83 research outputs found

    Unary Pushdown Automata and Straight-Line Programs

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    We consider decision problems for deterministic pushdown automata over a unary alphabet (udpda, for short). Udpda are a simple computation model that accept exactly the unary regular languages, but can be exponentially more succinct than finite-state automata. We complete the complexity landscape for udpda by showing that emptiness (and thus universality) is P-hard, equivalence and compressed membership problems are P-complete, and inclusion is coNP-complete. Our upper bounds are based on a translation theorem between udpda and straight-line programs over the binary alphabet (SLPs). We show that the characteristic sequence of any udpda can be represented as a pair of SLPs---one for the prefix, one for the lasso---that have size linear in the size of the udpda and can be computed in polynomial time. Hence, decision problems on udpda are reduced to decision problems on SLPs. Conversely, any SLP can be converted in logarithmic space into a udpda, and this forms the basis for our lower bound proofs. We show coNP-hardness of the ordered matching problem for SLPs, from which we derive coNP-hardness for inclusion. In addition, we complete the complexity landscape for unary nondeterministic pushdown automata by showing that the universality problem is Π2P\Pi_2 \mathrm P-hard, using a new class of integer expressions. Our techniques have applications beyond udpda. We show that our results imply Π2P\Pi_2 \mathrm P-completeness for a natural fragment of Presburger arithmetic and coNP lower bounds for compressed matching problems with one-character wildcards

    Processing Succinct Matrices and Vectors

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    We study the complexity of algorithmic problems for matrices that are represented by multi-terminal decision diagrams (MTDD). These are a variant of ordered decision diagrams, where the terminal nodes are labeled with arbitrary elements of a semiring (instead of 0 and 1). A simple example shows that the product of two MTDD-represented matrices cannot be represented by an MTDD of polynomial size. To overcome this deficiency, we extended MTDDs to MTDD_+ by allowing componentwise symbolic addition of variables (of the same dimension) in rules. It is shown that accessing an entry, equality checking, matrix multiplication, and other basic matrix operations can be solved in polynomial time for MTDD_+-represented matrices. On the other hand, testing whether the determinant of a MTDD-represented matrix vanishes PSPACE$-complete, and the same problem is NP-complete for MTDD_+-represented diagonal matrices. Computing a specific entry in a product of MTDD-represented matrices is #P-complete.Comment: An extended abstract of this paper will appear in the Proceedings of CSR 201

    AND and/or OR: Uniform Polynomial-Size Circuits

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    We investigate the complexity of uniform OR circuits and AND circuits of polynomial-size and depth. As their name suggests, OR circuits have OR gates as their computation gates, as well as the usual input, output and constant (0/1) gates. As is the norm for Boolean circuits, our circuits have multiple sink gates, which implies that an OR circuit computes an OR function on some subset of its input variables. Determining that subset amounts to solving a number of reachability questions on a polynomial-size directed graph (which input gates are connected to the output gate?), taken from a very sparse set of graphs. However, it is not obvious whether or not this (restricted) reachability problem can be solved, by say, uniform AC^0 circuits (constant depth, polynomial-size, AND, OR, NOT gates). This is one reason why characterizing the power of these simple-looking circuits in terms of uniform classes turns out to be intriguing. Another is that the model itself seems particularly natural and worthy of study. Our goal is the systematic characterization of uniform polynomial-size OR circuits, and AND circuits, in terms of known uniform machine-based complexity classes. In particular, we consider the languages reducible to such uniform families of OR circuits, and AND circuits, under a variety of reduction types. We give upper and lower bounds on the computational power of these language classes. We find that these complexity classes are closely related to tallyNL, the set of unary languages within NL, and to sets reducible to tallyNL. Specifically, for a variety of types of reductions (many-one, conjunctive truth table, disjunctive truth table, truth table, Turing) we give characterizations of languages reducible to OR circuit classes in terms of languages reducible to tallyNL classes. Then, some of these OR classes are shown to coincide, and some are proven to be distinct. We give analogous results for AND circuits. Finally, for many of our OR circuit classes, and analogous AND circuit classes, we prove whether or not the two classes coincide, although we leave one such inclusion open.Comment: In Proceedings MCU 2013, arXiv:1309.104

    Intrinsic Universality in Self-Assembly

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    We show that the Tile Assembly Model exhibits a strong notion of universality where the goal is to give a single tile assembly system that simulates the behavior of any other tile assembly system. We give a tile assembly system that is capable of simulating a very wide class of tile systems, including itself. Specifically, we give a tile set that simulates the assembly of any tile assembly system in a class of systems that we call \emph{locally consistent}: each tile binds with exactly the strength needed to stay attached, and that there are no glue mismatches between tiles in any produced assembly. Our construction is reminiscent of the studies of \emph{intrinsic universality} of cellular automata by Ollinger and others, in the sense that our simulation of a tile system TT by a tile system UU represents each tile in an assembly produced by TT by a cĂ—cc \times c block of tiles in UU, where cc is a constant depending on TT but not on the size of the assembly TT produces (which may in fact be infinite). Also, our construction improves on earlier simulations of tile assembly systems by other tile assembly systems (in particular, those of Soloveichik and Winfree, and of Demaine et al.) in that we simulate the actual process of self-assembly, not just the end result, as in Soloveichik and Winfree's construction, and we do not discriminate against infinite structures. Both previous results simulate only temperature 1 systems, whereas our construction simulates tile assembly systems operating at temperature 2

    Minimizing Tree Automata for Unranked Trees

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    International audienceAutomata for unranked trees form a foundation for XML schemas, querying and pattern languages. We study the problem of efficiently minimizing such automata. We start with the unranked tree automata (UTAs) that are standard in database theory, assuming bottom-up determinism and that horizontal recursion is represented by deterministic finite automata. We show that minimal UTAs in that class are not unique and that minimization is NP-hard. We then study more recent automata classes that do allow for polynomial time minimization. Among those, we show that bottom-up deterministic stepwise tree automata yield the most succinct representations

    Uniformity is weaker than semi-uniformity for some membrane systems

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    We investigate computing models that are presented as families of finite computing devices with a uniformity condition on the entire family. Examples of such models include Boolean circuits, membrane systems, DNA computers, chemical reaction networks and tile assembly systems, and there are many others. However, in such models there are actually two distinct kinds of uniformity condition. The first is the most common and well-understood, where each input length is mapped to a single computing device (e.g. a Boolean circuit) that computes on the finite set of inputs of that length. The second, called semi-uniformity, is where each input is mapped to a computing device for that input (e.g. a circuit with the input encoded as constants). The former notion is well-known and used in Boolean circuit complexity, while the latter notion is frequently found in literature on nature-inspired computation from the past 20 years or so. Are these two notions distinct? For many models it has been found that these notions are in fact the same, in the sense that the choice of uniformity or semi-uniformity leads to characterisations of the same complexity classes. In other related work, we showed that these notions are actually distinct for certain classes of Boolean circuits. Here, we give analogous results for membrane systems by showing that certain classes of uniform membrane systems are strictly weaker than the analogous semi-uniform classes. This solves a known open problem in the theory of membrane systems. We then go on to present results towards characterising the power of these semi-uniform and uniform membrane models in terms of NL and languages reducible to the unary languages in NL, respectively.Comment: 28 pages, 1 figur
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