108 research outputs found
Impact indicators of educational innovations based on active methodologies
"Think global, act locally" is one of the phrases that define the idea
of any innovation. It denotes that the impact must be global and
contribute to the advancement of knowledge in a specific sector,
for example. The innovation applied in the classroom is known as
“teaching educational innovation” and thinking in global is
complicated because innovation is carried out in a specific subject.
Specific contexts have needs and conditions that difficult the
transference outside the subject itself. This work provides a
method to consider any teaching educational innovation in global
terms, even before knowing the specific innovation method to
apply. In this way, transferability would be enhanced and the
global impact on the change of the educational model would be
improved. For this purpose, a study has been carried out with
more than 85 professors from different universities. The objective
of the study is to show that they have a common vision on the
indicators to measure the leaning impact when they apply
teaching educational innovation in their own subjects
TEEM17. Track: Educational innovation
The track Educational Innovation1 of the International Conference Technological Ecosystems for Enhancing Multiculturality (TEEM), brings together, under the covering of the innovation, a diversity of themes from the tracks of the conference. The analysis of the educational innovation should be seen from three types: innovation in the classroom, institutional innovation and innovation in R+D+i projects. This paper presents a grouping of papers, accepted in this track of TEEM''17, under the two first types and classified in three lines of work: information and communication technologies, contents, methodologies and new services
APFT: Active peer-based Flip Teaching
The Flip Teaching model1 (the lesson at home, the homework in class) has been used to actively engage students in their learning process during the lectures. In this method, passive learning (the lesson) is transferred to homework and the activity (exercises, debates, collaborative learning, etc.) to the class. More advanced Flip Teaching models carry out an intermediate phase in which the students can actively participate "at home", such as Micro Flip Teaching model. This model proposes an on-line activity composed by the learning of the lesson and the realization of an individual micro-activity on the same and then, in class, work on the obtained results in the micro-activity. In this work, the Micro Flip Teaching model has been adapted to carry out the online activity in a collaborative way in work teams. The main novelty of this proposal is that the active participation of the students generates resources that can be used as didactic material in future editions of the subject. To evaluate the impact of this proposal, an experimental group has been established that used resources generated by students from previous subject editions, while the control group used only resources generated by the teacher. The research shows that the resources generated by students are equally effective than those generated by teachers
Enhancing the Main Characteristics of Active Methodologies: A Case with Micro Flip Teaching and Teamwork
All active methodologies have common objectives and processes. Their mission is to ensure that students participate actively in the learning process, cooperating with other students, reflecting, making decisions and creating knowledge. For this purpose, groups that work in a timely manner to carry out an activity or in a more stable way through work teams are usually formed. In both cases, active learning takes place within the groups. This work proposes fostering an active inter-team learning; that is, forming a meta-team where active learning takes place. The aim is checking if students who follow an active methodology, have the active habit; that is, if the work teams share knowledge among themselves and use it to improve their own knowledge. The proposed model contains a virtual layer that all teams can access, making possible the cooperation, the creation of new knowledge, reflection and decision making. This model is applicable to any active methodology and the proposed model has been applied to the Micro Flip Teaching methodology. This quasi experimental research methodology, based on quantitative and qualitative assessment, shows how the work teams, in an Engineering context, in this case, use this virtual layer and how that use impacts the academic performance of their members. Another conclusion of this work is that feedback must be included in active methodologies
Students' knowledge sharing to improve learning in academic engineering courses
This paper presents an example of scaffolding during the development of an engineering course, in which students are supported by teachers and other students. This proposal covers the benefits of the use of shared knowledge repositories in which content was created by students. Teamwork is the transversal competence that is considered to be the central knowledge topic. The cooperation among students through teamwork methodology has generated more than 500 learning resources and a knowledge management system, BRACO, which has been created with these resources to manage information and conduct searches according to each student''s profile and needs. The generated knowledge spiral is composed of knowledge circles that increase during each iteration of the action-research implementation. The reflection phase of this research consists of the evaluation of the impact on learning for students in the experimental group after using the knowledge resources generated by students in relation with teamwork competence, in contrast with the control group that does not experience this intervention. With regard to the assessments, several surveys and a learning analytics system, this paper explains the underlying methodological foundations and the empirical study. In comparison to the control group, the experimental group obtained better results in relation to indicators of positive learning results, such as studentstudent interaction, teamwork development and final grades during the teamwork process
