37 research outputs found

    As Instituições Municipais da Cidade do Rio Grande e suas Ações Setoriais no Âmbito do Lazer

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    Trabalho completo apresentado no IV SulBrasileiro de Ciências do EsporteO presente trabalho refere-se a uma pesquisa que tem como objetivo principal fazer um mapa da cidade do Rio Grande/RS que contenha as instituições, os programas e ações destinadas às políticas públicas setoriais de lazer. Para isso, utilizamos a análise de documentação de instituições públicas encarregadas de ações no âmbito do lazer, bem como um levantamento nos locais e equipamentos destinados ao mesmo uso. Esperamos fazer esse grande mapa da cidade apontando as ações que constituem a política de lazer do município, bem como fazer propostas de implementação de políticas de lazer para o governo municipal.Ministério do Esport

    VIVÊNCIA CENOPOÉTICA NUM CAPS-ADIII E FORMAÇÃO EM SAÚDE MENTAL

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    O curso de Psicologia da Universidade Federal do Vale do São Francisco (UNIVASF) contempla em sua grade curricular duas disciplinas de Saúde Mental, nas quais são abordadas questões relacionadas a história da loucura, desconstrução do modelo manicomial e a incorporação da Rede de Atenção Psicossocial (RAPS). Durante a disciplina de Saúde Mental I do período 2015.2 ocorreu uma visita ao CAPS-ADIII de Petrolina-PE objetivando conhecer o serviço e permitir aos alunos o contato com o campo estudado. A atividade foi atrelada às atividades do Projeto de extensão: Fortalecimento do protagonismo de usuários e familiares das Redes de Atenção Psicossocial do Sertão do Submédio São Francisco: articulando formação e arte (PROEX/Univasf), coordenado pela mesma professora. Assim, foi realizada uma vivência cenopoética, a qual foi seguida de roda de conversa entre profissionais, usuários, estudantes e a professora. Válido ressaltar, que dessa mesma disciplina, no ano de 2009 possibilitou o surgimento do Núcleo de Mobilização Antimanicomial do Sertão (NUMANS), este vem se configurando como importante dispositivo político na região, com caráter de movimento social (CABRAL et al, 2013). A ideia de acrescentar a cenopoesia tem partido de experimentações que o projeto e o Numans vem utilizando para discutir saúde, empoderamento e outros modos de perceber a loucura pela via da arte. Englobando música, poesia e teatro, as intervenções cenopoéticas acontecem integrando todos os presentes, uma vez que percebe cada pessoa como ator/atriz, não apenas como espectador. Desse modo, seguiu-se um roteiro com momentos específicos: anunciação, decurso e congraçamento (LIMA, 2012). O roteiro para esta atividade foi montado após reflexões acerca do modelo normativo dos modos de existência e subjetividades, ponderações sobre como a loucura é vista na sociedade e a quebra de paradigmas que marginalizam o sujeito que transita pelo patológico.  O serviço visitado funciona 24h e acolhe aqueles que se encontram com problemas relacionados ao uso abusivo de substâncias psicoativas, sua política de tratamento baseia-se na redução de danos, e trata-se de um importante serviço substitutivo ao manicômio. Durante a roda de conversa, quando os participantes já se encontravam mais à vontade, foram partilhadas várias experiências sobre suas questões relacionadas ao uso de substâncias psicoativas, bem como às questões voltadas a dimensão sociocultural e o sofrimento causado pelo peso do estigma ao passo que foram questionadas sobre outros modos possíveis de modificação de tal cultura. Experiência, aqui compreendida no conceito discutido por Larrosa (2002) como algo que nos toca. Ao final foi feita uma avaliação da intervenção onde se evidenciou o recurso cenopoético enquanto facilitador para tratar assuntos complexos de modo mais leve, de forma lúdica, mas sem deixar de lado seu caráter político. Desta forma, percebeu-se que foi um momento formativo muito potente, pois proporcionou aos participantes importantes reflexões. Desse modo, ao ouvir ricos relatos, evidencia-se que a inserção em campo oportunizou aos presentes uma interação sensível e respeitosa, ampliando conceitos da Saúde Mental enquanto área de trabalho e campo do saber, além do conhecimento de estratégias artísticas como viáveis e fundamentais para o tratamento do sujeito em sofrimento psíquico. Referências:CABRAL, Barbara E. B. et al. De como o Sertão do Submédio São Francisco ganhou um núcleo de mobilização antimanicomial: da história aos desafios atuais. Extramuros, Petrolina-PE, v. 1, n. 1, p. 81-96, jan./jul. 2013. Disponível em: . Acesso em: 05/05/16.LARROSA, Jorge. 20 Minutos na Fila: sobre experiência, relato e subjetividade em Imre Kertész. Bolema, Rio Claro (SP), v. 28, n. 49, p. 717-743, ago. 2002.LIMA, Ray. Pelas ordens do rei que pede socorro: um roteiro – manifesto da cenopoesia. Fortaleza: Expressão Gráfica, 2012

    Neotropical freshwater fisheries : A dataset of occurrence and abundance of freshwater fishes in the Neotropics

