130 research outputs found
Bond between concrete and reinforcing steel
This thesis researches bond characteristics between the 12mm steel reinforcing bar and\ud
various types of concrete. Standard Eurocode 2 and FIB Model Code 2010 define ultimate\ud
bond stress, which acts like shear stress around the reinforcing bar. In correlation with bond,\ud
high strength concrete is poorly represented, furthermore, research and information on fibre\ud
concrete are lacking. Therefore, a series of pull-out tests, based on standard SIST EN\ud
10080:2005, have been conducted. In this study, behaviours of normal strength concrete,\ud
high-strength concrete and high-strength steel fibre-reinforced concrete with 1 % of steel\ud
fibres have been tested. Three pull-out tests were carried out for each type of concrete. The\ud
results show that high-strength concrete acts in similar way as normal strength concrete.\ud
However, its ultimate bond stress was three times larger
Kongruenz zwischen der allgemeinen Spieleffizienz von Basketballmannschaften und ihrer Rangordnung im jeder-gegen-jeden- und ausscheidungswettkampfsystem
The congruence between the average general playing efficiency of basketball teams and their rank in the round robin and the elimination competitive system was assessed on a sample of twelve national junior selections, which competed at the 19th European Championship for Junior Men in Croatia. In the first part of the championship the teams competed according to the round robin system in two groups of six teams (each team played five games), and in the second part according to the elimination system (each of the first eight teams played three games, whereas the last four teams played two games). The sample of variables included the number of points scored and against. The playing efficiency on offence, defence and in general was computed within the shell of the decision-making system HISS 1.2. Pearsonās product-moment coefficients of correlation were also computed. The congruence between the average general playing efficiency of the teams and their classification points in the round robin system was high and statistically significant. The group of the teams of more heterogeneous quality showed a better congruence. The congruence between the average general playing efficiency of the teams and their final placement in the elimination system was much lower than in the round robin system and statistically non-significant. However, the structure of the teamās general playing efficiency in individual games can differ. Teams may achieve the same general playing efficiency by having better playing efficiency on defence, some by having a better playing efficiency on offence and others by balanced playing efficiency in both phases of the game.Uvod
UspjeÅ”no natjecanje cilj je svakog procesa treninga i ujedno mjerilo za ustanovljivanje razine kvalitete ili pripremljenosti koÅ”arkaÅ”kih momÄadi. Ugrubo se kvaliteta (igraÄka uspjeÅ”nost) pojedine momÄadi odreÄuje razinom natjecanja u kojemu se momÄad natjeÄe, a preciznije kvalitetu momÄadi odreÄuje njeno mjesto u konaÄnom poretku ili postignuti bodovi. Dodatnu informaciju o razini kvalitete igre momÄadi na pojedinim utakmicama ili u natjecanju daju nam podaci o njenoj ukupnoj, cjelovitoj igraÄkoj uÄinkovitosti u cjelini ili podaci o uÄinkovitosti u nekim dijelovima igre (napadu i/ili ob- rani). IgraÄku uÄinkovitost možemo izraÄunati na razne naÄine pomoÄu standardnih situacijskih varijabli, koje na utakmicama bilježe službeni statistiÄari (Dizdar, 2002).
U naÅ”em istraživanju izraÄunali smo igraÄku uÄinkovitost momÄadi pomoÄu sustava odluÄivanja BASKET-PE1 (tablica 1). Taj sustav sastavljen je iz baze znanja BASKET-PE1 i ljuske sustava odluÄivanja KISS 1.2. (LeskoÅ”ek, 1995). Baza znanja sastavljena je iz stabla, pondera i normalizatora. Stablo sustava odluÄivanja BAS- KET-PE1 predstavlja cjelovitu igraÄku uÄinkovitost momÄadi (general playing efficiency - GPE), a njegove grane igraÄku uÄinkovitost u napadu (playing efficiency on offence - PEO) i obrani (playing eficiency on defence - PED). Cjelovita igraÄka uÄinkovitost izraÄunata je pomoÄu standardiziranih vrijednosti baziÄnih varijabli (danih i primljenih koÅ”eva) i pondera. Oni odreÄuju doprinos pojedine varijable pojaÅ”njenju opÄe igraÄke uÄinkovitosti. Sustav odluÄivanja BASKET-PE1 daje standardizirane podatke o igraÄkoj uÄinkovitosti momÄadi na pojedinoj utakmici u cjelini te u napadu i obrani (tablice 4, 6 i 7). ProsjeÄna opÄa igraÄka uÄinkovitost pojedine momÄadi na natjecanju Äesto je u skladu s poretkom na kraju natjecanja (tj. s njenom stvarnom kvalitetom). Pretpostavljamo da je sukladnost veÄa na natjecanjima na kojima momÄadi igraju po sustavu svaki sa svakim (bodovni sustav), a da je manja na natjecanjima na kojima se igra po eliminacijskom sustavu. Temeljni cilj ovog istraživanja je tu pretpostavku potvrditi.
