5,871 research outputs found
Quantum Deconstruction of a 5D SYM and its Moduli Space
We deconstruct the fifth dimension of the 5D SYM theory with SU(M) gauge
symmetry and Chern-Simons level k=M and show how the 5D moduli space follows
from the non-perturbative analysis of the 4D quiver theory. The 5D coupling
h=1/(g_5)^2 of the un-broken SU(M) is allowed to take any non-negative values,
but it cannot be continued to h<0 and there are no transitions to other phases
of the theory. The alternative UV completions of the same 5D SYM -- via M
theory on the C^3/Z_2M orbifold or via the dual five-brane web in type IIB
string theory -- have identical moduli spaces: h >= 0 only, and no flop
transitions. We claim these are intrinsic properties of the SU(M) SYM theory
with k=M.Comment: 46 Page
Pengaruh Pemberian Daun Ubi Jalar (Ipomea Batatas) Dalam Ransum Terhadap Perbandingan Daging Tulang Dan Massa Protein Daging Pada Ayam Broiler (Influence the Granting of Leaves of Sweet Potato (Ipomea Batatas) in Comparison to Ration Meat Bones and the Me
Research was aimed to know the influence of leaves of sweet potato meal in the diet on the meat and bones ratio and mass protein meat on the broiler. Research using one hundred twelve chicken male, 20 days of age with average weights 845.20 ± 39.73 gram and cv = 4.68 %. Treatment ratio was is consist of 7 types of rations, i.e. without using the leaves of the sweet potato meal (T0), using 1% of green leaf sweet potato meal (T1), 2% of green leaf sweet potato meal (T2), 3% of green leaf sweet potato meal (T3), 1% of purple leaf sweet potato meal (T4), 2% of purple leaf sweet potato meal (T5), 3% of purple leaf sweet potato meal (T6). Experimental design using a Completely Randomized Design (CRD) with 7 treatments and four replicates of each experimental unit contains 4 broiler chickens. The parameters were use weights, carcass weights, bone weights, meat bone ratio, mass protein meat. The results showed the use of sweet potato green leaves and purple leaves sweet potatoes in chicken broiler rations do not differ markedly (P>0.05) on carcass weights, weights of meat, bone weights, bone, and flesh of the comparison of the protein meat
Quantum Matching Pennies Game
A quantum version of the Matching Pennies (MP) game is proposed that is
played using an Einstein-Podolsky-Rosen-Bohm (EPR-Bohm) setting. We construct
the quantum game without using the state vectors, while considering only the
quantum mechanical joint probabilities relevant to the EPR-Bohm setting. We
embed the classical game within the quantum game such that the classical MP
game results when the quantum mechanical joint probabilities become
factorizable. We report new Nash equilibria in the quantum MP game that emerge
when the quantum mechanical joint probabilities maximally violate the
Clauser-Horne-Shimony-Holt form of Bell's inequality.Comment: Revised in light of referees' comments, submitted to Journal of the
Physical Society of Japan, 14 pages, 1 figur
Algae as a New Source of Biofuel
Biofuels utilizing algae as a feedstock processes the algae’s chloroplasts to transform the plant into oil that is nearly chemically identical to crude oil. Algae can grow using only available raw materials including sunlight, carbon dioxide and nutrients from wastewater. Algae can play a major role in the treatment/utilization of major wastewater and reduction of carbon dioxide in the atmosphere. High upfront costs, outdated technology, and non-existing incentives are the main reasons algae as a feedstock is currently an unpopular choice for biofuel
Analyzing three-player quantum games in an EPR type setup
We use the formalism of Clifford Geometric Algebra (GA) to develop an
analysis of quantum versions of three-player non-cooperative games. The quantum
games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting.
