41 research outputs found

    Binocular advantage for prehension movements performed in visually enriched environments requiring visual search

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    The purpose of this study was to examine the role of binocular vision during a prehension task performed in a visually enriched environment where the target object was surrounded by distractors/obstacles. Fifteen adults reached and grasped for a cylindrical peg while eye movements and upper limb kinematics were recorded. The complexity of the visual environment was manipulated by varying the number of distractors and the saliency of the target. Gaze behavior (i.e., the latency of the primary gaze shift and frequency of gaze shifts prior to reach initiation) was comparable between viewing conditions. In contrast, a binocular advantage was evident in performance accuracy. Specifically, participants picked up the wrong object twice as often during monocular viewing when the complexity of the environment increased. Reach performance was more efficient during binocular viewing, which was demonstrated by shorter reach reaction time and overall movement time. Reaching movements during the approach phase had higher peak velocity during binocular viewing. During monocular viewing reach trajectories exhibited a direction bias during the acceleration phase, which was leftward during left eye viewing and rightward during right eye viewing. This bias can be explained by the presence of esophoria in the covered eye. The grasping interval was also extended by ~20% during monocular viewing. In conclusion, binocular vision provides important input for planning and execution of prehension movements in visually enriched environments. Binocular advantage was evident, regardless of set size or target saliency, indicating that adults plan their movements more cautiously during monocular viewing, even in relatively simple environments with a highly salient target. Nevertheless, in visually-normal adults monocular input provides sufficient information to engage in online control to correct the initial errors in movement planning

    The role of somatosensory input in target localization during binocular and monocular viewing while performing a high precision reaching and placement task

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    The final publication is available at Elsevier via https://doi.org/10.1016/j.exer.2018.08.013. © 2018. This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/Binocular vision provides the most accurate and precise depth information; however, many people have impairments in binocular visual function. It is possible that other sensory inputs could be used to obtain reliable depth information when binocular vision is not available. However, it is currently unknown whether depth information from another modality improves target localization in depth during action execution. Therefore, the goal of this study was to assess whether somatosensory input improves target localization during the performance of a precision placement task. Visually normal young adults (n = 15) performed a bead threading task during binocular and monocular viewing in two experimental conditions where needle location was specified by 1) vision only, or 2) vision and somatosensory input, which was provided by the non-dominant limb. Performance on the task was assessed using spatial and temporal kinematic measures. In accordance with the hypothesis, results showed that the interval spent placing the bead on the needle was significantly shorter during monocular viewing when somatosensory input was available in comparison to a vision only condition. In contrast, results showed no evidence to support that somatosensory input about the needle location affects trajectory control. These findings demonstrate that the central nervous system relies predominately on visual input during reach execution, however, somatosensory input can be used to facilitate the performance of the precision placement task.Banting Research Foundatio

    The effects of task difficulty on gaze behaviour during landing with visual flight rules in low-time pilots

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    Eye movements have been used to examine the cognitive function of pilots and understand how information processing abilities impact performance. Traditional and advanced measures of gaze behaviour effectively reflect changes in cognitive load, situational awareness, and expert-novice differences. However, the extent to which gaze behaviour changes during the early stages of skill development has yet to be addressed. The current study investigated the impact of task difficulty on gaze behaviour in low-time pilots (N=18) while they completed simulated landing scenarios. An increase in task difficulty resulted in longer fixation of the runway, and a reduction in the stationary gaze entropy (gaze dispersion) and gaze transition entropy (sequence complexity). These findings suggest that pilots’ gaze became less complex and more focused on fewer areas of interest when task difficulty increased. Additionally, a novel approach to identify and track instances when pilots restrict their attention outside the cockpit (i.e., gaze tunneling) was explored and shown to be sensitive to changes in task difficulty. Altogether, the gaze-related metrics used in the present study provide valuable information for assessing pilots gaze behaviour and help further understand how gaze contributes to better performance in low-time pilots

    Investigating the role of flight phase and task difficulty on low-time pilot performance, gaze dynamics and subjective situation awareness during simulated flight

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    Gaze behaviour has been used as a proxy for information processing capabilities that underlie complex skill performance in real-world domains such as aviation. These processes are highly influenced by task requirements, expertise and can provide insight into situation awareness (SA). Little research has been done to examine the extent to which gaze behaviour, task performance and SA are impacted by various task manipulations within the confines of early-stage skill development. Accordingly, the current study aimed to understand the impact of task difficulty on landing performance, gaze behaviour and SA across different phases of flight. Twenty-four low-time (<300 hours) pilots completed simulated landing scenarios under visual flight rules conditions. Traditional gaze metrics, entropy-based metrics, and blink rate provided meaningful insight about the extent to which information processing is modulated by flight phase and task difficulty. The results also suggested that gaze behavior changes compensated for increased task demands and minimized the impact on task performance. Dynamic gaze analyses were shown to be a robust measure of task difficulty and pilot flight hours. Recommendations for the effective implementation of gaze behaviour metrics and their utility in examining information processing changes are discussed

