40 research outputs found

    Towards a framework for work package allocation for GSD

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    Proceeding of: Proceeding of: OTM 2011 Workshops: Confederated International Workshops and Posters: EI2N+NSF ICE, ICSP+INBAST, ISDE, ORM, OTMA, SWWS+MONET+SeDeS, and VADER 2011, Hersonissos, Crete, Greece, October 17-21, 2011Global software development is an inexorable trend in the software industry. The impact of the trend in conventional software development can be found in many of its aspects. One of them is task or work package allocation. Task allocation was traditionally driven by resource competency and availability but GSD introduces new complexities to this process including time-zones differences, costs and cultural differences. In this work a report on the construction of a framework for work-package allocation within GSD projects is presented. This framework lies on three main pillars: individual and organizational competency, organizational customization and sound assessment methods.This work is supported by the Spanish Centro para el Desarrollo Tecnológico Industrial (CDTI) under the Eureka Project E! 6244 PROPS-Tour and the national cooperation project SEM-IDi (IDI-20091150)

    It's not only about technology, it's about people: interpersonal skills as a part of the IT education.

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    Proceedings of: Second World Summit on the Knowledge Society (WSKS 2009), Chania, Crete, Greece, September 16-18, 2009.The importance of what have been termed the "soft skills" for the professional development of IT professionals is beyond any doubt. Taking account of this circumstance, the objective of the current research may be phrased as two separate questions. In the first place, determining the importance which IT related degree students place on these types of competencies for their professional future. In the second place, the importance which the development of the mentioned competencies has been given during their studies. The realization of an empirical study has fulfilled the two objectives described. The results demonstrate, on the one side, the moderate relevance which students assign to interpersonal competencies, especially emotional competencies, in contrast to the international curricular recommendations and studies concerning labor markets. On the other hand, the results indicate the scarce emphasis which lecturers have placed on the development of such competencies.Publicad

    A framework for the analysis of the potential performance of Chief Information Officers

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    Information Systems Function is an organisational area of major importance in the context of the competitive development of organisations. At the centre of the Information Systems Function we find the Chief Information Officer (CIO), who is the main responsible for the organisation and leadership of this function. Given the nature of the duties assigned to the CIO, her/his work directly influences the development of an organisation, so it has become important to assess her/his potential performance before s/he finds herself/him in charge of the information systems function. This article proposes the CIO Performance Square - a framework for analysing the potential performance of CIOs based on their education and experience.- (undefined

    Generic competences for the IT knowledge workers: a study from the field.

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    Proceedings of: Third World Summit on the Knowledge Society (WSKS 2010), Corfu, Greece, September 22-24, 2010This paper aims to identify generic competency levels relevant to a particular kind of knowledge workers: software engineers. Based on previous works, and in particular in the description of a professional career, authors review of the literature related to the characterization of the labor force in the Software Engineering (SE) domain. Subsequently, using a quantitative analysis based on investigative surveys administered to a number of representative professionals, authors provide with a generic competency ladder adapted to the given career description.Publicad

    Cloud computing in industrial SMEs: Identification of the barriers to its adoption and effects of its application

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    ABSTRACT: Cloud computing is a new technological paradigm that may revolutionize how organizations use IT by facilitating delivery of all technology as a service. In the literature, the Cloud is treated mainly through a technological approach focused on the concept definition, service models, infrastructures for its evelopment and security problems. However, there is an important lack of works which analyze this paradigm adoption in SMEs and its results, with a gap between the technological development and its adoption by organizations. This paper uses a qualitative technique methodology -group meetings with managers- and a quantitative one-survey- and identifies which factors act as barriers to Cloud adoption and which positive effects its application generates in 94 industrial SMEs. The conclusion is that the main barriers are of a cultural type and that the positive effects go well beyond reducing costs

    ReSySTER: A hybrid recommender system for Scrum team roles based on fuzzy and rough sets

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    Agile development is a crucial issue within software engineering because one of the goals of any project leader is to increase the speed and flexibility in the development of new commercial products. In this sense, project managers must find the best resource configuration for each of the work packages necessary for the management of software development processes in order to keep the team motivated and committed to the project and to improve productivity and quality. This paper presents ReSySTER, a hybrid recommender system based on fuzzy logic, rough set theory and semantic technologies, aimed at helping project leaders to manage software development projects. The proposed system provides a powerful tool for project managers supporting the development process in Scrum environments and helping to form the most suitable team for different work packages. The system has been evaluated in a real scenario of development with the Scrum framework obtaining promising results

    Using gamification in software engineering teaching: Study case for software design

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    Software engineering discipline needs promoting and responding to the demands of the software industry and their challenges, centered on the diversity and short delivery times in the projects. Looking to align with such demand, software engineering teaching has evolved incorporating newel strategies for increasing student motivation in the learning process. Gamification is one of them strategies centered on games principles, as the interactivity, ludic, and enhance engagement. This strategy, compared to other teaching techniques, improve the processes of conceptual understanding and learning. In this paper we propose a method, based on gamification, to design pedagogic instruments, comprising a strategy, techniques, and materials for teaching a specific subject. The goal of method is facilitate the gameful activities design in the classroom and then increase of motivation, cooperation and teamwork in participants, in the learning process of conceptual and practical subjects. The method was validated with the topic of software design in a course of a software engineering of the Universidad de Medellín (Colombia). In this pilot we establish improvement actions and recommendations incorporated in the final game version. © Springer Nature Switzerland AG 2019

    Evaluating VSEs viewpoint and sentiment towards the ISO/IEC 29110 standard: a two country grounded theory study

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    The ISO/IEC 29110 standard has at its core a Management and Engineering Guide [1] which are targeted at very small entities (enterprises, organizations, departments or projects) having up to 25 people [2], to assist them unlock the potential benefits of using standards which are specifically designed to address their needs. This paper is concerned with understanding the issues that affect the adoption of software process standards by Very Small Entities (VSEs), their needs from process standards and their willingness to engage with the new ISO/IEC 29110 standard in particular. This paper bring together two complimentary studies undertaken in Ireland and Ecuador which pose questions to VSE management regarding opinions, attitude and sentiment towards the adoption of the VSE designed standard ISO/IEC 29110. A series of interviews were untaken in both countries counties with qualitative data analysis utilizing the grounded theory coding mechanisms, to produce a picture of the current situation. This paper serves as a roadmap for both researchers wishing to understand the issues of process standards adoption by very small companies and also for the software process standards community
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