71 research outputs found
Digital ecosystems
We view Digital Ecosystems to be the digital counterparts of biological ecosystems, which
are considered to be robust, self-organising and scalable architectures that can automatically
solve complex, dynamic problems. So, this work is concerned with the creation, investigation,
and optimisation of Digital Ecosystems, exploiting the self-organising properties of biological
ecosystems. First, we created the Digital Ecosystem, a novel optimisation technique inspired
by biological ecosystems, where the optimisation works at two levels: a first optimisation,
migration of agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on evolutionary computing
that operates locally on single peers and is aimed at finding solutions to satisfy locally relevant
constraints. We then investigated its self-organising aspects, starting with an extension
to the definition of Physical Complexity to include the evolving agent populations of our
Digital Ecosystem. Next, we established stability of evolving agent populations over time,
by extending the Chli-DeWilde definition of agent stability to include evolutionary dynamics.
Further, we evaluated the diversity of the software agents within evolving agent populations,
relative to the environment provided by the user base. To conclude, we considered alternative
augmentations to optimise and accelerate our Digital Ecosystem, by studying the accelerating
effect of a clustering catalyst on the evolutionary dynamics of our Digital Ecosystem, through
the direct acceleration of the evolutionary processes. We also studied the optimising effect of
targeted migration on the ecological dynamics of our Digital Ecosystem, through the indirect
and emergent optimisation of the agent migration patterns. Overall, we have advanced the
understanding of creating Digital Ecosystems, the self-organisation that occurs within them,
and the optimisation of their Ecosystem-Oriented Architecture
Digital Ecosystems: Self-Organisation of Evolving Agent Populations
A primary motivation for our research in Digital Ecosystems is the desire to
exploit the self-organising properties of biological ecosystems. Ecosystems are
thought to be robust, scalable architectures that can automatically solve
complex, dynamic problems. Self-organisation is perhaps one of the most
desirable features in the systems that we engineer, and it is important for us
to be able to measure self-organising behaviour. We investigate the
self-organising aspects of Digital Ecosystems, created through the application
of evolutionary computing to Multi-Agent Systems (MASs), aiming to determine a
macroscopic variable to characterise the self-organisation of the evolving
agent populations within. We study a measure for the self-organisation called
Physical Complexity; based on statistical physics, automata theory, and
information theory, providing a measure of information relative to the
randomness in an organism's genome, by calculating the entropy in a population.
We investigate an extension to include populations of variable length, and then
built upon this to construct an efficiency measure to investigate clustering
within evolving agent populations. Overall an insight has been achieved into
where and how self-organisation occurs in our Digital Ecosystem, and how it can
be quantified.Comment: 5 pages, 5 figures, ACM Management of Emergent Digital EcoSystems
(MEDES) 200
Ecosystem-Oriented Distributed Evolutionary Computing
We create a novel optimisation technique inspired by natural ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
genes which are distributed in a peer-to-peer network, operating continuously
in time; this process feeds a second optimisation based on evolutionary
computing that operates locally on single peers and is aimed at finding
solutions to satisfy locally relevant constraints. We consider from the domain
of computer science distributed evolutionary computing, with the relevant
theory from the domain of theoretical biology, including the fields of
evolutionary and ecological theory, the topological structure of ecosystems,
and evolutionary processes within distributed environments. We then define
ecosystem- oriented distributed evolutionary computing, imbibed with the
properties of self-organisation, scalability and sustainability from natural
ecosystems, including a novel form of distributed evolu- tionary computing.
Finally, we conclude with a discussion of the apparent compromises resulting
from the hybrid model created, such as the network topology.Comment: 8 pages, 5 figures. arXiv admin note: text overlap with
arXiv:1112.0204, arXiv:0712.4159, arXiv:0712.4153, arXiv:0712.4102,
arXiv:0910.067
Digital Ecosystems: Ecosystem-Oriented Architectures
We view Digital Ecosystems to be the digital counterparts of biological
ecosystems. Here, we are concerned with the creation of these Digital
Ecosystems, exploiting the self-organising properties of biological ecosystems
to evolve high-level software applications. Therefore, we created the Digital
Ecosystem, a novel optimisation technique inspired by biological ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on
evolutionary computing that operates locally on single peers and is aimed at
finding solutions to satisfy locally relevant constraints. The Digital
Ecosystem was then measured experimentally through simulations, with measures
originating from theoretical ecology, evaluating its likeness to biological
ecosystems. This included its responsiveness to requests for applications from
the user base, as a measure of the ecological succession (ecosystem maturity).
Overall, we have advanced the understanding of Digital Ecosystems, creating
Ecosystem-Oriented Architectures where the word ecosystem is more than just a
metaphor.Comment: 39 pages, 26 figures, journa
Stability of Evolving Multi-Agent Systems
A Multi-Agent System is a distributed system where the agents or nodes
perform complex functions that cannot be written down in analytic form.
Multi-Agent Systems are highly connected, and the information they contain is
mostly stored in the connections. When agents update their state, they take
into account the state of the other agents, and they have access to those
states via the connections. There is also external, user-generated input into
the Multi-Agent System. As so much information is stored in the connections,
agents are often memory-less. This memory-less property, together with the
randomness of the external input, has allowed us to model Multi-Agent Systems
using Markov chains. In this paper, we look at Multi-Agent Systems that evolve,
i.e. the number of agents varies according to the fitness of the individual
agents. We extend our Markov chain model, and define stability. This is the
start of a methodology to control Multi-Agent Systems. We then build upon this
to construct an entropy-based definition for the degree of instability (entropy
of the limit probabilities), which we used to perform a stability analysis. We
then investigated the stability of evolving agent populations through
simulation, and show that the results are consistent with the original
definition of stability in non-evolving Multi-Agent Systems, proposed by Chli
and De Wilde. This paper forms the theoretical basis for the construction of
Digital Business Ecosystems, and applications have been reported elsewhere.Comment: 9 pages, 5 figures, journa
Value, variety and viability: designing for co-creation in a complex system of direct and indirect (goods) service value proposition
Conference paper; forthcoming in The 2011 Naples Forum on Service – Service-Dominant logic, Network & Systems Theory and Service Science: integrating three perspectives for a new service agenda, Capri, Italy, 14-17 June 2011While service-dominant logic proposes that all “Goods are a distribution mechanism for service provision” (FP3), there is a need to understand when and why a firm would utilise direct or indirect (goods) service provision, and the interactions between them, to co-create value with the customer
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