11 research outputs found

    Management of Digital Video Broadcasting Services in Open Delivery Platforms

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    The future of Digital Video Broadcasting (DVB) is moving towards solutions offering an efficient way of carrying interactive IP multimedia services over digital terrestrial broadcasting networks to handheld terminals. One of the most promising technologies is Digital Video Broadcasting-Handheld (DVB-H), at present under standardisation. Services deployed via this type of DVB technologies should enjoy reliability comparable to TV services and high quality standards. However, the market at present does not provide effective and economical solutions for the deployment of such services over multi-domain IP networks, due to their high level of unreliability. This paper focuses on service management, service level agreement (SLA) and network performance requirements of DVB-H services. Experimental results are presented concerning QoS sensitivity to network performance of DVB-H services delivered over a multi-domain IP network. Moreover, a solution for efficient and cost effective service management via QoS monitoring and control and network SLA design is proposed. The solution gives DVB-H operators the possibility of fully managing service QoS without being tied to third party operators

    Stochastic user behaviour modelling and network simulation for resource management in cooperation with mobile telecommunications and broadcast networks

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    The latest generations of telecommunications networks have been designed to deliver higher data rates than widely used second generation telecommunications networks, providing flexible communication capabilities that can deliver high quality video images. However, these new generations of telecommunications networks are interference limited, impairing their performance in cases of heavy traffic and high usage. This limits the services offered by a telecommunications network operator to those that the operator is confident their network can meet the demand for. One way to lift this constraint would be for the mobile telecommunications network operator to obtain the cooperation of a broadcast network operator so that during periods when the demand for the service is too high for the telecommunications network to meet, the service can be transferred to the broadcast network. In the United Kingdom the most recent telecommunications networks on the market are third generation UMTS networks while the terrestrial digital broadcast networks are DVB-T networks. This paper proposes a way for UMTS network operators to forecast the traffic associated with high demand services intended to be deployed on the UMTS network and when demand requires to transfer it to a cooperating DVB-T network. The paper aims to justify to UMTS network operators the use of a DVB-T network as a support for a UMTS network by clearly showing how using a DVB-T network to support it can increase the revenue generated by their network

    Service Platform for Converged Interactive Broadband Broadcast and Cellular Wireless

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    A converged broadcast and telecommunication service platform is presented that is able to create, deliver, and manage interactive, multimedia content and services for consumption on three different terminal types. The motivations of service providers for designing converged interactive multimedia services, which are crafted for their individual requirements, are investigated. The overall design of the system is presented with particular emphasis placed on the operational features of each of the sub-systems, the flows of media and metadata through the sub-systems and the formats and protocols required for inter-communication between them. The key features of tools required for creating converged interactive multimedia content for a range of different end-user terminal types are examined. Finally possible enhancements to this system are discussed. This study is of particular interest to those organizations currently conducting trials and commercial launches of DVB-H services because it provides them with an insight of the various additional functions required in the service provisioning platforms to provide fully interactive services to a range of different mobile terminal types

    ELISA Validation Method for the Detection of Ketamine in Hair

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    An ELISA method was developed and validated to detect ketamine in human hair samples. Ketamine is an anesthetic drug that causes memory loss, dissociative sensations, and hallucinations. Due to these adverse effects, ketamine is a common drug used in drug facilitated sexual assaults (DFSAs). It is very important to be able to detect the substances used in DFSAs over a longer period of time due to the delayed reporting of these crimes. Victims, often out of fear and from the sedative/memory loss effects of the drugs, tend to report these crimes when it is too late to use urine and blood for toxicological testing. Hair has a window of detection of up to 12 months, which makes it a useful matrix to use in DFSAs. The linear range of this assay was from 0 pg/mg to 1,000 pg/mg with a calibration curve returning an acceptable R2 value of 0.9991. The lower limit of detection was calculated to be 18.1 pg/mg. Accuracy and precision of this assay was determined through replicate analysis of quality control samples. Both intraday (n = 12) and interday (n = 12) accuracy and precision data were within the acceptable limits of +/- 20% error and 10% CV. Results indicated interference with PCP, which generated a response similar to a low positive control. There was no carryover seen between samples in the wells from the plate washer or from manual pipetting. This validated method was used to analyze positive authentic hair samples from donors with reported ketamine drug use. Results indicated correlation between the ELISA screening results compared to the LC-MSMS confirmation results. However, more samples need to be tested for further research. After thorough analysis, the Ketamine Direct ELISA kit from Immunalysis is suitable to use as a screening assay to detect ketamine in hair samples

    Self-organizing networks in 3GPP: Standardization and future trends

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    Self-Organizing Networks (SON) is a common term for mobile network automation, critical to the cost-efficient deployment, operation and maintenance of mobile networks. This article provides an overview of SON standardization in 3GPP, including both existing and planned functionalities. It also provides an operator perspective on the relevance and use of 3GPP SON functionalities at different stages of the network design-and-operations cycle. In the long-term it is envisaged that automation will become a natural component in network operations, although the success of SON will depend on automation's benefits in relation to its cost
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