7,759 research outputs found

    Epistemic and social scripts in computer-supported collaborative learning

    Get PDF
    Collaborative learning in computer-supported learning environments typically means that learners work on tasks together, discussing their individual perspectives via text-based media or videoconferencing, and consequently acquire knowledge. Collaborative learning, however, is often sub-optimal with respect to how learners work on the concepts that are supposed to be learned and how learners interact with each other. One possibility to improve collaborative learning environments is to conceptualize epistemic scripts, which specify how learners work on a given task, and social scripts, which structure how learners interact with each other. In this contribution, two studies will be reported that investigated the effects of epistemic and social scripts in a text-based computer-supported learning environment and in a videoconferencing learning environment in order to foster the individual acquisition of knowledge. In each study the factors ‘epistemic script’ and ‘social script’ have been independently varied in a 2×2-factorial design. 182 university students of Educational Science participated in these two studies. Results of both studies show that social scripts can be substantially beneficial with respect to the individual acquisition of knowledge, whereas epistemic scripts apparently do not to lead to the expected effects

    Coherence compilation: applying AIED techniques to the reuse of educational resources

    Get PDF
    The HomeWork project is building an exemplar system to provide individualised experiences for individual and groups of children aged 6-7 years, their parents, teachers and classmates at school. It employs an existing set of broadcast video media and associated resources that tackle both numeracy and literacy at Key Stage 1. The system employs a learner model and a pedagogical model to identify what resource is best used with an individual child or group of children collaboratively at a particular learning point and at a particular location. The Coherence Compiler is that component of the system which is designed to impose an overall narrative coherence on the materials that any particular child is exposed to. This paper presents a high level vision of the design of the Coherence Compiler and sets its design within the overall framework of the HomeWork project and its learner and pedagogical models

    Epistemic and Social Scripts in Computer-Supported Collaborative Learning

    Get PDF
    Collaborative learning in computer-supported learning environments typically means that learners work on tasks together, discussing their individual perspectives via text-based media or videoconferencing, and consequently acquire knowledge. Collaborative learning, however, is often sub-optimal with respect to how learners work on the concepts that are supposed to be learned and how learners interact with each other. Therefore, instructional support needs to be implemented into computer-supported collaborative learning environments. One possibility to improve collaborative learning environments is to conceptualize scripts that structure epistemic activities and social interactions of learners. In this contribution, two studies will be reported that investigated the effects of epistemic and social scripts in a text-based computer-supported learning environment and in a videoconferencing learning environment in order to foster the individual acquisition of knowledge. In each study the factors "epistemic script" and "social script" have been independently varied in a 2×2-factorial design. 182 university students of Educational Science participated in these two studies. Results of both studies show that social scripts can be substantially beneficial with respect to the individual acquisition of knowledge, whereas epistemic scripts apparently do not lead to the expected effects.Unter kooperativem Lernen in computerunterstützten Lernumgebungen versteht man typischerweise, dass Lernende Wissen erwerben indem sie gemeinsam Aufgaben bearbeiten und dabei ihre individuellen Perspektiven mittels textbasierter Medien oder in Videokonferenzen diskutieren. Kooperatives Lernen scheint aber häufig suboptimal zu sein in Bezug auf die inhaltliche Bearbeitung der zu lernenden Konzepte sowie hinsichtlich der sozialen Interaktionen der Lernenden. Eine Möglichkeit kooperative Lernumgebungen zu verbessern besteht darin, Skripts zu konzeptualisieren, die epistemische Aktivitäten und soziale Interaktionen von Lernenden unterstützen. In diesem Beitrag werden zwei Studien berichtet, die die Wirkungen epistemischer und sozialer Skripts auf den individuellen Wissenserwerb in einer text- bzw. einer videobasierten computerunterstützten Lernumgebung untersuchen. In beiden Studien wurden die Faktoren "epistemisches Skript" und "soziales Skript" unabhängig voneinander in einem 2×2-faktoriellen Design miteinander variiert. 182 Studierende der Pädagogik der LMU München nahmen an diesen beiden Studien teil. Die Ergebnisse beider Studien deuten darauf hin, dass soziale Skripts individuellen Wissenserwerb substanziell fördern können, während epistemische Skripts scheinbar nicht zu den erwarteten Ergebnissen führen

