2,467 research outputs found
A Language and Hardware Independent Approach to Quantum-Classical Computing
Heterogeneous high-performance computing (HPC) systems offer novel
architectures which accelerate specific workloads through judicious use of
specialized coprocessors. A promising architectural approach for future
scientific computations is provided by heterogeneous HPC systems integrating
quantum processing units (QPUs). To this end, we present XACC (eXtreme-scale
ACCelerator) --- a programming model and software framework that enables
quantum acceleration within standard or HPC software workflows. XACC follows a
coprocessor machine model that is independent of the underlying quantum
computing hardware, thereby enabling quantum programs to be defined and
executed on a variety of QPUs types through a unified application programming
interface. Moreover, XACC defines a polymorphic low-level intermediate
representation, and an extensible compiler frontend that enables language
independent quantum programming, thus promoting integration and
interoperability across the quantum programming landscape. In this work we
define the software architecture enabling our hardware and language independent
approach, and demonstrate its usefulness across a range of quantum computing
models through illustrative examples involving the compilation and execution of
gate and annealing-based quantum programs
Recommended from our members
Computing infrastructure issues in distributed communications systems : a survey of operating system transport system architectures
The performance of distributed applications (such as file transfer, remote login, tele-conferencing, full-motion video, and scientific visualization) is influenced by several factors that interact in complex ways. In particular, application performance is significantly affected both by communication infrastructure factors and computing infrastructure factors. Several communication infrastructure factors include channel speed, bit-error rate, and congestion at intermediate switching nodes. Computing infrastructure factors include (among other things) both protocol processing activities (such as connection management, flow control, error detection, and retransmission) and general operating system factors (such as memory latency, CPU speed, interrupt and context switching overhead, process architecture, and message buffering). Due to a several orders of magnitude increase in network channel speed and an increase in application diversity, performance bottlenecks are shifting from the network factors to the transport system factors.This paper defines an abstraction called an "Operating System Transport System Architecture" (OSTSA) that is used to classify the major components and services in the computing infrastructure. End-to-end network protocols such as TCP, TP4, VMTP, XTP, and Delta-t typically run on general-purpose computers, where they utilize various operating system resources such as processors, virtual memory, and network controllers. The OSTSA provides services that integrate these resources to support distributed applications running on local and wide area networks.A taxonomy is presented to evaluate OSTSAs in terms of their support for protocol processing activities. We use this taxonomy to compare and contrast five general-purpose commercial and experimental operating systems including System V UNIX, BSD UNIX, the x-kernel, Choices, and Xinu
Juice: An SVG Rendering Peer for Java Swing
SVG—a W3C XML standard—is a relatively new language for describing low-level vector drawings. Due to its cross-platform capabilities and support for events, SVG may potentially be used in interactive GUIs/graphical front-ends. However, a complete and full-featured widget set for SVG does not exist at the time of this writing. I have researched and implemented a framework which retargets a complete and mature raster- based widget library—the JFC Swing GUI library—into a vector-based display substrate: SVG. My framework provides SVG with a full-featured widget set, as well as augmenting Swing’s platform coverage. Furthermore, by using bytecode instrumentation techniques, my Swing to SVG bridging framework is transparent to the developers— allowing them to implement their user interfaces in pure Swing
Chainspace: A Sharded Smart Contracts Platform
Chainspace is a decentralized infrastructure, known as a distributed ledger,
that supports user defined smart contracts and executes user-supplied
transactions on their objects. The correct execution of smart contract
transactions is verifiable by all. The system is scalable, by sharding state
and the execution of transactions, and using S-BAC, a distributed commit
protocol, to guarantee consistency. Chainspace is secure against subsets of
nodes trying to compromise its integrity or availability properties through
Byzantine Fault Tolerance (BFT), and extremely high-auditability,
non-repudiation and `blockchain' techniques. Even when BFT fails, auditing
mechanisms are in place to trace malicious participants. We present the design,
rationale, and details of Chainspace; we argue through evaluating an
implementation of the system about its scaling and other features; we
illustrate a number of privacy-friendly smart contracts for smart metering,
polling and banking and measure their performance
- …