32 research outputs found

    An acceptance model for the adoption of smart glasses technology by healthcare professionals

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    In the recent years, there has been an increase in the interest from different industries in the adoption of smart wearable devices in the light of their inevitable ubiquity. One type of these devices is the Augmented Reality Smart Glasses (ARSGs), which can have great effect in different areas through providing timely information to users. One of the industries that can significantly reap the benefits of this technology is healthcare. However, as healthcare is a very multi-dimensional industry, there is a need for a multifaceted look into the adoption and acceptance of smart glasses by health professionals. This study tends to examine the acceptance of smart glasses by healthcare professionals based on Technology Acceptance Model (TAM) as there is an imperative for empirical studies on user perceptions, attitudes, and intentions. For this purpose, five external factors are extracted from the literature and field study, being integration with information systems, external effects, hands-free feature, technological compatibility, and documentation. The model is examined by using PLS-SEM methodology. This study found documentation to have the strongest impact on intention due to the substitution of paperwork by mobile devices and facilitation of continuous documentation

    Recognizing and mitigating the negative effects of information technology use:a systematic review of persuasive characteristics in information systems

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    Abstract Although information systems and technology have brought many benefits into people’s everyday lives, not to mention society as a whole, they are also accompanied by negative consequences. For example, technostress, anxiety, and even different kinds of addictions are among the side effects of information technology use. Clearly, such negative consequences cannot be fully avoided, but at least some of them may be mitigated via good system design. In this study, we addressed the dark side of information technology use in everyday life and in a leisure context, reviewing contributions from the basket of eight information systems journals published between 2004 and early 2018. In our analysis, we utilized the Persuasive Systems Design model in order to recognize and analyze information system characteristics that may mitigate the negative consequences of information technology use
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