    Saccade latency delays in young apolipoprotein E (APOE) epsilon 4 carriers

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    The final publication is available at Elsevier via https://dx.doi.org/10.1016/j.bbr.2018.07.002 © 2018. This manuscript version is made available under the CC-BY-NC-ND 4.0 license https://creativecommons.org/licenses/by-nc-nd/4.0/The apolipoprotein E (APOE) epsilon 4 isoform has been associated with a significantly greater risk of developing late onset Alzheimer’s disease (AD). However, the negative effects of APOE-ε4 allele on cognitive function vary across the lifespan: reduced memory and executive function have been found in older individuals but, paradoxically, young APOE-ε4 carriers perform better on cognitive tests and show higher neural efficiency. This study aimed to assess the association between APOE genotype and saccade latency using a prosaccade and antisaccade task in young individuals (N = 97, age: 17–35 years). Results showed that prosaccade latency was significantly delayed in a group of ε4 carriers in comparison to non-carriers, which was due to a lower rate of signal accumulation rather than a change in the criterion threshold. In contrast, there was no significant genotype difference for antisaccade latency in this young cohort. These results indicate that prosaccade latency may be useful in establishing the APOE behavioural phenotype, which could ultimately assist with distinguishing between normal and pathological aging.Propel Centre for Population Health Impact, University of Waterlo

    The Effect of Sensory Uncertainty Due to Amblyopia (Lazy Eye) on the Planning and Execution of Visually-Guided 3D Reaching Movements

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    Background: Impairment of spatiotemporal visual processing in amblyopia has been studied extensively, but its effects on visuomotor tasks have rarely been examined. Here, we investigate how visual deficits in amblyopia affect motor planning and online control of visually-guided, unconstrained reaching movements. Methods: Thirteen patients with mild amblyopia, 13 with severe amblyopia and 13 visually-normal participants were recruited. Participants reached and touched a visual target during binocular and monocular viewing. Motor planning was assessed by examining spatial variability of the trajectory at 50–100 ms after movement onset. Online control was assessed by examining the endpoint variability and by calculating the coefficient of determination (R 2) which correlates the spatial position of the limb during the movement to endpoint position. Results: Patients with amblyopia had reduced precision of the motor plan in all viewing conditions as evidenced by increased variability of the reach early in the trajectory. Endpoint precision was comparable between patients with mild amblyopia and control participants. Patients with severe amblyopia had reduced endpoint precision along azimuth and elevation during amblyopic eye viewing only, and along the depth axis in all viewing conditions. In addition, they had significantly higher R 2 values at 70 % of movement time along the elevation and depth axes during amblyopic eye viewing. Conclusion: Sensory uncertainty due to amblyopia leads to reduced precision of the motor plan. The ability to implemen

    Manipulation of Afferent Feedback from Extraocular Muscles via Jendrassik Maneuver in Binocularly Intact Observers and Deafferented Patients: Effects on Vergence, Version and Higher Order Perceptual Judgements

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    The central nervous system can use two extraretinal sources to stay informed about the position of the eyes in the orbit: outflow (efference copy) and inflow (afference). Palisade endings (PE), found at the myotendinous junction of the multiply innervated fibers of the global layer of extraocular muscles (EOM), are the putative receptors supplying the inflow eye position signal. Seminal neuroanatomical tracing studies identified a distinct set of non-twitch (NT) motoneurons whose activity does not add to the force used to move the eyes. It has been suggested that NT motoneurons could be involved in modulating the gain of sensory feedback from EOM analogous to the gamma-efferent fibres which control the sensitivity of muscle spindles in skeletal muscles. The goal of this thesis was to test the above hypothesis in humans using behavioural and psychophysical approaches. Jendrassik Maneuver (JM), which is a forceful muscle contraction that facilitates the amplitude of all spinal and brainstem reflexes, was used to manipulate afferent feedback. The facilitation is most likely due to a general up-regulation of the gamma system. It was hypothesized that if NT motoneurons are analogous to gamma motoneurons, the JM should also increase the activity of NT neurons and alter the afferent feedback from PE. As hypothesized, the JM perturbation altered registered vergence eye position when binocularly intact observers localized targets in depth but did not affect localization in the frontal plane associated with saccades. Patients with congenital strabismus who have had surgeries on their EOM were not affected by the JM perturbation. In contrast to the hypotheses, the JM did not affect higher order perceptual judgments (size and depth constancies). Overall, these studies provide insight into the putative mechanism involved in the control of sensory feedback from EOM. In particular, the NT motoneurons might be involved in parametric adjustment of the proprioceptive feedback loops to match the demands of different types of eye movements. Understanding the role of proprioceptive feedback loops could have important clinical implications for surgical treatment of strabismus.Ph

    The Effects of Anisometropic Amblyopia on Visually-Guided Reaching

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    The effects of impaired spatiotemporal vision in amblyopia on visuomotor skills have rarely been explored in detail. The goal of this study was to examine the influences of amblyopia on visually-guided reaching

    The effect of strabismic amblyopia and strabismus without amblyopia on saccade latencies

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    Impairment of spatiotemporal visual processing is the hallmark of amblyopia, but its effects on eye movements during visuomotor tasks have rarely been studied systematically

    The Effects of Anisometropic Amblyopia on Saccadic Eye Movements

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    Impairment of spatiotemporal visual processing is the hallmark of amblyopia, but its effects on eye movements during visuomotor tasks have rarely been studied. Here, we investigate how the visual deficits in anisometropic amblyopia affect saccadic eye movements
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