59 research outputs found

    Mechanism of Ca²⁺-triggered ESCRT assembly and regulation of cell membrane repair.

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    In muscle and other mechanically active tissue, cell membranes are constantly injured and their repair depends on the injury induced increase in cytosolic calcium. Here we show that injury-triggered Ca(2+) increase results in assembly of ESCRTIII and accessory proteins at the site of repair. This process is initiated by the calcium binding protein - Apoptosis Linked Gene (ALG)-2. ALG-2 facilitates accumulation of ALG-2 interacting protein X (ALIX), ESCRT III, and Vps4 complex at the injured cell membrane, which in turn results in cleavage and shedding of the damaged part of the cell membrane. Lack of ALG-2, ALIX, or Vps4B each prevents shedding, and repair of the injured cell membrane. These results demonstrate Ca(2+)-dependent accumulation of ESCRTIII-Vps4 complex following large focal injury to the cell membrane and identify the role of ALG-2 as the initiator of sequential ESCRTIII-Vps4 complex assembly that facilitates scission and repair of the injured cell membrane

    The S505A thrombopoietin receptor mutation in childhood hereditary thrombocytosis and essential thrombocythemia is S505N: single letter amino acid code matters.

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    Dear Editor, Myeloproliferative neoplasms (MPNs) are rare diseases in children [1] when compared to adults [2]. Targeted sequencing revealed differences in the mutational landscape of pediatric and adult MPNs [1]. Children exhibit a lower frequency of mutations in the MPN driver genes JAK2, MPL, and CALR, and a much higher proportion of children exhibit no mutation among the 104 classically involved genes; these children exhibiting a trend towards essential thrombocythemia (ET) [1]. We were surprised to read about an activating thrombopoietin receptor (TpoR/Mpl) S505A transmembrane domain (TM) mutation in childhood hereditary thrombocytosis (HT) and ET [3–5]. [...

    A GPU-Based Backtracking Algorithm for Permutation Combinatorial Problems

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    International audienceThis work presents a GPU-based backtracking algorithm for permutation combinatorial problems based on the Integer-Vector-Matrix (IVM) data structure. IVM is a data structure dedicated to permutation combinatorial optimization problems. In this algorithm, the load balancing is performed without intervention of the CPU, inside a work stealing phase invoked after each node expansion phase. The proposed work stealing approach uses a virtual n-dimensional hypercube topology and a triggering mechanism to reduce the overhead incurred by dynamic load balancing. We have implemented this new algorithm for solving instances of the Asymmetric Travelling Salesman Problem by implicit enumeration, a scenario where the cost of node evaluation is low, compared to the overall search procedure. Experimental results show that the dynamically load balanced IVM-algorithm reaches speed-ups up to 17X over a serial implementation using a bitset-data structure and up to 2X over its GPU counterpart
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