Dream Home Multimedia Advertising

Abstract

Currently, means of presenting the selling house are by on site visits. After the emergence of the computer graphics, software technologies, Internet, and interactive multimedia tools, many developer companies have ventured in the e-business to show to the consumers the line of house, which they are selling. The objective of this project is to develop a prototype as the basis of inviting the audience to interactively participate in the choosing their desired house by working with a virtual interior view of each segments of the house, 360 degree image of each rooms in the house, the interactive location map of the house, considering the price range and the type of the house. The scope of study of this project will be focused on the customer's identifications on choosing the selling house, multimedia interactive advertising application, in which the product should meet the human-computer interaction, in this case, customers-application friendliness. In this project, System Development Life Cycle (SDLC) Methodology is used since it covers all the phase in developing the interactive advertising application, including the testing phase, which customers will use the testing application in order to measure the user friendliness of the application. The "score" or the findings of the project are determined from the customers' satisfaction and understanding during using the testing or prototype of the application. Most of the user satisfied with the application due to the reasons that they do not have to go to the advertised house's location, the application itself have already help them in decision making, and the application includes all the data that customers might need to know

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