7 research outputs found

    MasterFinger: Multi-finger Haptic Interface for Collaborative Environments

    Get PDF
    This paper introduces the Master Finger development and application, a multi-finger haptic interface for virtual object manipulation. This haptic device, with a modular interface, is specially designed to perform collaborative tasks. Each module is in charge of managing the haptic interaction with a finger. The mechanical structure of the module is based on a serial-parallel structure linked to the finger thimble by a gimble with its own controller. Cooperative applications based onMasterFinger-2 (MF2) are also described in this study. Results from these applications show that multifinger interface is a significant leap in haptic devices since precise object grasping and collaborative manipulation by using two hands are successfully performed

    Efficient Transport Protocol for Networked Haptics Applications

    Get PDF
    The performance of haptic application is highly sensitive to communication delays and losses of data. It implies several constraints in developing networked haptic applications. This paper describes a new internet protocol called Efficient Transport Protocol (ETP), which aims at developing distributed interactive applications. TCP and UDP are transport protocols commonly used in any kind of networked communication, but they are not focused on real time application. This new protocol is focused on reducing roundtrip time (RTT) and inter packet gap (IPG). ETP is, therefore, optimized for interactive applications which are based on processes that are continuously exchanging data.ETP protocol is based on a state machine that decides the best strategies for optimizing RTT and IPG. Experiments have been carried out in order to compare this new protocol and UDP

    New control architecturebased on PXI for a 3-finger haptic device applied to virtual manipulation

    Get PDF
    To perform advanced manipulation of remote environments such as grasping, more than one finger is required implying higher requirements for the control architecture. This paper presents the design and control of a modular 3-finger haptic device that can be used to interact with virtual scenarios or to teleoperate dexterous remote hands. In a modular haptic device, each module allows the interaction with a scenario by using a single finger; hence, multi-finger interaction can be achieved by adding more modules. Control requirements for a multifinger haptic device are analyzed and new hardware/software architecture for these kinds of devices is proposed. The software architecture described in this paper is distributed and the different modules communicate to allow the remote manipulation. Moreover, an application in which this haptic device is used to interact with a virtual scenario is shown

    Design and evaluation of an educational platform for implementing and testing bilateral control algorithms

    Get PDF
    This paper describes the design and evaluation of a new platform created in order to improve the learning experience of bilateral control algorithms in teleoperation. This experimental platform, developed at Universidad Politécnica de Madrid, is used by the students of the Master on Automation and Robotics in the practices of the subject called “Telerobotics and Teleoperation”. The main objective is to easily implement different control architectures in the developed platform and evaluate them under different conditions to better understand the main advantages and drawbacks of each control scheme. So, the student’s tasks are focused on adjusting the control parameters of the predefined controllers and designing new ones to analyze the changes in the behavior of the whole system. A description of the subject, main topics and the platform constructed are detailed in the paper. Furthermore, the methodology followed in the practices and the bilateral control algorithms are presented. Finally, the results obtained in the experiments with students are also shown

    Two-Hand Virtual Object Manipulation Based on Networked Architecture

    Full text link
    A setup for bimanual virtual object manipulation is described in this paper. Index and thumb fingers are inserted in the corresponding thimbles in order to perform virtual object manipulations. A gimble, with 3-rotational degrees of freedom, connects each thimble to the corresponding serial-parallel mechanical structure with 3 actuated DoF. As a result, each finger has 6 DoF, movements and forces can be reflected in any direction without any torque component. Scenarios for virtual manipulation are based on distributed architecture where each finger device has its own real-time controller. A computer receives the status of each finger and runs a simulation with the virtual object manipulation. The information of the Scenario is updated at a rate of 200 Hz. The information from the haptic controller is processed at 1 kHz; it provides a good realism for object manipulation

    Mechanical design optimization for multi-finger haptic devices applied to virtual grasping manipulation

    Get PDF
    This paper describes the design of a modular multi-finger haptic device for virtual object manipulation. Mechanical structures are based on one module per finger and can be scaled up to three fingers. Mechanical configurations for two and three fingers are based on the use of one and two redundant axes, respectively. As demonstrated, redundant axes significantly increase workspace and prevent link collisions, which is their main asset with respect to other multi-finger haptic devices. The location of redundant axes and link dimensions have been optimized in order to guarantee a proper workspace, manipulability, force capability, and inertia for the device. The mechanical haptic device design and a thimble adaptable to different finger sizes have also been developed for virtual object manipulation

    Analyzing hospital length of stay mean or median regression?

    Get PDF
    BACKGROUND. Length of stay (LOS) is an important measure of hospital activity and health care utilization, but its empirical distribution is often positively skewed. OBJECTIVE. This study reviews the mean and median regression approaches for analyzing LOS, which have implications for service planning, resource allocation, and bed utilization. METHODS. The two approaches are applied to analyze hospital discharge data on cesarean delivery. Both models adjust for patient and health-related characteristics, and for the dependency of LOS outcomes nested within hospitals. The estimation methods are also compared in a simulation study. RESULTS. For the empirical application, the mean regression results are somewhat sensilive to the magnitude of trimming chosen. The identified factors from median regression, namely number of diagnoses, number of procedures, and payment classification, are robust to high-LOS outliers. The simulation experiment shows that median regression can outperform mean regression even when the response variable is moderately positively skewed. CONCLUSION. Median regression appears to be a suitable alternative to analyze the clustered and positively skewed LOS, without transforming and trimming the data arbitrarily. © 2003 Lippincott Williams & Wilkins, Inc.link_to_subscribed_fulltex
    corecore