Ispitanici i metode rada
Uzorak momÄadi Äinilo je dvanaest juniorskih reprezentacija koje su nastupale na 19. europskom koÅ”arkaÅ”kom prvenstvu u Hrvatskoj (2000). MomÄadi su bile podijeljene u dvije prednatjecateljske skupine od po Å”est momÄadi. U prvom dijelu natjecanja momÄadi su igrale po sustavu svaki s svakim (bodovni sustav), a u drugom dijelu po eliminacijskom sustavu. U prvom dijelu natjecanja svaka momÄad odigrala je pet utakmica. U drugom dijelu prvih osam momÄadi odigralo je tri utakmice, a posljednje Äetiri momÄadi odigrale su dvije utakmice (tablice 2, 3 i 5). Uzorak varijabli Äinile su dvije nezavisne varijable: broj danih koÅ”eva i broj primljenih koÅ”eva (tablica1). IgraÄka uÄinkovitost u napadu, u obrani i u cjelini za svaku momÄad na svakoj utakmici izraÄunata je pomoÄu ljuske sustava odluÄivanja KISS1.2. (LeÅ”koÅ”ek, 1995). Podatke smo obradili osnovnim postupcima deskriptivne statistike. IzraÄunati su takoÄer i Pearsonovi koeficijenti korelacije. KoriÅ”ten je statistiÄki program SPSS za Windows.
Rezultati i rasprava
Rezultati istraživanja su slijedeÄi:
ā Sustav odluÄivanja BASKET-PE1 pokazao se upotrebljivim ako želimo relativno brzo ustanoviti igraÄku uÄinkovitost momÄadi na utakmicama u cjelini ili djelomiÄno (u napadu i obrani). Standardiziranje rezultata omoguÄava usporeÄivanje dostignuÄa pojedinih momÄadi na utakmicama.
ā Sukladnost izmeÄu prosjeÄne cjelovite igraÄke uÄinkovitosti momÄadi i bodova koje su postigle u prvom dijelu natjecanja (tj. u bodovnom sustavu) u svojoj prednatjecateljskoj skupini, visoka je (ra=0.86, rb=093) i statistiÄki znaÄajna. ViÅ”a je sukladnost dobivena u skupini u kojoj su momÄadi bile heterogenije po kvaliteti.
ā Sukladnost izmeÄu prosjeÄne opÄe igraÄke uÄinkovitosti svih momÄadi u prvom dijelu natjecanja (bodovnom sustavu) i njihovog konacÄnog poretka visoka je (rab=0.81) i statistiÄki znaÄajna.
ā Sukladnost izmeÄu prosjeÄne opÄe igraÄke uÄinkovitosti svih momÄadi u drugom dijelu natjecanja (izluÄnom, eliminacijskom susta- vu) i njihovog konaÄnog poretka niska je (ra=0.36) i statistiÄki neznaÄajna.
ā Sukladnost izmeÄu prosjeÄne opÄe uÄinkovitosti svih momÄadi na natjecanju i njihovog konaÄnog poretka srednja je (ra11=0.73) i statistiÄki znaÄajna.
ā Ekstremni rezultati na jednoj utakmici, koji obiÄno nisu izraz prave razlike u kvaliteti momÄadi, nego neraspoloženosti momÄadi, mogu iskriviti stvarnu prosjeÄnu opcu ili djelomiÄnu igraÄku uÄinkovitost jedne i/ili druge momÄadi. Ovo osobito vrijedi ako je broj utakmica malen.
ā IdentiÄna opca igraÄka uÄinkovitost momÄadi na utakmicama može imati razliÄite profile. Neke momÄadi postižu istu vrijednost opÄe igraÄke uspjeÅ”nosti boljom igrom u napadu, druge boljom igrom u obrani, a treÄe izjednaÄenom igrom u obje faze igre. Zbog toga je dobro poznavati sva tri podatka.
