39 research outputs found

    Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder

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    Assuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within ~~0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within ~~0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (~~0.878 for Max-Cut, and ~~0.940 for Max-2-Sat). The hardness for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem

    A Characterization of Approximation Resistance for Even kk-Partite CSPs

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    A constraint satisfaction problem (CSP) is said to be \emph{approximation resistant} if it is hard to approximate better than the trivial algorithm which picks a uniformly random assignment. Assuming the Unique Games Conjecture, we give a characterization of approximation resistance for kk-partite CSPs defined by an even predicate

    Approximation Resistant Predicates From Pairwise Independence

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    We study the approximability of predicates on kk variables from a domain [q][q], and give a new sufficient condition for such predicates to be approximation resistant under the Unique Games Conjecture. Specifically, we show that a predicate PP is approximation resistant if there exists a balanced pairwise independent distribution over [q]k[q]^k whose support is contained in the set of satisfying assignments to PP

    On the Usefulness of Predicates

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    Motivated by the pervasiveness of strong inapproximability results for Max-CSPs, we introduce a relaxed notion of an approximate solution of a Max-CSP. In this relaxed version, loosely speaking, the algorithm is allowed to replace the constraints of an instance by some other (possibly real-valued) constraints, and then only needs to satisfy as many of the new constraints as possible. To be more precise, we introduce the following notion of a predicate PP being \emph{useful} for a (real-valued) objective QQ: given an almost satisfiable Max-PP instance, there is an algorithm that beats a random assignment on the corresponding Max-QQ instance applied to the same sets of literals. The standard notion of a nontrivial approximation algorithm for a Max-CSP with predicate PP is exactly the same as saying that PP is useful for PP itself. We say that PP is useless if it is not useful for any QQ. This turns out to be equivalent to the following pseudo-randomness property: given an almost satisfiable instance of Max-PP it is hard to find an assignment such that the induced distribution on kk-bit strings defined by the instance is not essentially uniform. Under the Unique Games Conjecture, we give a complete and simple characterization of useful Max-CSPs defined by a predicate: such a Max-CSP is useless if and only if there is a pairwise independent distribution supported on the satisfying assignments of the predicate. It is natural to also consider the case when no negations are allowed in the CSP instance, and we derive a similar complete characterization (under the UGC) there as well. Finally, we also include some results and examples shedding additional light on the approximability of certain Max-CSPs

    On the Power of Many One-Bit Provers

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    We study the class of languages, denoted by \MIP[k, 1-\epsilon, s], which have kk-prover games where each prover just sends a \emph{single} bit, with completeness 1ϵ1-\epsilon and soundness error ss. For the case that k=1k=1 (i.e., for the case of interactive proofs), Goldreich, Vadhan and Wigderson ({\em Computational Complexity'02}) demonstrate that \SZK exactly characterizes languages having 1-bit proof systems with"non-trivial" soundness (i.e., 1/2<s12ϵ1/2 < s \leq 1-2\epsilon). We demonstrate that for the case that k2k\geq 2, 1-bit kk-prover games exhibit a significantly richer structure: + (Folklore) When s12kϵs \leq \frac{1}{2^k} - \epsilon, \MIP[k, 1-\epsilon, s] = \BPP; + When 12k+ϵs<22kϵ\frac{1}{2^k} + \epsilon \leq s < \frac{2}{2^k}-\epsilon, \MIP[k, 1-\epsilon, s] = \SZK; + When s22k+ϵs \ge \frac{2}{2^k} + \epsilon, \AM \subseteq \MIP[k, 1-\epsilon, s]; + For s0.62k/2ks \le 0.62 k/2^k and sufficiently large kk, \MIP[k, 1-\epsilon, s] \subseteq \EXP; + For s2k/2ks \ge 2k/2^{k}, \MIP[k, 1, 1-\epsilon, s] = \NEXP. As such, 1-bit kk-prover games yield a natural "quantitative" approach to relating complexity classes such as \BPP,\SZK,\AM, \EXP, and \NEXP. We leave open the question of whether a more fine-grained hierarchy (between \AM and \NEXP) can be established for the case when s22k+ϵs \geq \frac{2}{2^k} + \epsilon

    Noise Correlation Bounds for Uniform Low Degree Functions

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    We study correlation bounds under pairwise independent distributions for functions with no large Fourier coefficients. Functions in which all Fourier coefficients are bounded by δ are called δ-uniform. The search for such bounds is motivated by their potential applicability to hardness of approximation, derandomization, and additive combinatorics. In our main result we show that E⁡[f1(X11,…,X1n)…fk(Xk1,…,Xkn)] is close to 0 under the following assumptions: the vectors{(X1j,…,Xkj) : 1 ≤ j ≤ n} are independent identically distributed, and for each j the vector (X1j,…,Xkj) has a pairwise independent distribution. the functions fi are uniform; the functions fi are of low degree. We compare our result with recent results by the second author for low influence functions and to recent results in additive combinatorics using the Gowers norm. Our proofs extend some techniques from the theory of hypercontractivity to a multilinear setup
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