290 research outputs found

    Variations on Hammersley's interacting particle process

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    The longest increasing subsequence problem for permutations has been studied extensively in the last fifty years. The interpretation of the longest increasing subsequence as the longest 21-avoiding subsequence in the context of permutation patterns leads to many interesting research directions. We introduce and study the statistical properties of Hammersleytype interacting particle processes related to these generalizations and explore the finer structures of their distributions. We also propose three different interacting particle systems in the plane analogous to the Hammersley process in one dimension and obtain estimates for the asymptotic orders of the mean and variance of the number of particles in the systems.Comment: 6 pages, 6 figures, accepted for publication in Discrete Mathematics Letter

    Simultaneous Hand Pose and Skeleton Bone-Lengths Estimation from a Single Depth Image

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    Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly, the hybrid methods based on learning followed by model fitting or model based deep learning do not explicitly consider varying hand shapes and sizes. In this work, we introduce a novel hybrid algorithm for estimating the 3D hand pose as well as bone-lengths of the hand skeleton at the same time, from a single depth image. The proposed CNN architecture learns hand pose parameters and scale parameters associated with the bone-lengths simultaneously. Subsequently, a new hybrid forward kinematics layer employs both parameters to estimate 3D joint positions of the hand. For end-to-end training, we combine three public datasets NYU, ICVL and MSRA-2015 in one unified format to achieve large variation in hand shapes and sizes. Among hybrid methods, our method shows improved accuracy over the state-of-the-art on the combined dataset and the ICVL dataset that contain multiple subjects. Also, our algorithm is demonstrated to work well with unseen images.Comment: This paper has been accepted and presented in 3DV-2017 conference held at Qingdao, China. http://irc.cs.sdu.edu.cn/3dv

    Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model

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    Real-time marker-less hand tracking is of increasing importance in human-computer interaction. Robust and accurate tracking of arbitrary hand motion is a challenging problem due to the many degrees of freedom, frequent self-occlusions, fast motions, and uniform skin color. In this paper, we propose a new approach that tracks the full skeleton motion of the hand from multiple RGB cameras in real-time. The main contributions include a new generative tracking method which employs an implicit hand shape representation based on Sum of Anisotropic Gaussians (SAG), and a pose fitting energy that is smooth and analytically differentiable making fast gradient based pose optimization possible. This shape representation, together with a full perspective projection model, enables more accurate hand modeling than a related baseline method from literature. Our method achieves better accuracy than previous methods and runs at 25 fps. We show these improvements both qualitatively and quantitatively on publicly available datasets.Comment: 8 pages, Accepted version of paper published at 3DV 201

    Intraoperative neuromonitoring of the RLNs during TOETVA procedures

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    Transoral endoscopic thyroidectomy by vestibular approach (TOETVA) is now being performed in increasing frequency and getting more and more attention. TOETVA is carried out through three incisions in the oral vestibular area. Thyroidectomy is performed endoscopically using conventional laparoscopic instruments, an energy based device and neuromonitoring instruments. Intraoperative neuromonitoring is one of the tools of utmost importance, used for navigation and confirmation of the functional integrity of the recurrent nerve during TOETVA. The aim of this study is to give information about the standards and technique of intraoperative neuromonitoring of the recurrent laryngeal nerves during TOETVA procedures. TOETVA is a safe technique with no visible scarring and hence resulting in an excellent cosmetic effect. We believe that neuromonitoring of the recurrent laryngeal nerves also minimizes the risk of nerve damage and is an essential safety component in this technique

    Learning Human Pose Estimation Features with Convolutional Networks

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    This paper introduces a new architecture for human pose estimation using a multi- layer convolutional network architecture and a modified learning technique that learns low-level features and higher-level weak spatial models. Unconstrained human pose estimation is one of the hardest problems in computer vision, and our new architecture and learning schema shows significant improvement over the current state-of-the-art results. The main contribution of this paper is showing, for the first time, that a specific variation of deep learning is able to outperform all existing traditional architectures on this task. The paper also discusses several lessons learned while researching alternatives, most notably, that it is possible to learn strong low-level feature detectors on features that might even just cover a few pixels in the image. Higher-level spatial models improve somewhat the overall result, but to a much lesser extent then expected. Many researchers previously argued that the kinematic structure and top-down information is crucial for this domain, but with our purely bottom up, and weak spatial model, we could improve other more complicated architectures that currently produce the best results. This mirrors what many other researchers, like those in the speech recognition, object recognition, and other domains have experienced
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