ā Bolji poredak na natjecanju imaju momÄadi koje postignu viÅ”u igraÄku uÄinkovitost protiv kvalitetnih momÄadi.
ā Za prouÄavanje prosjeÅ”ne igracke ucinkovi- tosti (cjelovite ili djelomicne) momcadi na natjecanjima najprikladniji je bodovni natjecateljski sustav.
ZakljuÄak
Rezultati istraživanja potvrdili su naÅ”u pretpostavku da razliÄiti natjecateljski sustavi razliÄito utjeÄu na sukladnost izmeÄu prosjeÄne opÄe igraÄke uspjeÅ”nosti momÄadi na natjecanju i konaÄnog poretka momÄadi (stvarne kvalitete). Zbog toga moramo biti oprezni kada interpretiramo prosjeÄne opÄe ili djelomiÄne igraÄke uÄinkovitosti pojedinih momÄadi na natjecanjima-u obzir moramo uzeti i karakteristike natjecateljskih sustava.Die Hongruenz zwischen der allgemeinen Spieleffizienz von Basketballmannschaften und ihrer Rangordnung im Jeder-gegen-jeden- [Round-Robin-System] und Ausscheidungswettkampfsystem wurde berechnet. Als Stichprobe galten zwƶlf Nationalmannschaften, die an der 19. europƤischen Meisterschaft fĆ¼r Junioren in Hroatien teilgenom-men haben. Im ersten Teil der Meisterschaft kƤmpften die Mannschaften laut dem Jeder-gegen- jeden-system [Round-Robin-System] in zwei von sechs Mannschaften bestehenden Gruppen (jede Mannschaft spielte fĆ¼nf Matches) und im zweiten Teil laut dem Ausscheidungswettkampfsystem (jede von den ersten acht Mannschaften spielte drei Matches, wobei die letzten vier Mannschaften zwei Matches spielten). Die Stichprobe der Variablen umfasste die Anzahl von erzielten und erhaltenen Horberfolgen. Sowohl die Spieleffizienz im Angriff und in der Verteidigung als auch die allgemeine Spieleffizienz wurden im Rahmen der Entscheidungsfindungssystem HISS 1.2. errechnet. Pearsonsche Produkt-Moment-Horrelationskoeffizienten wurden ebenso errechnet. Die Hongruenz zwischen der allgemeinen Spieleffizienz der Mannschaften und ihren Hlassifikationspunkten im Punktspielsystem [Round-Robin-System] war hoch und statistisch bedeutend. Die Gruppe von Mannschaften, die mehr heterogen waren, zeigte eine hƶhere Hongruenz. Die Hongruenz zwischen der allgemeinen Spieleffizienz der Mannschaften und ihrer Rangordnung im Ausscheidungswettkampfsystem war ziemlich niedriger als im Punktspielsystem [Round-Robin-System] und sie war statistisch nicht bedeutend. Die Struktur der allgemeinen Spieleffizienz einer Mannschaft in bestimmten Matches kann jedoch variieren. Die Mannschaften kƶnnen die gleiche allgemeine Spieleffizienz erreichen, wenn ihre Effizienz in der Verteidigung hƶher ist. Andere Mannschaften erreichen hƶhere Effizienz, indem sie besser im Angriff spielen. Die Effizienz einiger Mannschaften kann als das Resultat einer ausgewogenen Spieleffizienz in beiden Phasen des Spiels beschrieben werde
Kongruenz zwischen der allgemeinen Spieleffizienz von Basketballmannschaften und ihrer Rangordnung im jeder-gegen-jeden- und ausscheidungswettkampfsystem
The congruence between the average general playing efficiency of basketball teams and their rank in the round robin and the elimination competitive system was assessed on a sample of twelve national junior selections, which competed at the 19th European Championship for Junior Men in Croatia. In the first part of the championship the teams competed according to the round robin system in two groups of six teams (each team played five games), and in the second part according to the elimination system (each of the first eight teams played three games, whereas the last four teams played two games). The sample of variables included the number of points scored and against. The playing efficiency on offence, defence and in general was computed within the shell of the decision-making system HISS 1.2. Pearsonās product-moment coefficients of correlation were also computed. The congruence between the average general playing efficiency of the teams and their classification