52 research outputs found

    Signaling Without Common Prior: An Experiment

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    The common prior assumption is pervasive in game-theoretic models with incomplete information. This paper investigates experimentally the importance of inducing a common prior in a two-person signaling game. For a specific probability distribution of the sender’s type, the long-run behavior without an induced common prior is shown to be different from the behavior when a common prior is induced, while for other distributions behavior is similar under both regimes. We also present a learning model that allows players to learn about the other players’ strategies and the prior distribution of the sender’s type. We show that this learning model accurately accounts for all main features of the data.common prior;signaling;experiment;learning

    Magnetically controlled current flow in coupled-dot arrays

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    Quantum transport through an open periodic array of up to five dots is investigated in the presence of a magnetic field. The device spectrum exhibits clear features of the band structure of the corresponding one-dimensional artificial crystal which evolves with varying field. A significant magnetically controlled current flow is induced with changes up to many orders of magnitude depending on temperature and material parameters. Our results put forward a simple design for measuring with current technology the magnetic subband formation of quasi one-dimensional Bloch electrons.Comment: 9 pages, 5 figure

    Probing the Shape of Quantum Dots with Magnetic Fields

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    A tool for the identification of the shape of quantum dots is developed. By preparing a two-electron quantum dot, the response of the low-lying excited states to a homogeneous magnetic field, i.e. their spin and parity oscillations, is studied for a large variety of dot shapes. For any geometric configuration of the confinement we encounter characteristic spin singlet - triplet crossovers. The magnetization is shown to be a complementary tool for probing the shape of the dot.Comment: 11 pages, 4 figure

    Discretionary sanctions and rewards in the repeated inspection game

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    We experimentally investigate a repeated “inspection game” where, in the stage game, an employee can either work or shirk and an employer simultaneously chooses to inspect or not inspect. The unique equilibrium of the stage game is in mixed strategies with positive probabilities of shirking/inspecting while combined payoffs are maximized when the employee works and the employer does not inspect. We examine the effects of allowing the employer discretion to sanction or reward the employee after observing stage game payoffs. When employers have limited discretion, and can only apply sanctions and/or rewards following an inspection, we find that both instruments are equally effective in reducing shirking and increasing joint earnings. When employers have discretion to reward and/or sanction independently of whether they inspect we find that rewards are more effective than sanctions. In treatments where employers can combine sanctions and rewards employers rely mainly on rewards and outcomes closely resemble those of treatments where only rewards are possible

    Belief formation in a signaling game without common prior: an experiment

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    Using belief elicitation, the paper investigates the process of belief formation and evolution in a signaling game in which a common prior is not induced. Both prior and posterior beliefs of Receivers about Senders' types are elicited, as well as beliefs of Senders about Receivers' strategies. In the experiment, subjects often start with diffuse uniform beliefs and update them in view of observations. However, the speed of updating is influenced by the strength of initial beliefs. An interesting result is that beliefs about the prior distribution of types are updated slower than posterior beliefs, which incorporate Senders' strategies. In the medium run, for some specifications of game parameters, this leads to outcomes being significantly different from the outcomes of the game in which a common prior is induced. It is also shown that elicitation of beliefs does not considerably change the pattern of play in this game

    Belief Formation in a Signalling Game Without Common Prior: An Experiment

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    Using belief elicitation, the paper investigates the formation and the evolution of beliefs in a signalling game in which a common prior on Sender's type is not induced. Beliefs are elicited about the type of the Sender and about the strategies of the players. The experimental subjects often start with diffuse uniform beliefs and update them in view of observations. However, the speed of updating is influenced by the strength of the initial beliefs. An interesting result is that beliefs about strategies are updated faster than beliefs about types. In the medium run, for some specifications of game parameters, this leads to outcomes being significantly different from the outcomes of the game in which a common prior is induced. It is also shown that elicitation of beliefs does not considerably change the pattern of play
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