    Games for learning

    Get PDF

    Social affective factors in online learning environments to learn English

    Get PDF
    La educación virtual es cada vez más utilizada por la personas para prepararse y formarse en diferente disciplinas del saber. Algunas de las razones por lo que se ha incrementado el uso de la formación virtual es las facilidades y beneficios que brinda; como el manejo del tiempo, el poder disponer de ella desde cualquier lugar y la disminución de los costos de desplazamiento. En Colombia todas las esferas de la educación tanto en las instituciones privadas, públicas, colegios, técnicos y universidades han adoptado e incluyen la educación virtual como estrategias de formación. Una de las áreas donde más se está utilizando las plataformas virtuales es en el aprendizaje de idiomas y de forma especial del idioma inglés. Pero desafortunadamente en Colombia no hay muchos estudios sobre los factores que incidan para que los estudiantes virtuales de inglés lleven a cabo un proceso constante y efectivo. Debido a esto el interés de examinar los factores sociales afectivos que se dan en una formación virtual y determinar cuál de ellas influyen de forma positiva en el aprendizaje de los estudiantes virtuales de inglés. A través de los instrumentos de las encuestas, entrevista y reportes y un análisis de inductivo, esta investigación puede apoyar las tesis de que la presencia del tutor es esencial en una formación virtual, debido que la motivación, la retroalimentación y el acompañamiento que brinda el tutor es el factor social afectiva que más incide en el aprendizaje de los estudiantes

    Robust Modeling of Epistemic Mental States

    Full text link
    This work identifies and advances some research challenges in the analysis of facial features and their temporal dynamics with epistemic mental states in dyadic conversations. Epistemic states are: Agreement, Concentration, Thoughtful, Certain, and Interest. In this paper, we perform a number of statistical analyses and simulations to identify the relationship between facial features and epistemic states. Non-linear relations are found to be more prevalent, while temporal features derived from original facial features have demonstrated a strong correlation with intensity changes. Then, we propose a novel prediction framework that takes facial features and their nonlinear relation scores as input and predict different epistemic states in videos. The prediction of epistemic states is boosted when the classification of emotion changing regions such as rising, falling, or steady-state are incorporated with the temporal features. The proposed predictive models can predict the epistemic states with significantly improved accuracy: correlation coefficient (CoERR) for Agreement is 0.827, for Concentration 0.901, for Thoughtful 0.794, for Certain 0.854, and for Interest 0.913.Comment: Accepted for Publication in Multimedia Tools and Application, Special Issue: Socio-Affective Technologie

    CULTIVATING STUDENTS’ LITERACY ABOUT BUSINESS MORALITY BY USING SCA MODEL IN DIGITAL SERVICES

    Get PDF
    Running the business with a good morale is not the easy task. Some businesses manage their employees in an un-Islamic way that conduce disapproval and dissatisfaction against their leader. The same problem is also found among business students in campus especially for those who have the same merchandise that create the unhealthy competition where the students justify all sorts of ways. To solve this problem, the researcher made the teaching material about business morality by using digital services likes What Sapp, video call, video conference and blog including managing people, and leadership that delivered and measured through interview, observation and test which is developed by Social Cultural Affective (SCA) model for ESP students of Economic Faculty at IAIN Bukittinggi. The purpose of the material is to increase the students’ business competency to be a leader. As a result, these materials are effective to improve students’ business ability which are done based on business morality and Islamic manner as guided by the Prophet, Muhammad SAW. Ultimately, the students are easier to manage people and comprehend the way to be a young businessman supported by the digital services

    Mutual Impact - On the Relationship of Technology and Language Learning and Teaching

    Get PDF

    The Tutor's Role

    Get PDF
    This chapter addresses three questions about being an effective online tutor: 1. Why do we still think that online tutoring can principally draw its basis from face-to-face group processes and dynamics or traditional pedagogy? 2. Does the literature tell us anything more than we would make as an intelligent guess? 3. Do we really know what an ‘effective’ online tutor would be doing? The OTiS participants have gone some way to answering these questions, through the presentation and discussion of their own online tutoring experiences. Literature in this area is still limited, and suffers from the need for timeliness of publication to be useful. Intelligent guesses are all very well, but much better as a source of information for online tutors are the reflections and documented experiences of practitioners. These experiences reveal that face-to-face pedagogy has some elements to offer the online tutor, but that there are key differences and there is a need to examine the processes and dynamics of online learning to inform online tutoring

    Advances in Teaching & Learning Day Abstracts 2004

    Get PDF
    Proceedings of the Advances in Teaching & Learning Day Regional Conference held at The University of Texas Health Science Center at Houston in 2004
    corecore