points in the round robin system was high and statistically significant. The group of the teams of more heterogeneous quality showed a better congruence. The congruence between the average general playing efficiency of the teams and their final placement in the elimination system was much lower than in the round robin system and statistically non-significant. However, the structure of the teamās general playing efficiency in individual games can differ. Teams may achieve the same general playing efficiency by having better playing efficiency on defence, some by having a better playing efficiency on offence and others by balanced playing efficiency in both phases of the game.Uvod
UspjeÅ”no natjecanje cilj je svakog procesa treninga i ujedno mjerilo za ustanovljivanje razine kvalitete ili pripremljenosti koÅ”arkaÅ”kih momÄadi. Ugrubo se kvaliteta (igraÄka uspjeÅ”nost) pojedine momÄadi odreÄuje razinom natjecanja u kojemu se momÄad natjeÄe, a preciznije kvalitetu momÄadi odreÄuje njeno mjesto u konaÄnom poretku ili postignuti bodovi. Dodatnu informaciju o razini kvalitete igre momÄadi na pojedinim utakmicama ili u natjecanju daju nam podaci o njenoj ukupnoj, cjelovitoj igraÄkoj uÄinkovitosti u cjelini ili podaci o uÄinkovitosti u nekim dijelovima igre (napadu i/ili ob- rani). IgraÄku uÄinkovitost možemo izraÄunati na razne naÄine pomoÄu standardnih situacijskih varijabli, koje na utakmicama bilježe službeni statistiÄari (Dizdar, 2002).
U naÅ”em istraživanju izraÄunali smo igraÄku uÄinkovitost momÄadi pomoÄu sustava odluÄivanja BASKET-PE1 (tablica 1). Taj sustav sastavljen je iz baze znanja BASKET-PE1 i ljuske sustava odluÄivanja KISS 1.2. (LeskoÅ”ek, 1995). Baza znanja sastavljena je iz stabla, pondera i normalizatora. Stablo sustava odluÄivanja BAS- KET-PE1 predstavlja cjelovitu igraÄku uÄinkovitost momÄadi (general playing efficiency - GPE), a njegove grane igraÄku uÄinkovitost u napadu (playing efficiency on offence - PEO) i obrani (playing eficiency on defence - PED). Cjelovita igraÄka uÄinkovitost izraÄunata je pomoÄu standardiziranih vrijednosti baziÄnih varijabli (danih i primljenih koÅ”eva) i pondera. Oni odreÄuju doprinos pojedine varijable pojaÅ”njenju opÄe igraÄke uÄinkovitosti. Sustav odluÄivanja BASKET-PE1 daje standardizirane podatke o igraÄkoj uÄinkovitosti momÄadi na pojedinoj utakmici u cjelini te u napadu i obrani (tablice 4, 6 i 7). ProsjeÄna opÄa igraÄka uÄinkovitost pojedine momÄadi na natjecanju Äesto je u skladu s poretkom na kraju natjecanja (tj. s njenom stvarnom kvalitetom). Pretpostavljamo da je sukladnost veÄa na natjecanjima na kojima momÄadi igraju po sustavu svaki sa svakim (bodovni sustav), a da je manja na natjecanjima na kojima se igra po eliminacijskom sustavu. Temeljni cilj ovog istraživanja je tu pretpostavku potvrditi.
Ispitanici i metode rada
Uzorak momÄadi Äinilo je dvanaest juniorskih reprezentacija koje su nastupale na 19. europskom koÅ”arkaÅ”kom prvenstvu u Hrvatskoj (2000). MomÄadi su bile podijeljene u dvije prednatjecateljske skupine od po Å”est momÄadi. U prvom dijelu natjecanja momÄadi su igrale po sustavu svaki s svakim (bodovni sustav), a u drugom dijelu po eliminacijskom sustavu. U prvom dijelu natjecanja svaka momÄad odigrala je pet utakmica. U drugom dijelu prvih osam momÄadi odigralo je tri utakmice, a posljednje Äetiri momÄadi odigrale su dvije utakmice (tablice 2, 3 i 5). Uzorak varijabli Äinile su dvije nezavisne varijable: broj danih koÅ”eva i broj primljenih koÅ”eva (tablica1). IgraÄka uÄinkovitost u napadu, u obrani i u cjelini za svaku momÄad na svakoj utakmici izraÄunata je pomoÄu ljuske sustava odluÄivanja KISS1.2. (LeÅ”koÅ”ek, 1995). Podatke smo obradili osnovnim postupcima deskriptivne statistike. IzraÄunati su takoÄer i Pearsonovi koeficijenti korelacije. KoriÅ”ten je statistiÄki program SPSS za Windows.
