228 research outputs found

    Human Crowds Estimation based on Mobile Sensing

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    University of Tokyo(東京大学

    Indoor navigation systems based on data mining techniques in internet of things: a survey

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    © 2018, Springer Science+Business Media, LLC, part of Springer Nature. Internet of Things (IoT) is turning into an essential part of daily life, and numerous IoT-based scenarios will be seen in future of modern cities ranging from small indoor situations to huge outdoor environments. In this era, navigation continues to be a crucial element in both outdoor and indoor environments, and many solutions have been provided in both cases. On the other side, recent smart objects have produced a substantial amount of various data which demands sophisticated data mining solutions to cope with them. This paper presents a detailed review of previous studies on using data mining techniques in indoor navigation systems for the loT scenarios. We aim to understand what type of navigation problems exist in different IoT scenarios with a focus on indoor environments and later on we investigate how data mining solutions can provide solutions on those challenges

    Wayfinding and Navigation for People with Disabilities Using Social Navigation Networks

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    To achieve safe and independent mobility, people usually depend on published information, prior experience, the knowledge of others, and/or technology to navigate unfamiliar outdoor and indoor environments. Today, due to advances in various technologies, wayfinding and navigation systems and services are commonplace and are accessible on desktop, laptop, and mobile devices. However, despite their popularity and widespread use, current wayfinding and navigation solutions often fail to address the needs of people with disabilities (PWDs). We argue that these shortcomings are primarily due to the ubiquity of the compute-centric approach adopted in these systems and services, where they do not benefit from the experience-centric approach. We propose that following a hybrid approach of combining experience-centric and compute-centric methods will overcome the shortcomings of current wayfinding and navigation solutions for PWDs

    Minet Magnetic Indoor Localization

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    Indoor localization is a modern problem of computer science that has no unified solution, as there are significant trade-offs involved with every technique. Magnetic localization, though less popular than WiFi signal based localization, is a sub-field that is rooted in infrastructure-free design, which can allow universal setup. Magnetic localization is also often paired with probabilistic programming, which provides a powerful method of estimation, given a limited understanding of the environment. This thesis presents Minet, which is a particle filter based localization system using the Earth\u27s geomagnetic field. It explores the novel idea of state space limitation as a method of optimizing a particle filter, by limiting the scope of possibilities the filter has to predict. Minet is also built as a distributed model, which can be easily modified to integrate new technologies. Minet showed promising results, but ultimately fell short of its accuracy goal. Minet had some inconsistencies that led to these accuracy issues, but these issues have been diagnosed and can be fixed in future updates. Finally, potential improvements of Minet\u27s base components are discussed, along with how different technologies such as a Deep Learning model can be implemented to improve performance

    Wayfinding and Navigation for People with Disabilities Using Social Navigation Networks

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    A survey of deep learning approaches for WiFi-based indoor positioning

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    One of the most popular approaches for indoor positioning is WiFi fingerprinting, which has been intrinsically tackled as a traditional machine learning problem since the beginning, to achieve a few metres of accuracy on average. In recent years, deep learning has emerged as an alternative approach, with a large number of publications reporting sub-metre positioning accuracy. Therefore, this survey presents a timely, comprehensive review of the most interesting deep learning methods being used for WiFi fingerprinting. In doing so, we aim to identify the most efficient neural networks, under a variety of positioning evaluation metrics for different readers. We will demonstrate that despite the new emerging WiFi signal measures (i.e. CSI and RTT), RSS produces competitive performances under deep learning. We will also show that simple neural networks outperform more complex ones in certain environments

    Towards an activity-based model for pedestrian facilities

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    This paper develops a framework for understanding pedestrian mobility pattern from WiFi traces and other data sources. It can be used to forecast demand for pedestrian facilities such as railway stations, music festivals, campus, airports, supermarkets or even pedestrian area in city centers. Scenarios regarding the walkable infrastructure and connectors, the scheduling (trains in stations, classes on campus, concerts in festivals) or the proposed services in the facility may then be evaluated. It is inspired by activity-based approach. We assume that pedestrian demand is driven by a willingness to perform activities. Activity scheduling decision is explicitly taken into account. Activity-based approach for urban areas is adapted for pedestrian facilities, with similarities (scheduling behavior) and differences (no ``home'' in pedestrian facilities, thus no tours). This is a first attempt to define a integrated system of choice models in the context of pedestrian facilities

    Advanced Location-Based Technologies and Services

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    Since the publication of the first edition in 2004, advances in mobile devices, positioning sensors, WiFi fingerprinting, and wireless communications, among others, have paved the way for developing new and advanced location-based services (LBSs). This second edition provides up-to-date information on LBSs, including WiFi fingerprinting, mobile computing, geospatial clouds, geospatial data mining, location privacy, and location-based social networking. It also includes new chapters on application areas such as LBSs for public health, indoor navigation, and advertising. In addition, the chapter on remote sensing has been revised to address advancements
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