The learning improvement of engineering students using peer-created complementary resources
In any organization, the individual is considered an issuer of knowledge who can improve corporate knowledge, and learning is considered to be a key factor in promoting the creation of knowledge. As the knowledge of the individual increases, the organization''s knowledge also increases. The same happens in educational institutions, but there is a tendencyinmost educational methodologies to consider the studentasamere recipient of knowledge. Thispaper presents a model where the student is shown as a knowledge issuer both for their own benefit and for their peers. The key idea is the transfer of knowledge produced by students to organizational knowledge through the knowledge management system the Collaborative Academic Resources Finder (BRACO, for its acronym in Spanish). At the same time, certain quantitative measurement instruments provide insight into student perception of the use of this knowledge in a particular subject in their engineering degree studies as well as the measure of BRACO impact on their learning outcomes. The results of this workshow that an experimental group obtained higher scores in tests than a control group. Results alsoshow that BRACO had a significant impact on learning, and students promoted, organized and used the resources generated by fellow students
Método MAIN para planificar, aplicar y divulgar la innovación educativa
La innovación educativa es un proceso creativo cuyo principal objetivo es mejorar aspectos relacionados con el aprendizaje. Por tanto, proporciona una solución a determinados problemas o produce mejoras ignificativas en el aprendizaje. No obstante, el carácter creativo del proceso de innovación hace difícil la planificación de cualquier experiencia innovadora, prever sus resultados, seguir un método de aplicación eficaz y eficiente e incluso transferirla. Para paliar esta situación, el método MAIN (Método de Aplicación de la INnovación educativa) se ha desarrollado como método de diseño de la innovación educativa que permite su planificación, aplicación y divulgación. El objetivo de este trabajo es presentar este método como un conjunto de pasos estructurados que permiten tener una visión previa de: el método a utilizar, el esfuerzo que necesitará, la tecnología que la apoyará y la previsión de su impacto. También facilita la identificación de actividades a realizar, de tal forma que sirve de guía para la aplicación de la innovación educativa en una asignatura concreta. Se presentan los distintos módulos del método MAIN aplicados a una situación concreta (pasividad del alumnado), con un método de innovación educativa que es actualmente tendencia (Flip Teaching) y con una estrategia de aplicación que permite divulgar, de forma científica, la innovación realizada.
Educational innovation is a creative process whose aim is to improve aspects related to learning. Therefore it provides a solution to certain problems or produces significant learning improvements. However, the creative nature of the innovation process makes it difficult to plan any innovative experience, foresee its results, follow an efficient and effective application method and even transfer it. To alleviate this situation, the method MAIN (Method for Applying Innovation in educatioN) has been developed as a design method of educational innovation to allow its planning, application and dissemination. The objective of this work is to present this method as a set of structured steps that provides a preview of: the method to be used, the effort that will be needed, the technology that will support it and the forecast of its impact. It also facilitates the identification of activities to be carried out, in such a way that they serve as a guide for the application of educational innovation in a specific subject. The different modules of the MAIN method applied to a specific situation ( passivity of students) are presented, with an educational innovation method that is currently a trend (Flip Teaching) and with an application strategy that allows to disseminate, in a scientific way, the innovation which has been done
Diseño y desarrollo de un sistema basado en Learning Analytics para evaluar la competencia de trabajo en equipo.Design and development of a Learning Analytics System to evaluate group work competence
La adquisición de la competencia grupal es algo básico en la docencia universitaria. Esta tarea va a suponer evaluar diferentes factores en un número elevado de alumnos, lo que puede supone gran complejidad y un esfuerzo elevado. De cara a evitar este esfuerzo se puede pensar en emplear los registros de la interacción de los usuarios almacenados en las plataformas de aprendizaje. Para ello el presente trabajo se basa en el desarrollo de un sistema de Learning Analytics que es utilizado como herramienta para analizar las evidencias individuales de los distintos miembros de un equipo de trabajo. El trabajo desarrolla un modelo teórico apoyado en la herramienta, que permite relacionar las evidencias observadas de forma empírica para cada alumno, con indicadores obtenidos tanto de la acción individual como cooperativo de los miembros de un equipo realizadas a través de los foros de trabajo. Abstract — The development of the group work competence is something basic in university teaching. It should be evaluated, but this means to analyze different issues about the participation of a high number of students which is very complex and implies a lot of effort. In order to facilitate this evaluation it is possible to analyze the logs of students’ interaction in Learning Management Systems. The present work describes the development of a Learning Analytics system that analyzes the interaction of each of the members of working group. This tool is supported by a theoretical model, which allows establishing links between the empirical evidences of each student and the indicators of their action in working forums
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