7,598 research outputs found

    Cultural heritage visits supported on visitors' preferences and mobile devices

    Get PDF
    Monuments, museums and cities are great places to feel and experience neat and interesting things. But cultural heritage is experienced differently by different visitors. The more erudite may know beforehand what they intend to explore, while the least literate usually know and are capable of expressing some of their preferences but do not exactly realize what to see and explore. This paper proposes the use of a mobile application to set an itinerary where you can move at your own pace and, at the same time, have all the complementary information you need about each of the points of interest. The application is designed in face of an adaptive user interface where the routing and augmented reality are connected to acknowledge the needs of different user categories, such as elders, kids, experts or general usersPortuguese Foundation for Science and Technology (FCT)Portuguese Foundation for Science and Technology [UID/EEA/50009/2013, UID/SOC/04020/2013]CRESC ALGARVE 2020, PORTUGAL 2020 [3322]FEDER European Commissioninfo:eu-repo/semantics/publishedVersio

    Dream Home Multimedia Advertising

    Get PDF
    Currently, means of presenting the selling house are by on site visits. After the emergence of the computer graphics, software technologies, Internet, and interactive multimedia tools, many developer companies have ventured in the e-business to show to the consumers the line of house, which they are selling. The objective of this project is to develop a prototype as the basis of inviting the audience to interactively participate in the choosing their desired house by working with a virtual interior view of each segments of the house, 360 degree image of each rooms in the house, the interactive location map of the house, considering the price range and the type of the house. The scope of study of this project will be focused on the customer's identifications on choosing the selling house, multimedia interactive advertising application, in which the product should meet the human-computer interaction, in this case, customers-application friendliness. In this project, System Development Life Cycle (SDLC) Methodology is used since it covers all the phase in developing the interactive advertising application, including the testing phase, which customers will use the testing application in order to measure the user friendliness of the application. The "score" or the findings of the project are determined from the customers' satisfaction and understanding during using the testing or prototype of the application. Most of the user satisfied with the application due to the reasons that they do not have to go to the advertised house's location, the application itself have already help them in decision making, and the application includes all the data that customers might need to know

    Conferentie informatiewetenschap 1999 : Centrum voor Wiskunde en Informatica, 12 november 1999 : proceedings

    Get PDF

    Conferentie informatiewetenschap 1999 : Centrum voor Wiskunde en Informatica, 12 november 1999 : proceedings

    Get PDF

    Computer Science & Technology Series : XXI Argentine Congress of Computer Science. Selected papers

    Get PDF
    CACIC’15 was the 21thCongress in the CACIC series. It was organized by the School of Technology at the UNNOBA (North-West of Buenos Aires National University) in Junín, Buenos Aires. The Congress included 13 Workshops with 131 accepted papers, 4 Conferences, 2 invited tutorials, different meetings related with Computer Science Education (Professors, PhD students, Curricula) and an International School with 6 courses. CACIC 2015 was organized following the traditional Congress format, with 13 Workshops covering a diversity of dimensions of Computer Science Research. Each topic was supervised by a committee of 3-5 chairs of different Universities. The call for papers attracted a total of 202 submissions. An average of 2.5 review reports werecollected for each paper, for a grand total of 495 review reports that involved about 191 different reviewers. A total of 131 full papers, involving 404 authors and 75 Universities, were accepted and 24 of them were selected for this book.Red de Universidades con Carreras en Informática (RedUNCI

    Computer Science & Technology Series : XXI Argentine Congress of Computer Science. Selected papers

    Get PDF
    CACIC’15 was the 21thCongress in the CACIC series. It was organized by the School of Technology at the UNNOBA (North-West of Buenos Aires National University) in Junín, Buenos Aires. The Congress included 13 Workshops with 131 accepted papers, 4 Conferences, 2 invited tutorials, different meetings related with Computer Science Education (Professors, PhD students, Curricula) and an International School with 6 courses. CACIC 2015 was organized following the traditional Congress format, with 13 Workshops covering a diversity of dimensions of Computer Science Research. Each topic was supervised by a committee of 3-5 chairs of different Universities. The call for papers attracted a total of 202 submissions. An average of 2.5 review reports werecollected for each paper, for a grand total of 495 review reports that involved about 191 different reviewers. A total of 131 full papers, involving 404 authors and 75 Universities, were accepted and 24 of them were selected for this book.Red de Universidades con Carreras en Informática (RedUNCI
    • …
    corecore