Rezultati i rasprava
Rezultati istraživanja su slijedeÄi:
ā Sustav odluÄivanja BASKET-PE1 pokazao se upotrebljivim ako želimo relativno brzo ustanoviti igraÄku uÄinkovitost momÄadi na utakmicama u cjelini ili djelomiÄno (u napadu i obrani). Standardiziranje rezultata omoguÄava usporeÄivanje dostignuÄa pojedinih momÄadi na utakmicama.
ā Sukladnost izmeÄu prosjeÄne cjelovite igraÄke uÄinkovitosti momÄadi i bodova koje su postigle u prvom dijelu natjecanja (tj. u bodovnom sustavu) u svojoj prednatjecateljskoj skupini, visoka je (ra=0.86, rb=093) i statistiÄki znaÄajna. ViÅ”a je sukladnost dobivena u skupini u kojoj su momÄadi bile heterogenije po kvaliteti.
ā Sukladnost izmeÄu prosjeÄne opÄe igraÄke uÄinkovitosti svih momÄadi u prvom dijelu natjecanja (bodovnom sustavu) i njihovog konacÄnog poretka visoka je (rab=0.81) i statistiÄki znaÄajna.
ā Sukladnost izmeÄu prosjeÄne opÄe igraÄke uÄinkovitosti svih momÄadi u drugom dijelu natjecanja (izluÄnom, eliminacijskom susta- vu) i njihovog konaÄnog poretka niska je (ra=0.36) i statistiÄki neznaÄajna.
ā Sukladnost izmeÄu prosjeÄne opÄe uÄinkovitosti svih momÄadi na natjecanju i njihovog konaÄnog poretka srednja je (ra11=0.73) i statistiÄki znaÄajna.
ā Ekstremni rezultati na jednoj utakmici, koji obiÄno nisu izraz prave razlike u kvaliteti momÄadi, nego neraspoloženosti momÄadi, mogu iskriviti stvarnu prosjeÄnu opcu ili djelomiÄnu igraÄku uÄinkovitost jedne i/ili druge momÄadi. Ovo osobito vrijedi ako je broj utakmica malen.
ā IdentiÄna opca igraÄka uÄinkovitost momÄadi na utakmicama može imati razliÄite profile. Neke momÄadi postižu istu vrijednost opÄe igraÄke uspjeÅ”nosti boljom igrom u napadu, druge boljom igrom u obrani, a treÄe izjednaÄenom igrom u obje faze igre. Zbog toga je dobro poznavati sva tri podatka.
ā Bolji poredak na natjecanju imaju momÄadi koje postignu viÅ”u igraÄku uÄinkovitost protiv kvalitetnih momÄadi.
ā Za prouÄavanje prosjeÅ”ne igracke ucinkovi- tosti (cjelovite ili djelomicne) momcadi na natjecanjima najprikladniji je bodovni natjecateljski sustav.
ZakljuÄak
Rezultati istraživanja potvrdili su naÅ”u pretpostavku da razliÄiti natjecateljski sustavi razliÄito utjeÄu na sukladnost izmeÄu prosjeÄne opÄe igraÄke uspjeÅ”nosti momÄadi na natjecanju i konaÄnog poretka momÄadi (stvarne kvalitete). Zbog toga moramo biti oprezni kada interpretiramo prosjeÄne opÄe ili djelomiÄne igraÄke uÄinkovitosti pojedinih momÄadi na natjecanjima-u obzir moramo uzeti i karakteristike natjecateljskih sustava.Die Hongruenz zwischen der allgemeinen Spieleffizienz von Basketballmannschaften und ihrer Rangordnung im Jeder-gegen-jeden- [Round-Robin-System] und Ausscheidungswettkampfsystem wurde berechnet. Als Stichprobe galten zwƶlf Nationalmannschaften, die an der 19. europƤischen Meisterschaft fĆ¼r Junioren in Hroatien teilgenom-men haben. Im ersten Teil der Meisterschaft kƤmpften die Mannschaften laut dem Jeder-gegen- jeden-system [Round-Robin-System] in zwei von sechs Mannschaften bestehenden Gruppen (jede Mannschaft spielte fĆ¼nf Matches) und im zweiten Teil laut dem Ausscheidungswettkampfsystem (jede von den ersten acht Mannschaften spielte drei Matches, wobei die letzten vier Mannschaften zwei Matches spielten). Die Stichprobe der Variablen umfasste die Anzahl von erzielten und erhaltenen Horberfolgen. Sowohl die Spieleffizienz im Angriff und in der Verteidigung als auch die allgemeine Spieleffizienz wurden im Rahmen der Entscheidungsfindungssystem HISS 1.2. errechnet. Pearsonsche Produkt-Moment-Horrelationskoeffizienten wurden ebenso errechnet. Die Hongruenz zwischen der allgemeinen Spieleffizienz der Mannschaften und ihren Hlassifikationspunkten im Punktspielsystem [Round-Robin-System] war hoch und statistisch bedeutend. Die Gruppe von Mannschaften, die mehr heterogen waren, zeigte eine hƶhere Hongruenz. Die Hongruenz zwischen der allgemeinen Spieleffizienz der Mannschaften und ihrer Rangordnung im Ausscheidungswettkampfsystem war ziemlich niedriger als im Punktspielsystem [Round-Robin-System] und sie war statistisch nicht bedeutend. Die Struktur der allgemeinen Spieleffizienz einer Mannschaft in bestimmten Matches kann jedoch variieren. Die Mannschaften kƶnnen die gleiche allgemeine Spieleffizienz erreichen, wenn ihre Effizienz in der Verteidigung hƶher ist. Andere Mannschaften erreichen hƶhere Effizienz, indem sie besser im Angriff spielen. Die Effizienz einiger Mannschaften kann als das Resultat einer ausgewogenen Spieleffizienz in beiden Phasen des Spiels beschrieben werde
