489,618 research outputs found

    LMap: Shape-Preserving Local Mappings for Biomedical Visualization

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    Visualization of medical organs and biological structures is a challenging task because of their complex geometry and the resultant occlusions. Global spherical and planar mapping techniques simplify the complex geometry and resolve the occlusions to aid in visualization. However, while resolving the occlusions these techniques do not preserve the geometric context, making them less suitable for mission-critical biomedical visualization tasks. In this paper, we present a shape-preserving local mapping technique for resolving occlusions locally while preserving the overall geometric context. More specifically, we present a novel visualization algorithm, LMap, for conformally parameterizing and deforming a selected local region-of-interest (ROI) on an arbitrary surface. The resultant shape-preserving local mappings help to visualize complex surfaces while preserving the overall geometric context. The algorithm is based on the robust and efficient extrinsic Ricci flow technique, and uses the dynamic Ricci flow algorithm to guarantee the existence of a local map for a selected ROI on an arbitrary surface. We show the effectiveness and efficacy of our method in three challenging use cases: (1) multimodal brain visualization, (2) optimal coverage of virtual colonoscopy centerline flythrough, and (3) molecular surface visualization.Comment: IEEE Transactions on Visualization and Computer Graphics, 24(12): 3111-3122, 2018 (12 pages, 11 figures

    Information visualization for mobile devices: A novel approach based on the MagicEyeView

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    Visualization on mobile devices not only means accommodating to a small screen space, but also widely different aspect ratios. Improving on the MagicEyeView algorithm, this paper presents a visualization technique that is better suited to screens with skewed aspects ratios. The presented approach is a focus+context visualization effort which employs distortion of coordinate scales and a "fisheye" technique. The visualization algorithm is evaluated in the problem domain of business management and the presentation of "Key Performance Indicators"

    Visualization of Free Search Process

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    The article presents visualization of an adaptive method for optimization called Free Search and gives a description of methodology used. Implemented tasks are illustrated with relevant graphics. Benefits of having 3D graphical interface are in opportunity to observe and track the changes and behavior of this algorithm during the search process. Technologies and tools used for visualization are explained and discussed

    Heterogeneous Kohonen networks

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    A large number of practical problems involves elements that are described as a mixture of qualitative and quantitative infomation, and whose description is probably incomplete. The self-organizing map is an effective tool for visualization of high-dimensional continuous data. In this work, we extend the network and training algorithm to cope with heterogeneous information, as well as missing values. The classification performance on a collection of benchmarking data sets is compared in different configurations. Various visualization methods are suggested to aid users interpret post-training results.Peer ReviewedPostprint (author's final draft

    On Minimizing Crossings in Storyline Visualizations

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    In a storyline visualization, we visualize a collection of interacting characters (e.g., in a movie, play, etc.) by xx-monotone curves that converge for each interaction, and diverge otherwise. Given a storyline with nn characters, we show tight lower and upper bounds on the number of crossings required in any storyline visualization for a restricted case. In particular, we show that if (1) each meeting consists of exactly two characters and (2) the meetings can be modeled as a tree, then we can always find a storyline visualization with O(nlogn)O(n\log n) crossings. Furthermore, we show that there exist storylines in this restricted case that require Ω(nlogn)\Omega(n\log n) crossings. Lastly, we show that, in the general case, minimizing the number of crossings in a storyline visualization is fixed-parameter tractable, when parameterized on the number of characters kk. Our algorithm runs in time O(k!2klogk+k!2m)O(k!^2k\log k + k!^2m), where mm is the number of meetings.Comment: 6 pages, 4 figures. To appear at the 23rd International Symposium on Graph Drawing and Network Visualization (GD 2015
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