32,661 research outputs found

    Quantum simulation of topological Majorana bound states and their universal quantum operations using charge-qubit arrays

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    Majorana bound states have been a focus of condensed matter research for their potential applications in topological quantum computation. Here we utilize two charge-qubit arrays to explicitly simulate a DIII class one-dimensional superconductor model where Majorana end states can appear. Combined with one braiding operation, universal single-qubit operations on a Majorana-based qubit can be implemented by a controllable inductive coupling between two charge qubits at the ends of the arrays. We further show that in a similar way, a controlled-NOT gate for two topological qubits can be simulated in four charge-qubit arrays. Although the current scheme may not truly realize topological quantum operations, we elaborate that the operations in charge-qubit arrays are indeed robust against certain local perturbations.Comment: 5 pages, 3 figure

    A New Photometric Model of the Galactic Bar using Red Clump Giants

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    We present a study of the luminosity density distribution of the Galactic bar using number counts of red clump giants (RCGs) from the OGLE-III survey. The data were recently published by Nataf et al. (2013) for 9019 fields towards the bulge and have 2.94×1062.94\times 10^6 RC stars over a viewing area of 90.25deg290.25 \,\textrm{deg}^2. The data include the number counts, mean distance modulus (μ\mu), dispersion in μ\mu and full error matrix, from which we fit the data with several tri-axial parametric models. We use the Markov Chain Monte Carlo (MCMC) method to explore the parameter space and find that the best-fit model is the E3E_3 model, with the distance to the GC is 8.13 kpc, the ratio of semi-major and semi-minor bar axis scale lengths in the Galactic plane x0,y0x_{0},y_{0}, and vertical bar scale length z0z_0, is x0:y0:z01.00:0.43:0.40x_0:y_0:z_0 \approx 1.00:0.43:0.40 (close to being prolate). The scale length of the stellar density profile along the bar's major axis is \sim 0.67 kpc and has an angle of 29.429.4^\circ, slightly larger than the value obtained from a similar study based on OGLE-II data. The number of estimated RC stars within the field of view is 2.78×1062.78 \times 10^6, which is systematically lower than the observed value. We subtract the smooth parametric model from the observed counts and find that the residuals are consistent with the presence of an X-shaped structure in the Galactic centre, the excess to the estimated mass content is 5.8\sim 5.8%. We estimate the total mass of the bar is 1.8×1010M\sim 1.8 \times 10^{10} M_\odot. Our results can be used as a key ingredient to construct new density models of the Milky Way and will have implications on the predictions of the optical depth to gravitational microlensing and the patterns of hydrodynamical gas flow in the Milky Way.Comment: 15 pages, 6 figures, 4 tables. MNRAS accepte

    Delay-dependent robust stability of stochastic delay systems with Markovian switching

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    In recent years, stability of hybrid stochastic delay systems, one of the important issues in the study of stochastic systems, has received considerable attention. However, the existing results do not deal with the structure of the diffusion but estimate its upper bound, which induces conservatism. This paper studies delay-dependent robust stability of hybrid stochastic delay systems. A delay-dependent criterion for robust exponential stability of hybrid stochastic delay systems is presented in terms of linear matrix inequalities (LMIs), which exploits the structure of the diffusion. Numerical examples are given to verify the effectiveness and less conservativeness of the proposed method

    Sketch-based virtual human modelling and animation

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    Animated virtual humans created by skilled artists play a remarkable role in today’s public entertainment. However, ordinary users are still treated as audiences due to the lack of appropriate expertise, equipment, and computer skills. We developed a new method and a novel sketching interface, which enable anyone who can draw to “sketch-out” 3D virtual humans and animation. We devised a “Stick FigureFleshing-outSkin Mapping” graphical pipeline, which decomposes the complexity of figure drawing and considerably boosts the modelling and animation efficiency. We developed a gesture-based method for 3D pose reconstruction from 2D stick figure drawings. We investigated a “Creative Model-based Method”, which performs a human perception process to transfer users’ 2D freehand sketches into 3D human bodies of various body sizes, shapes and fat distributions. Our current system supports character animation in various forms including articulated figure animation, 3D mesh model animation, and 2D contour/NPR animation with personalised drawing styles. Moreover, this interface also supports sketch-based crowd animation and 2D storyboarding of 3D multiple character interactions. A preliminary user study was conducted to support the overall system design. Our system has been formally tested by various users on Tablet PC. After minimal training, even a beginner can create vivid virtual humans and animate them within minutes

    Evolutionary approach to overcome initialization parameters in classification problems

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    Proceeding of: 7th International Work-Conference on Artificial and Natural Neural Networks, IWANN 2003 Maó, Menorca, Spain, June 3–6, 2003.The design of nearest neighbour classifiers is very dependent from some crucial parameters involved in learning, like the number of prototypes to use, the initial localization of these prototypes, and a smoothing parameter. These parameters have to be found by a trial and error process or by some automatic methods. In this work, an evolutionary approach based on Nearest Neighbour Classifier (ENNC), is described. Main property of this algorithm is that it does not require any of the above mentioned parameters. The algorithm is based on the evolution of a set of prototypes that can execute several operators in order to increase their quality in a local sense, and emerging a high classification accuracy for the whole classifier
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