221 research outputs found
Emotional virtual agents: How do young people decode synthetic facial expressions?
Given the need of remote learning and the growing presence of virtual agents within online learning environments, the present research aims at investigating young people’ ability to decode emotional expressions conveyed by virtual agents. The study, involves 50 healthy participants aged between 22 and 35 years (mean age=27.86; SD= ±2.75; 30 females) which were required to label pictures and video clips depicting female and male virtual agents of different ages (young, middle-aged and old) displaying static and dynamic expressions of disgust, anger, sadness, fear, happiness, surprise and neutrality. Depending on the emotional category, significant effects were observed for the agents’ age, gender, and type of administered (static vs dynamic) stimuli on the young people’ decoding accuracy of the virtual agents’ emotional faces. Anger was significantly more accurately decoded in male rather than female faces while the opposite result was observed for happy, fearful, surprised, and disgusted faces. Middle aged faces were generally more accurately decoded than young and old emotional faces except for sadness and disgust. Significantly greater accuracy was observed for dynamic vs static faces of disgust, sadness, and fear, in contrast to static vs dynamic neutral and surprised faces
GNC Post Flight Analysis of the Italian Dropped Transonic Flight Tests
The Italian Aerospace Research Centre (CIRA), in the framework of the Unmanned Space Vehicles (USV) Program, has developed several advanced Guidance, Navigation and Control technologies for the Terminal Area Energy Management (TAEM) phase of a re-entry ight. These technologies were in-flight tested during the first two dropped transonic flight tests (DTFT1 and DTFT2) of the program. These missions allowed CIRA to investigate critical technological aspects related to the autonomous execution
of a typical TAEM phase of a re-entry flight, from a velocity of about Mach 2 down to the typical Approach/Landing Interface speed of Mach 0.5 and below. This paper presents flight tests results and post flight data analysis of these missions. How technological innovations in the Guidance, Navigation and Control domain can contribute to a more autonomous, more safe and less costly future generation of reusable launch vehicles is well stated in open literature. In the USV program, focus was given to adaptive guidance with on-line trajectory re-planning capabilities and to robust and fault tolerant control, as key enabling technologies for atmospheric re-entry and hypersonic flight. Obviously, the complexity of such missions also required dedicated research on advanced methodologies in the field of robustness analysis, design and verification of GNC systems for highly uncertain and non-linear systems. Methodologies for
vehicle model identification from flight data have been also included in this technological road map to maximize the scientific return from the flight tests. Model identification methodologies for processing flight data are frequently used to validate and improve a pre-flight aerodynamic data-base and, specifically, to reduce the associated uncertainties. However in this field conventional techniques need to be improved because the USV flight tests have a non-stationary trajectory and specific identification manoeuvres should be avoided being hazardous for the mission. More specifically, the problem of the identification of the
aerodynamic model of the Italian Unmanned Space Vehicle was solved through a multi-step approach, where the aerodynamic coefficients are identified first and, in a following phase, a set of model parameters are updated. The methodology was applied to actual flight data, acquired during the two dropped transonic flight tests
Humanoid and android robots in the imaginary of adolescents, young adults and seniors
This paper investigates effects of participants’ gender and age (adolescents, young adults, and seniors), robots’ gender (male and female robots) and appearance (humanoid vs android) on robots’ acceptance dimensions. The study involved 6 differently aged groups of participants (two adolescents, two young adults and two seniors’ groups, for a total of 240 participants) requested to express their willingness to interact and their perception of robots’ usefulness, pleasantness, appeal, and engagement for two different sets of females (Pepper, Erica, and Sophia) and male (Romeo, Albert, and Yuri) humanoid and android robots. Participants were also requested to express their preferred and attributed age ranges and occupations they entrusted to robots among healthcare, housework, protection and security and front office. Results show that neither the age nor participants and robots’ gender, nor robots’ human likeness univocally affected robots’ acceptance by these differently aged users. Robots’ acceptance appeared to be a nonlinear combination of all these factors
Advanced GN&C Technologies for TAEM: Flight Test Results of the Italian Unmanned Space Vehicle
This paper describes the guidance, navigation and control challenges posed by the Unmanned Space Vehicles Program. Within the framework of this program the Italian Aerospace Research Center has conceived several advanced GN&C technologies useful in the Terminal Area Energy Management phase of a re-entry flight pattern. These technologies were flight tested during the first two dropped transonic flight tests (DTFT1 and DTFT2) of the program. More specifically, this paper will present the design of the adaptive guidance algorithms developed to accomplish the mission objectives of the DTFT2 flight test. Flight results will be shown in order to state the performance of the guidance strategy putting in evidence, where possible, its most promising aspects for future TAEM applications
How Human Likeness, Gender and Ethnicity affect Elders'Acceptance of Assistive Robots
The present study investigates the extent to which robots' 1) degree of human likeness, 2) gender and 3) ethnicity affect elders' attitude towards using robots as healthcare assistants. To this aim 2 groups of 45 seniors, aged 65 + years, were asked to watch video clips showing three speaking female and male robots, respectively. Each set of stimuli consisted in 2 androids, one with Caucasian and one with Asian aspect, and 1 humanoid robot. After each video clip elders were asked to assess, through the Robot Acceptance Questionnaire (RAQ) their willingness to interact with them, as well as robots' Pragmatic, Hedonic and Attractive qualities. Through this investigation it was found that male seniors were more proactive than female ones in their attitude toward robots showing more willingness to interact with them and attributing more positive scores to robots' qualities. It was also observed that androids were clearly more preferred than humanoid robots no matter their gender. Finally, seniors' preferences were for female android robots with Asian traits and male android with Caucasian traits suggesting that both gender and ethnical features are intermingled in defining robot's appearance that generate seniors' acceptance
Yield, quality, antioxidant, and sensorial properties of diced tomato as affected by genotype and industrial processing in Southern Italy
Research was carried out on processing tomato in Southern Italy in order to compare four round-prismatic type hybrids oriented to diced produce (4420, Miceno, Nemabrix, Impact as a control). The hybrid Nemabrix attained the highest marketable yield (180.9 t ha–1, due to both the highest number of fruit per plant and their mean weight (103.7 and 70 g, respectively), and it was not significantly different from the other genotypes in terms of processing efficiency both as a total and along dicing chain (67.8% and 65.6%, respectively). Lycopene attained the highest concentration in Nemabrix (155 mg kg–1), and β–carotene was most concentrated in 4420 and Miceno (2.8 mg kg–1). Significant differences arose between the genotypes with regard to the sensorial variables aspect, colour, taste, firmness, and fresh taste
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