128 research outputs found
cuIBM -- A GPU-accelerated Immersed Boundary Method
A projection-based immersed boundary method is dominated by sparse linear
algebra routines. Using the open-source Cusp library, we observe a speedup
(with respect to a single CPU core) which reflects the constraints of a
bandwidth-dominated problem on the GPU. Nevertheless, GPUs offer the capacity
to solve large problems on commodity hardware. This work includes validation
and a convergence study of the GPU-accelerated IBM, and various optimizations.Comment: Extended paper post-conference, presented at the 23rd International
Conference on Parallel Computational Fluid Dynamics (http://www.parcfd.org),
ParCFD 2011, Barcelona (unpublished
Reproducible Research for Computing in Science & Engineering
The editors of the new track for reproducible research outline the parameters for future peer review, submission, and access, highlighting the magazine’s previous work in this field and some of the challenges still to come
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