92 research outputs found

    Diagram calculus for a type affine CC Temperley--Lieb algebra, I

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    In this paper, we present an infinite dimensional associative diagram algebra that satisfies the relations of the generalized Temperley--Lieb algebra having a basis indexed by the fully commutative elements (in the sense of Stembridge) of the Coxeter group of type affine CC. Moreover, we provide an explicit description of a basis for the diagram algebra. In the sequel to this paper, we show that this diagrammatic representation is faithful. The results of this paper and its sequel will be used to construct a Jones-type trace on the Hecke algebra of type affine CC, allowing us to non-recursively compute leading coefficients of certain Kazhdan--Lusztig polynomials.Comment: Title and content updated to reflect published version. References and contact information updated. 28 pages, 26 figure

    Impartial achievement and avoidance games for generating finite groups

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    We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a generating set from the jointly selected elements wins the first game. The first player who cannot select an element without building a generating set loses the second game. After the development of some general results, we determine the nim-numbers of these games for abelian and dihedral groups. We also present some conjectures based on computer calculations. Our main computational and theoretical tool is the structure diagram of a game, which is a type of identification digraph of the game digraph that is compatible with the nim-numbers of the positions. Structure diagrams also provide simple yet intuitive visualizations of these games that capture the complexity of the positions.Comment: 28 pages, 44 figures. Revised in response to comments from refere

    Impartial avoidance games for generating finite groups

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    We study an impartial avoidance game introduced by Anderson and Harary. The game is played by two players who alternately select previously unselected elements of a finite group. The first player who cannot select an element without making the set of jointly-selected elements into a generating set for the group loses the game. We develop criteria on the maximal subgroups that determine the nim-numbers of these games and use our criteria to study our game for several families of groups, including nilpotent, sporadic, and symmetric groups.Comment: 14 pages, 4 figures. Revised in response to comments from refere

    Impartial avoidance and achievement games for generating symmetric and alternating groups

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    We study two impartial games introduced by Anderson and Harary. Both games are played by two players who alternately select previously-unselected elements of a finite group. The first player who builds a generating set from the jointly-selected elements wins the first game. The first player who cannot select an element without building a generating set loses the second game. We determine the nim-numbers, and therefore the outcomes, of these games for symmetric and alternating groups.Comment: 12 pages. 2 tables/figures. This work was conducted during the third author's visit to DIMACS partially enabled through support from the National Science Foundation under grant number #CCF-1445755. Revised in response to comments from refere

    Impartial achievement games for generating nilpotent groups

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    We study an impartial game introduced by Anderson and Harary. The game is played by two players who alternately choose previously-unselected elements of a finite group. The first player who builds a generating set from the jointly-selected elements wins. We determine the nim-numbers of this game for finite groups of the form TĂ—HT \times H, where TT is a 22-group and HH is a group of odd order. This includes all nilpotent and hence abelian groups.Comment: 10 pages, 2 figure

    The spectrum of nim-values for achievement games for generating finite groups

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    We study an impartial achievement game introduced by Anderson and Harary. The game is played by two players who alternately select previously unselected elements of a finite group. The game ends when the jointly selected elements generate the group. The last player able to make a move is the winner of the game. We prove that the spectrum of nim-values of these games is {0,1,2,3,4}\{0,1,2,3,4\}. This positively answers two conjectures from a previous paper by the last two authors.Comment: 11 pages, 5 figures, 2 table
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