290 research outputs found
Variations on Hammersley's interacting particle process
The longest increasing subsequence problem for permutations has been studied
extensively in the last fifty years. The interpretation of the longest
increasing subsequence as the longest 21-avoiding subsequence in the context of
permutation patterns leads to many interesting research directions. We
introduce and study the statistical properties of Hammersleytype interacting
particle processes related to these generalizations and explore the finer
structures of their distributions. We also propose three different interacting
particle systems in the plane analogous to the Hammersley process in one
dimension and obtain estimates for the asymptotic orders of the mean and
variance of the number of particles in the systems.Comment: 6 pages, 6 figures, accepted for publication in Discrete Mathematics
Letter
Simultaneous Hand Pose and Skeleton Bone-Lengths Estimation from a Single Depth Image
Articulated hand pose estimation is a challenging task for human-computer
interaction. The state-of-the-art hand pose estimation algorithms work only
with one or a few subjects for which they have been calibrated or trained.
Particularly, the hybrid methods based on learning followed by model fitting or
model based deep learning do not explicitly consider varying hand shapes and
sizes. In this work, we introduce a novel hybrid algorithm for estimating the
3D hand pose as well as bone-lengths of the hand skeleton at the same time,
from a single depth image. The proposed CNN architecture learns hand pose
parameters and scale parameters associated with the bone-lengths
simultaneously. Subsequently, a new hybrid forward kinematics layer employs
both parameters to estimate 3D joint positions of the hand. For end-to-end
training, we combine three public datasets NYU, ICVL and MSRA-2015 in one
unified format to achieve large variation in hand shapes and sizes. Among
hybrid methods, our method shows improved accuracy over the state-of-the-art on
the combined dataset and the ICVL dataset that contain multiple subjects. Also,
our algorithm is demonstrated to work well with unseen images.Comment: This paper has been accepted and presented in 3DV-2017 conference
held at Qingdao, China. http://irc.cs.sdu.edu.cn/3dv
Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model
Real-time marker-less hand tracking is of increasing importance in
human-computer interaction. Robust and accurate tracking of arbitrary hand
motion is a challenging problem due to the many degrees of freedom, frequent
self-occlusions, fast motions, and uniform skin color. In this paper, we
propose a new approach that tracks the full skeleton motion of the hand from
multiple RGB cameras in real-time. The main contributions include a new
generative tracking method which employs an implicit hand shape representation
based on Sum of Anisotropic Gaussians (SAG), and a pose fitting energy that is
smooth and analytically differentiable making fast gradient based pose
optimization possible. This shape representation, together with a full
perspective projection model, enables more accurate hand modeling than a
related baseline method from literature. Our method achieves better accuracy
than previous methods and runs at 25 fps. We show these improvements both
qualitatively and quantitatively on publicly available datasets.Comment: 8 pages, Accepted version of paper published at 3DV 201
Intraoperative neuromonitoring of the RLNs during TOETVA procedures
Transoral endoscopic thyroidectomy by vestibular approach (TOETVA) is now being performed in increasing frequency and getting more and more attention. TOETVA is carried out through three incisions in the oral vestibular area. Thyroidectomy is performed endoscopically using conventional laparoscopic instruments, an energy based device and neuromonitoring instruments. Intraoperative neuromonitoring is one of the tools of utmost importance, used for navigation and confirmation of the functional integrity of the recurrent nerve during TOETVA. The aim of this study is to give information about the standards and technique of intraoperative neuromonitoring of the recurrent laryngeal nerves during TOETVA procedures. TOETVA is a safe technique with no visible scarring and hence resulting in an excellent cosmetic effect. We believe that neuromonitoring of the recurrent laryngeal nerves also minimizes the risk of nerve damage and is an essential safety component in this technique
Learning Human Pose Estimation Features with Convolutional Networks
This paper introduces a new architecture for human pose estimation using a
multi- layer convolutional network architecture and a modified learning
technique that learns low-level features and higher-level weak spatial models.
Unconstrained human pose estimation is one of the hardest problems in computer
vision, and our new architecture and learning schema shows significant
improvement over the current state-of-the-art results. The main contribution of
this paper is showing, for the first time, that a specific variation of deep
learning is able to outperform all existing traditional architectures on this
task. The paper also discusses several lessons learned while researching
alternatives, most notably, that it is possible to learn strong low-level
feature detectors on features that might even just cover a few pixels in the
image. Higher-level spatial models improve somewhat the overall result, but to
a much lesser extent then expected. Many researchers previously argued that the
kinematic structure and top-down information is crucial for this domain, but
with our purely bottom up, and weak spatial model, we could improve other more
complicated architectures that currently produce the best results. This mirrors
what many other researchers, like those in the speech recognition, object
recognition, and other domains have experienced
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