Tabuji padajo - uÄimo se dialoga : LTI - Lingua Tertii Imperii in LIT - Lingua Imperii Titi
LITāLingua Imperii Titi is the deformed language of Titoism. With it, the communist minority tried to control the majority. In this article, it is emphasized on the examples of mass killing sites and graves that the Titoist elite is trying to conceal the crimes of Titoism, which is why most casualties of the Second World War and the revolution became taboo. LIT has falsely presented communists to be national heroes as the only heroes from the Partisan movement. LIT claims and emphasizes that a majority of the population followed Titoism. However, more than half of the casualties of the Second World War and the revolution became taboo, and Titoism repressed more than half of the population. Those who contributed to the fall of Titoism with non-violent resistance remained forgotten. The resistance of the threatened farmers in the village of Srednja vas in Bohinj is described as an example of the resistance of farmers
Expert Model of Decision-Making System for Efficient Orientation of Basketball Players to Positions and Roles in the Game ā Empirical Verification
The purpose of the research was to empirically verify the expert model system designed
for more efficient orientation of basketball players to particular positions and/or
roles in the game (specialization). Participants were 60 randomly chosen male basketball
players (12 players per each position) from the 12 Croatian 1st league teams in
season1998/99. Data were gathered from 10 basketball coaches who estimated overall
performance (actual quality) of players on defense (7 variables) and on offense (12 variables).
Variables were established by Trnini}, Perica and Dizdar1. A measure of body
height was added to the aforementioned group of variables. The results obtained suggest
that the proposed decision-making system can be used as an auxiliary instrument
in orienting players to the positions and roles in the game. It has been established that
the players have attained the highest grades of overall performance exactly at their primary
playing positions in the game. The largest differences were determined between
point guards (position 1) and centers (position 5). The greatest difficulties have occurred
in determining optimal position for small forwards (position 3), then for shooting guards
(position 2) and, last, for power forwards (position 4), because all these basketball players
are the most versatile ones. Therefore, reliability of the system is the lowest when it is
applied for selecting and orientating players to these positions. Convenient body height
significantly contributes to aptitude of these players to play multiple positions and to
assume multiple roles in the game. This research has reinforced the thesis that body
height is a variable with the greatest influence on orientation of players to particular positions
and roles in the game
New feature for Arduino Integrated Developement Environment
Odprtokodno razvojno okolje Arduino IDE nam poleg prenosa programov na mikrokontroler preko žiÄne serijske povezave nudi tudi naÄin prenosa programov preko omrežja z uporabo protokola OTA (angl. Over The Air). Ta protokol pa ne podpira poÅ”iljanja testnih izpisov iz mikrokontrolerja v serijsko konzolo, saj je ta funkcionalnost vezana na serijsko povezavo, ki se z uporabo OTA izgubi. Cilj diplomske naloge je bil preusmeriti testne izpise preko serijske povezave v testne izpise preko omrežja. Najprej smo se s pregledom izvorne kode seznanili s privzetim postopkom poÅ”iljanja testnih izpisov preko serijske povezave ter z delovanjem serijske konzole okolja Arduino IDE. Nato smo razvili Arduino knjižnico za preusmeritev