159 research outputs found

    Low-Loss All-Optical Zeno Switch in a Microdisk Cavity Using EIT

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    We present theoretical results of a low-loss all-optical switch based on electromagnetically induced transparency and the classical Zeno effect in a microdisk resonator. We show that a control beam can modify the atomic absorption of the evanescent field which suppresses the cavity field buildup and alters the path of a weak signal beam. We predict more than 35 dB of switching contrast with less than 0.1 dB loss using just 2 micro-Watts of control-beam power for signal beams with less than single photon intensities inside the cavity.Comment: Updated with new references, corrected Eq 2a, and added introductory text. 7 pages, 5 figures, 3 table

    Constraints and entropy in a model of network evolution

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    Barab´asi-Albert’s ‘Scale Free’ model is the starting point for much of the accepted theory of the evolution of real world communication networks. Careful comparison of the theory with a wide range of real world networks, however, indicates that the model is in some cases, only a rough approximation to the dynamical evolution of real networks. In particular, the exponent γ of the power law distribution of degree is predicted by the model to be exactly 3, whereas in a number of real world networks it has values between 1.2 and 2.9. In addition, the degree distributions of real networks exhibit cut offs at high node degree, which indicates the existence of maximal node degrees for these networks. In this paper we propose a simple extension to the ‘Scale Free’ model, which offers better agreement with the experimental data. This improvement is satisfying, but the model still does not explain why the attachment probabilities should favor high degree nodes, or indeed how constraints arrive in non-physical networks. Using recent advances in the analysis of the entropy of graphs at the node level we propose a first principles derivation for the ‘Scale Free’ and ‘constraints’ model from thermodynamic principles, and demonstrate that both preferential attachment and constraints could arise as a natural consequence of the second law of thermodynamics

    Potential AI Strategies to Solve the Commons Game: A Position Paper

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    In this paper, we propose the use of hill climbing and particle swarm optimization to find strategies in order to play the Commons Game (CG). The game, which is a non-trivial N-person non-zero-sum game, presents a simple mechanism to formulate how different parties can use shared resources. If the parties cooperate, the resources are sustainable. However, the resources get depleted if used indiscriminately. We consider the case when a single player has to determine the “optimal” solution, and when the other N − 1 players play the game by choosing the options with a fixed probability vector

    Subadditivity in Memory for Personal Events

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    Constructivist Coding

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    Judging merit

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    Merit-based tests and contests have become popular methods for allocating rewards – from trophies to contracts, jobs to grants, admissions to licenses. With origins in jurisprudence, methods of rewarding merit seem fairer than those rewarding political or social connections, bribery, aggression, status, or wealth. Because of this, merit-base
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