6,862 research outputs found
Unit Grid Intersection Graphs: Recognition and Properties
It has been known since 1991 that the problem of recognizing grid
intersection graphs is NP-complete. Here we use a modified argument of the
above result to show that even if we restrict to the class of unit grid
intersection graphs (UGIGs), the recognition remains hard, as well as for all
graph classes contained inbetween. The result holds even when considering only
graphs with arbitrarily large girth. Furthermore, we ask the question of
representing UGIGs on grids of minimal size. We show that the UGIGs that can be
represented in a square of side length 1+epsilon, for a positive epsilon no
greater than 1, are exactly the orthogonal ray graphs, and that there exist
families of trees that need an arbitrarily large grid
Ramified rectilinear polygons: coordinatization by dendrons
Simple rectilinear polygons (i.e. rectilinear polygons without holes or
cutpoints) can be regarded as finite rectangular cell complexes coordinatized
by two finite dendrons. The intrinsic -metric is thus inherited from the
product of the two finite dendrons via an isometric embedding. The rectangular
cell complexes that share this same embedding property are called ramified
rectilinear polygons. The links of vertices in these cell complexes may be
arbitrary bipartite graphs, in contrast to simple rectilinear polygons where
the links of points are either 4-cycles or paths of length at most 3. Ramified
rectilinear polygons are particular instances of rectangular complexes obtained
from cube-free median graphs, or equivalently simply connected rectangular
complexes with triangle-free links. The underlying graphs of finite ramified
rectilinear polygons can be recognized among graphs in linear time by a
Lexicographic Breadth-First-Search. Whereas the symmetry of a simple
rectilinear polygon is very restricted (with automorphism group being a
subgroup of the dihedral group ), ramified rectilinear polygons are
universal: every finite group is the automorphism group of some ramified
rectilinear polygon.Comment: 27 pages, 6 figure
Combinatorics and geometry of finite and infinite squaregraphs
Squaregraphs were originally defined as finite plane graphs in which all
inner faces are quadrilaterals (i.e., 4-cycles) and all inner vertices (i.e.,
the vertices not incident with the outer face) have degrees larger than three.
The planar dual of a finite squaregraph is determined by a triangle-free chord
diagram of the unit disk, which could alternatively be viewed as a
triangle-free line arrangement in the hyperbolic plane. This representation
carries over to infinite plane graphs with finite vertex degrees in which the
balls are finite squaregraphs. Algebraically, finite squaregraphs are median
graphs for which the duals are finite circular split systems. Hence
squaregraphs are at the crosspoint of two dualities, an algebraic and a
geometric one, and thus lend themselves to several combinatorial
interpretations and structural characterizations. With these and the
5-colorability theorem for circle graphs at hand, we prove that every
squaregraph can be isometrically embedded into the Cartesian product of five
trees. This embedding result can also be extended to the infinite case without
reference to an embedding in the plane and without any cardinality restriction
when formulated for median graphs free of cubes and further finite
obstructions. Further, we exhibit a class of squaregraphs that can be embedded
into the product of three trees and we characterize those squaregraphs that are
embeddable into the product of just two trees. Finally, finite squaregraphs
enjoy a number of algorithmic features that do not extend to arbitrary median
graphs. For instance, we show that median-generating sets of finite
squaregraphs can be computed in polynomial time, whereas, not unexpectedly, the
corresponding problem for median graphs turns out to be NP-hard.Comment: 46 pages, 14 figure
Space Complexity of Perfect Matching in Bounded Genus Bipartite Graphs
We investigate the space complexity of certain perfect matching problems over
bipartite graphs embedded on surfaces of constant genus (orientable or
non-orientable). We show that the problems of deciding whether such graphs have
(1) a perfect matching or not and (2) a unique perfect matching or not, are in
the logspace complexity class \SPL. Since \SPL\ is contained in the logspace
counting classes \oplus\L (in fact in \modk\ for all ), \CeqL, and
\PL, our upper bound places the above-mentioned matching problems in these
counting classes as well. We also show that the search version, computing a
perfect matching, for this class of graphs is in \FL^{\SPL}. Our results
extend the same upper bounds for these problems over bipartite planar graphs
known earlier. As our main technical result, we design a logspace computable
and polynomially bounded weight function which isolates a minimum weight
perfect matching in bipartite graphs embedded on surfaces of constant genus. We
use results from algebraic topology for proving the correctness of the weight
function.Comment: 23 pages, 13 figure
Optimal 3D Angular Resolution for Low-Degree Graphs
We show that every graph of maximum degree three can be drawn in three
dimensions with at most two bends per edge, and with 120-degree angles between
any two edge segments meeting at a vertex or a bend. We show that every graph
of maximum degree four can be drawn in three dimensions with at most three
bends per edge, and with 109.5-degree angles, i.e., the angular resolution of
the diamond lattice, between any two edge segments meeting at a vertex or bend.Comment: 18 pages, 10 figures. Extended version of paper to appear in Proc.
18th Int. Symp. Graph Drawing, Konstanz, Germany, 201
Rectangular Layouts and Contact Graphs
Contact graphs of isothetic rectangles unify many concepts from applications
including VLSI and architectural design, computational geometry, and GIS.
Minimizing the area of their corresponding {\em rectangular layouts} is a key
problem. We study the area-optimization problem and show that it is NP-hard to
find a minimum-area rectangular layout of a given contact graph. We present
O(n)-time algorithms that construct -area rectangular layouts for
general contact graphs and -area rectangular layouts for trees.
(For trees, this is an -approximation algorithm.) We also present an
infinite family of graphs (rsp., trees) that require (rsp.,
) area.
We derive these results by presenting a new characterization of graphs that
admit rectangular layouts using the related concept of {\em rectangular duals}.
A corollary to our results relates the class of graphs that admit rectangular
layouts to {\em rectangle of influence drawings}.Comment: 28 pages, 13 figures, 55 references, 1 appendi
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