3 research outputs found

    Actividad física con videojuegos serios para adultos mayores

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    In the context of digital animation and games are the serious video games for exercising, which aim to stimulate the mobility of the whole body through the use of interactive environments with immersive experiences that simulate sensations of presence. Serious video games become the technological approach to physical activity that meets the needs of users when exercising. This research aims to analyze through a systematic review of 54 articles on physical activity through serious video games in the elderly people. The search for research was carried out through Scopus, Scientific Electronic Library Online and the Google Scholar search engine. Among the main findings, the importance of physical activity through serious video games in elderly stands out because it is one of the main strategies for maintaining functional capacity, physical capacity, biopsychosocial aspects, health promotion and disease prevention.En el contexto de la animación digital y los juegos se encuentran los videojuegos serios para el ejercicio, los cuales pretenden estimular la movilidad del cuerpo entero mediante el uso de ambientes virtuales interactivos con experiencias inmersivas que simulan sensaciones de presencia. Los videojuegos serios se convierten en el enfoque tecnológico de la actividad física que responde a necesidades evidenciadas en los usuarios al momento de hacer ejercicio. Esta investigación tiene como objetivo analizar por medio de una revisión sistemática de 54 artículos sobre actividad física a través de videojuegos serios en adultos mayores. La búsqueda de investigaciones se llevó a cabo a través de las bases de datos de Scopus, Scientific Electronic Library Online y el motor de búsqueda Google Académico. Entre los principales hallazgos se destaca la importancia de la actividad física a través de los videojuegos serios en los adultos mayores porque es una de las principales estrategias de mantenimiento de la capacidad funcional, la capacidad física, los aspectos biopsicosociales, la promoción de la salud y la prevención de la enfermedad

    Serious Games for Basic Learning Mechanisms: Reinforcing Mexican Children’s Gross Motor Skills and Attention

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    Early childhood is the most important and rapid period of development in a human life as it is a period where the maturation of the brain and the central nervous system take place. In fact, researchers have established some theories and several studies indicating the relationship between brain maturity and learning disabilities. Nonetheless, when academic problems are present, therapy intervention approaches often consider the stimulation of sensory-motor functions as a key to help children reinforce their weaknesses. The configuration of goal-oriented for sensory integration therapy, however, is time-consuming and based on the expertise of the therapist’s clinical eye. Considering this, we approached a special education institution and conducted a 5-month user-centered design study to understand practices on supportive learning therapy, and evaluated the impact on children’s behavior after their interaction with a serious game aiming to stimulate sensory functions. Our findings indicate the serious game affected positively the children’s basic learning mechanisms (BLMs), by reinforcing balance, visual-motor, memory, attention, and spatial awareness abilities while interacting with the serious game. Therapists and parents informed about improvement with the engagement on therapy and home activities, and posture and calmness to complete scholar assignments. Future developments would consider improvements on gameplay, as well as accessible resources to inform therapists about children’s achievements in order to support therapy interventions
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