In this setting, the players' strategy sets remain identical to the ones in the
mixed-strategy version of the classical game that is obtained as a proper
subset of the corresponding quantum game. Using GA we investigate the outcome
of a realization of the game by players sharing GHZ state, W state, and a
mixture of GHZ and W states. As a specific example, we study the game of
three-player Prisoners' Dilemma.Comment: 21 pages, 3 figure
Evolution of X-ray galaxy Cluster Properties in a Representative Sample (EXCPReS). Optimal binning for temperature profile extraction
We present XMM-Newton observations of a representative X-ray selected sample
of 31 galaxy clusters at moderate redshift , spanning the mass
range ~M. This sample, EXCPRES
(Evolution of X-ray galaxy Cluster Properties in a Representative Sample), is
used to test and validate a new method to produce optimally-binned cluster
X-ray temperature profiles. The method uses a dynamic programming algorithm,
based on partitioning of the soft-band X-ray surface brightness profile, to
obtain a binning scheme that optimally fulfills a given signal-to-noise
threshold criterion out to large radius. From the resulting optimally-binned
EXCPRES temperature profiles, and combining with those from the local REXCESS
sample, we provide a generic scaling relation between the relative error on the
temperature and the [0.3-2] keV surface brightness signal-to-noise ratio, and
its dependence on temperature and redshift. We derive an average scaled 3D
temperature profile for the sample. Comparing to the average scaled 3D
temperature profiles from REXCESS, we find no evidence for evolution of the
average profile shape within the redshift range that we probe.Comment: 18 pages, 13 figures, submitted to Astronomy & Astrophysic
Design implications for task-specific search utilities for retrieval and re-engineering of code
The importance of information retrieval systems is unquestionable in the modern society and both individuals as well as enterprises recognise the benefits of being able to find information effectively. Current code-focused information retrieval systems such as Google Code Search, Codeplex or Koders produce results based on specific keywords. However, these systems do not take into account developers’ context such as development language, technology framework, goal of the project, project complexity and developer’s domain expertise. They also impose additional cognitive burden on users in switching between different interfaces and clicking through to find the relevant code. Hence, they are not used by software developers. In this paper, we discuss how software engineers interact with information and general-purpose information retrieval systems (e.g. Google, Yahoo!) and investigate to what extent domain-specific search and recommendation utilities can be developed in order to support their work-related activities. In order to investigate this, we conducted a user study and found that software engineers followed many identifiable and repeatable work tasks and behaviours. These behaviours can be used to develop implicit relevance feedback-based systems based on the observed retention actions. Moreover, we discuss the implications for the development of task-specific search and collaborative recommendation utilities embedded with the Google standard search engine and Microsoft IntelliSense for retrieval and re-engineering of code. Based on implicit relevance feedback, we have implemented a prototype of the proposed collaborative recommendation system, which was evaluated in a controlled environment simulating the real-world situation of professional software engineers. The evaluation has achieved promising initial results on the precision and recall performance of the system
Entanglement of superconducting charge qubits by homodyne measurement
We present a scheme by which projective homodyne measurement of a microwave
resonator can be used to generate entanglement between two superconducting
charge qubits coupled to this resonator. The non-interacting qubits are
initialised in a product of their ground states, the resonator is initialised
in a coherent field state, and the state of the system is allowed to evolve
under a rotating wave Hamiltonian. Making a homodyne measurement on the
resonator at a given time projects the qubits into an state of the form (|gg> +
exp(-i phi)|ee>)/sqrt(2). This protocol can produce states with a fidelity as
high as required, with a probability approaching 0.5. Although the system
described is one that can be used to display revival in the qubit oscillations,
we show that the entanglement procedure works at much shorter timescales.Comment: 17 pages, 7 figure
Relativistic Quantum Games in Noninertial Frames
We study the influence of Unruh effect on quantum non-zero sum games. In
particular, we investigate the quantum Prisoners' Dilemma both for entangled
and unentangled initial states and show that the acceleration of the
noninertial frames disturbs the symmetry of the game. It is shown that for
maximally entangled initial state, the classical strategy C (cooperation)
becomes the dominant strategy. Our investigation shows that any quantum
strategy does no better for any player against the classical strategies. The
miracle move of Eisert et al (1999 Phys. Rev. Lett. 83 3077) is no more a
superior move. We show that the dilemma like situation is resolved in favor of
one player or the other.Comment: 8 Pages, 2 figures, 2 table
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