΠΎΠ±Ρ€Π°Π·ΠΎΠ²Π°Π½ΠΈ
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