testnih izpisov in nadgradili razvojno okolje Arduino IDE tako, da te testne izpise preko omrežja sprejme in prikaže na spremenjeni serijski konzoli. Diplomska naloga vsebuje opis izvorne kode in delovanja naÅ”e knjižnice, opis naÅ”ih sprememb okolja Arduino IDE ter preprost primer uporabe naÅ”e knjižnice. Za testiranje Arduino knjižnice smo uporabili razvojno ploÅ”Äico WEMOS D1 mini, ki temelji na mikrokontrolerju ESP8266. Pri razvoju smo uporabili programska jezika C++ in Java.The open-source Arduino Integrated Development Environment allows the programmer to not only upload programs to a micro controller with a wired serial connection, but also over the network with the use of Over The Air programming, shortened to OTA. This protocol, however, does not support the sending of debug output from the micro controller to the serial console, because this functionality depends on a serial connection that is lost when using OTA. The goal of this diploma paper was reroute debug output over serial connection to debug output over network. We began by reviewing the source code and familiarized ourselves with the default process of sending the debug output over serial connection and the workings of Arduinoās serial console. Afterwards we developed an Arduino library which reroutes debug output over the network and then we modiļ¬ed the Arduino IDE to allow said debug output over network to be shown in its modiļ¬ed serial console. This diploma paper includes the description of our libraryās source code, its functionality, the description of our modiļ¬cations to the Arduino Integrated Development Environment as well as a simple use case of our library. Our library was tested on WEMOS D1 mini development board, which is based around the ESP8266 micro controller. In the course of development C++ and Java programming languages were used
WORK-LIFE BALANCE ANALYSIS IN A CHOSEN ORGANIZATION
Dandanes organizacije vse veÄ pozornosti namenjajo skrbi za zaposlene ter njihove družine z namenom, da bi zaposleni lažje usklajevali delo in družino. Mladi ter iskalci zaposlitve pa vse veÄ pozornosti namenjajo organizacijam, ki so Ā»družinam prijazneĀ«, ali pa nudijo ukrepe za lažje usklajevanje poklicnega in družinskega življenja, saj danaÅ”nje zaposlitve od zaposlenih zahtevajo vse veÄ Äasa, hkrati pa se je potrebno posveÄati tudi svoji družini in otrokom.
Namen diplomskega dela je bil prouÄiti usklajevanje poklicnega in družinskega življenja, analizirati certifikata Družini prijazno podjetje (DPP) in Investors in People (IIP) ter na podlagi opravljene raziskave analizirati usklajenost poklicnega in družinskega življenja in možnosti glede uvedbe certifikata DPP in IIP v organizaciji Belimed d.o.o.
TeoretiÄni del diplomskega dela temelji na metodi Å”tudije domaÄe in tuje literature. Raziskava diplomskega dela je bila opravljena s pomoÄjo metode anketiranja in intervjuja z vodjo kadrovske službe, ki se je nanaÅ”al na temo usklajevanja poklicnega in družinskega življenja.
V raziskavi je bilo ugotovljeno, da veÄji del sodelujoÄih nima otrok ali oskrbovanih družinskih Älanov, tisti, ki pa imajo družino in otroke, pa so mnenja, da želja po karieri ali neodložljive potrebe delovnega mesta niso vplivale na njihovo odloÄitev za družino. VeÄina sodelujoÄih v raziskavi trdi, da se zaradi obveznosti v službi premalo posveÄajo svoji družini in otrokom.
Za lažje usklajevanje poklicnega in družinskega življenja v organizaciji Belimed d.o.o. se predlaga uvedba certifikata DPP, saj so sodelujoÄi v raziskavi naÅ”teli potrebne ukrepe za lažje usklajevanje poklicnega in družinskega življenja, ki jih omogoÄa ta certifikat.Nowadays, organisations pay particular attention to care of the employees and their families so that they can more easily reconcile work and family. Young people and job seekers also place more emphasis on āfamily-friendlyā organisations or organisations that offer measures for facilitating the coordination of work and family life because the jobs of today require more time from the employees, but they still have to focus on their family and children at the same time.