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    The Neotropical region hosts 4225 freshwater fish species, ranking first among the world's most diverse regions for freshwater fishes. Our NEOTROPICAL FRESHWATER FISHES data set is the first to produce a large-scale Neotropical freshwater fish inventory, covering the entire Neotropical region from Mexico and the Caribbean in the north to the southern limits in Argentina, Paraguay, Chile, and Uruguay. We compiled 185,787 distribution records, with unique georeferenced coordinates, for the 4225 species, represented by occurrence and abundance data. The number of species for the most numerous orders are as follows: Characiformes (1289), Siluriformes (1384), Cichliformes (354), Cyprinodontiformes (245), and Gymnotiformes (135). The most recorded species was the characid Astyanax fasciatus (4696 records). We registered 116,802 distribution records for native species, compared to 1802 distribution records for nonnative species. The main aim of the NEOTROPICAL FRESHWATER FISHES data set was to make these occurrence and abundance data accessible for international researchers to develop ecological and macroecological studies, from local to regional scales, with focal fish species, families, or orders. We anticipate that the NEOTROPICAL FRESHWATER FISHES data set will be valuable for studies on a wide range of ecological processes, such as trophic cascades, fishery pressure, the effects of habitat loss and fragmentation, and the impacts of species invasion and climate change. There are no copyright restrictions on the data, and please cite this data paper when using the data in publications

    NEOTROPICAL CARNIVORES: a data set on carnivore distribution in the Neotropics

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    Mammalian carnivores are considered a key group in maintaining ecological health and can indicate potential ecological integrity in landscapes where they occur. Carnivores also hold high conservation value and their habitat requirements can guide management and conservation plans. The order Carnivora has 84 species from 8 families in the Neotropical region: Canidae; Felidae; Mephitidae; Mustelidae; Otariidae; Phocidae; Procyonidae; and Ursidae. Herein, we include published and unpublished data on native terrestrial Neotropical carnivores (Canidae; Felidae; Mephitidae; Mustelidae; Procyonidae; and Ursidae). NEOTROPICAL CARNIVORES is a publicly available data set that includes 99,605 data entries from 35,511 unique georeferenced coordinates. Detection/non-detection and quantitative data were obtained from 1818 to 2018 by researchers, governmental agencies, non-governmental organizations, and private consultants. Data were collected using several methods including camera trapping, museum collections, roadkill, line transect, and opportunistic records. Literature (peer-reviewed and grey literature) from Portuguese, Spanish and English were incorporated in this compilation. Most of the data set consists of detection data entries (n = 79,343; 79.7%) but also includes non-detection data (n = 20,262; 20.3%). Of those, 43.3% also include count data (n = 43,151). The information available in NEOTROPICAL CARNIVORES will contribute to macroecological, ecological, and conservation questions in multiple spatio-temporal perspectives. As carnivores play key roles in trophic interactions, a better understanding of their distribution and habitat requirements are essential to establish conservation management plans and safeguard the future ecological health of Neotropical ecosystems. Our data paper, combined with other large-scale data sets, has great potential to clarify species distribution and related ecological processes within the Neotropics. There are no copyright restrictions and no restriction for using data from this data paper, as long as the data paper is cited as the source of the information used. We also request that users inform us of how they intend to use the data

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

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    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10310^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

    No full text
    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10310^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

    No full text
    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10310^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype

    Highly-parallelized simulation of a pixelated LArTPC on a GPU

    No full text
    The rapid development of general-purpose computing on graphics processing units (GPGPU) is allowing the implementation of highly-parallelized Monte Carlo simulation chains for particle physics experiments. This technique is particularly suitable for the simulation of a pixelated charge readout for time projection chambers, given the large number of channels that this technology employs. Here we present the first implementation of a full microphysical simulator of a liquid argon time projection chamber (LArTPC) equipped with light readout and pixelated charge readout, developed for the DUNE Near Detector. The software is implemented with an end-to-end set of GPU-optimized algorithms. The algorithms have been written in Python and translated into CUDA kernels using Numba, a just-in-time compiler for a subset of Python and NumPy instructions. The GPU implementation achieves a speed up of four orders of magnitude compared with the equivalent CPU version. The simulation of the current induced on 10310^3 pixels takes around 1 ms on the GPU, compared with approximately 10 s on the CPU. The results of the simulation are compared against data from a pixel-readout LArTPC prototype

    DUNE Offline Computing Conceptual Design Report

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    International audienceThis document describes Offline Software and Computing for the Deep Underground Neutrino Experiment (DUNE) experiment, in particular, the conceptual design of the offline computing needed to accomplish its physics goals. Our emphasis in this document is the development of the computing infrastructure needed to acquire, catalog, reconstruct, simulate and analyze the data from the DUNE experiment and its prototypes. In this effort, we concentrate on developing the tools and systems thatfacilitate the development and deployment of advanced algorithms. Rather than prescribing particular algorithms, our goal is to provide resources that are flexible and accessible enough to support creative software solutions as HEP computing evolves and to provide computing that achieves the physics goals of the DUNE experiment

    Reconstruction of interactions in the ProtoDUNE-SP detector with Pandora

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    International audienceThe Pandora Software Development Kit and algorithm libraries provide pattern-recognition logic essential to the reconstruction of particle interactions in liquid argon time projection chamber detectors. Pandora is the primary event reconstruction software used at ProtoDUNE-SP, a prototype for the Deep Underground Neutrino Experiment far detector. ProtoDUNE-SP, located at CERN, is exposed to a charged-particle test beam. This paper gives an overview of the Pandora reconstruction algorithms and how they have been tailored for use at ProtoDUNE-SP. In complex events with numerous cosmic-ray and beam background particles, the simulated reconstruction and identification efficiency for triggered test-beam particles is above 80% for the majority of particle type and beam momentum combinations. Specifically, simulated 1 GeV/cc charged pions and protons are correctly reconstructed and identified with efficiencies of 86.1±0.6\pm0.6% and 84.1±0.6\pm0.6%, respectively. The efficiencies measured for test-beam data are shown to be within 5% of those predicted by the simulation
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