The aim of the thesis was therefore to examine the coordination of work and family life, analyse the Family Friendly Enterprise (DPP) and Investors in People (IIP) certificates based on a conducted research, the aim of which was to analyse the coordination of work and family life along with the options for introducing the DPP and IIP certificates at Belimed d.o.o.
The theoretical part is based on a review of Slovenian and foreign literature. The research was conducted through an interview with the Head of Human Resources about reconciling work and family life.
It was found that the vast majority of the respondents have no children or dependants, whereas those who have family and children believe that their career aspirations or needs related to work that cannot be postponed had no effect on their decision to start a family. Nevertheless, most of them believe they pay too little attention to their families and children due to work obligations.
In order to better reconcile work and family life at Belimed d.o.o., we propose the introduction of the DPP certificate because the participants in the research listed the measures needed to coordinate work and family life, which is enabled under this certificate
KAZNENOPRAVNA ZAÅ TITA CESTOVNOG PROMETA PREMA KZ SLOVENIJE I KZ HRVATSKE
MeÄu brojnim promjenama kaznenog zakonodavstva, kako u Sloveniji
tako i u Hrvatskoj, bitno je promijenjena i zakonska koncepcija
kaznenih djela protiv sigurnosti cestovnog prometa s namjerom da se
sankcioniraju izazivanja konkretne opasnosti u cestovnom prometu naroÄito
opasnim radnjama kao i ostalim, manje opasnim ponaŔanjima.
Poredbenopravna analiza pogodnosti novog zakonskog ureÄenja, naime,
razotkriva niz teoretskih, dogmatskih i nomotehniÄkih problema,
zbog kojih Äe ta kaznena djela i dalje ostati predmet teoretskih prouÄavanja.
Zbog toga je ovaj rad pokuŔaj da se usporedbom zakonskih
defi nicija kaznenih djela prema Älancima 323. i 324. Kaznenog zakonika
Republike Slovenije (KZS) i Älancima 226. i 227. Kaznenog zakona
Republike Hrvatske (KZH) naÄe odgovor na pitanje u kolikoj su mjeri
zakonodavci obiju zemalja usvojili odreÄena teoretska razumijevanja o
tome kako zakonski preciznije odrediti kaznenopravnu zaŔtitu cestovnog
prometa i je li im to poŔlo za rukomu. U radu se usporedbom uvjeta
kažnjivosti pri ugrožavanju cestovnog prometa prema KZS i KZH bavimo:
1. znaÄajem zakonskog ureÄenja kaznenopravne zaÅ”tite cestovnog
prometa u KZS I KZH; 2. analizom polaznih dogmatskih pitanja;
3. etimoloÅ”kim znaÄenjem pojmova: āpredrzneā, to jest suviÅ”e drske,i ābezobzirneā vožnje iz toÄke 3. stavka 1. Älanka 324. KZS i pojmom
āiz obijestiā u Älanku 226. KZH; 4. ulogom pojma prometne nesreÄe
u strukturi tih kaznenih djela; 5. analizom (ne)konzistentnosti odnosa
izmeÄu Älanka 226. i 227. KZH; 6. prijedlozima za buduÄe zakonsko
ureÄenje KZS i KZH
New feature for Arduino Integrated Developement Environment
The open-source Arduino Integrated Development Environment allows the programmer to not only upload programs to a micro controller with a wired serial connection, but also over the network with the use of Over The Air programming, shortened to OTA. This protocol, however, does not support the sending of debug output from the micro controller to the serial console, because this functionality depends on a serial connection that is lost when using OTA. The goal of this diploma paper was reroute debug output over serial connection to debug output over network. We began by reviewing the source code and familiarized ourselves with the default process of sending the debug output over serial connection and the workings of Arduinoās serial console. Afterwards we developed an Arduino library which reroutes debug output over the network and then we modiļ¬ed the Arduino IDE to allow said debug output over network to be shown in its modiļ¬ed serial console. This diploma paper includes the description of our libraryās source code, its functionality, the description of our modiļ¬cations to the Arduino Integrated Development Environment as well as a simple use case of our library. Our library was tested on WEMOS D1 mini development board, which is based around the ESP8266 micro controller. In the course of development C++ and Java programming languages were used
- ā¦