341 research outputs found

    Two-message quantum interactive proofs and the quantum separability problem

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    Suppose that a polynomial-time mixed-state quantum circuit, described as a sequence of local unitary interactions followed by a partial trace, generates a quantum state shared between two parties. One might then wonder, does this quantum circuit produce a state that is separable or entangled? Here, we give evidence that it is computationally hard to decide the answer to this question, even if one has access to the power of quantum computation. We begin by exhibiting a two-message quantum interactive proof system that can decide the answer to a promise version of the question. We then prove that the promise problem is hard for the class of promise problems with "quantum statistical zero knowledge" (QSZK) proof systems by demonstrating a polynomial-time Karp reduction from the QSZK-complete promise problem "quantum state distinguishability" to our quantum separability problem. By exploiting Knill's efficient encoding of a matrix description of a state into a description of a circuit to generate the state, we can show that our promise problem is NP-hard with respect to Cook reductions. Thus, the quantum separability problem (as phrased above) constitutes the first nontrivial promise problem decidable by a two-message quantum interactive proof system while being hard for both NP and QSZK. We also consider a variant of the problem, in which a given polynomial-time mixed-state quantum circuit accepts a quantum state as input, and the question is to decide if there is an input to this circuit which makes its output separable across some bipartite cut. We prove that this problem is a complete promise problem for the class QIP of problems decidable by quantum interactive proof systems. Finally, we show that a two-message quantum interactive proof system can also decide a multipartite generalization of the quantum separability problem.Comment: 34 pages, 6 figures; v2: technical improvements and new result for the multipartite quantum separability problem; v3: minor changes to address referee comments, accepted for presentation at the 2013 IEEE Conference on Computational Complexity; v4: changed problem names; v5: updated references and added a paragraph to the conclusion to connect with prior work on separability testin

    Quantum interactive proofs and the complexity of separability testing

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    We identify a formal connection between physical problems related to the detection of separable (unentangled) quantum states and complexity classes in theoretical computer science. In particular, we show that to nearly every quantum interactive proof complexity class (including BQP, QMA, QMA(2), and QSZK), there corresponds a natural separability testing problem that is complete for that class. Of particular interest is the fact that the problem of determining whether an isometry can be made to produce a separable state is either QMA-complete or QMA(2)-complete, depending upon whether the distance between quantum states is measured by the one-way LOCC norm or the trace norm. We obtain strong hardness results by proving that for each n-qubit maximally entangled state there exists a fixed one-way LOCC measurement that distinguishes it from any separable state with error probability that decays exponentially in n.Comment: v2: 43 pages, 5 figures, completely rewritten and in Theory of Computing (ToC) journal forma

    Quantum de Finetti Theorems under Local Measurements with Applications

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    Quantum de Finetti theorems are a useful tool in the study of correlations in quantum multipartite states. In this paper we prove two new quantum de Finetti theorems, both showing that under tests formed by local measurements one can get a much improved error dependence on the dimension of the subsystems. We also obtain similar results for non-signaling probability distributions. We give the following applications of the results: We prove the optimality of the Chen-Drucker protocol for 3-SAT, under the exponential time hypothesis. We show that the maximum winning probability of free games can be estimated in polynomial time by linear programming. We also show that 3-SAT with m variables can be reduced to obtaining a constant error approximation of the maximum winning probability under entangled strategies of O(m^{1/2})-player one-round non-local games, in which the players communicate O(m^{1/2}) bits all together. We show that the optimization of certain polynomials over the hypersphere can be performed in quasipolynomial time in the number of variables n by considering O(log(n)) rounds of the Sum-of-Squares (Parrilo/Lasserre) hierarchy of semidefinite programs. As an application to entanglement theory, we find a quasipolynomial-time algorithm for deciding multipartite separability. We consider a result due to Aaronson -- showing that given an unknown n qubit state one can perform tomography that works well for most observables by measuring only O(n) independent and identically distributed (i.i.d.) copies of the state -- and relax the assumption of having i.i.d copies of the state to merely the ability to select subsystems at random from a quantum multipartite state. The proofs of the new quantum de Finetti theorems are based on information theory, in particular on the chain rule of mutual information.Comment: 39 pages, no figure. v2: changes to references and other minor improvements. v3: added some explanations, mostly about Theorem 1 and Conjecture 5. STOC version. v4, v5. small improvements and fixe

    Quantum Proofs

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    Quantum information and computation provide a fascinating twist on the notion of proofs in computational complexity theory. For instance, one may consider a quantum computational analogue of the complexity class \class{NP}, known as QMA, in which a quantum state plays the role of a proof (also called a certificate or witness), and is checked by a polynomial-time quantum computation. For some problems, the fact that a quantum proof state could be a superposition over exponentially many classical states appears to offer computational advantages over classical proof strings. In the interactive proof system setting, one may consider a verifier and one or more provers that exchange and process quantum information rather than classical information during an interaction for a given input string, giving rise to quantum complexity classes such as QIP, QSZK, and QMIP* that represent natural quantum analogues of IP, SZK, and MIP. While quantum interactive proof systems inherit some properties from their classical counterparts, they also possess distinct and uniquely quantum features that lead to an interesting landscape of complexity classes based on variants of this model. In this survey we provide an overview of many of the known results concerning quantum proofs, computational models based on this concept, and properties of the complexity classes they define. In particular, we discuss non-interactive proofs and the complexity class QMA, single-prover quantum interactive proof systems and the complexity class QIP, statistical zero-knowledge quantum interactive proof systems and the complexity class \class{QSZK}, and multiprover interactive proof systems and the complexity classes QMIP, QMIP*, and MIP*.Comment: Survey published by NOW publisher

    Generalized Quantum Arthur-Merlin Games

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    This paper investigates the role of interaction and coins in public-coin quantum interactive proof systems (also called quantum Arthur-Merlin games). While prior works focused on classical public coins even in the quantum setting, the present work introduces a generalized version of quantum Arthur-Merlin games where the public coins can be quantum as well: the verifier can send not only random bits, but also halves of EPR pairs. First, it is proved that the class of two-turn quantum Arthur-Merlin games with quantum public coins, denoted qq-QAM in this paper, does not change by adding a constant number of turns of classical interactions prior to the communications of the qq-QAM proof systems. This can be viewed as a quantum analogue of the celebrated collapse theorem for AM due to Babai. To prove this collapse theorem, this paper provides a natural complete problem for qq-QAM: deciding whether the output of a given quantum circuit is close to a totally mixed state. This complete problem is on the very line of the previous studies investigating the hardness of checking the properties related to quantum circuits, and is of independent interest. It is further proved that the class qq-QAM_1 of two-turn quantum-public-coin quantum Arthur-Merlin proof systems with perfect completeness gives new bounds for standard well-studied classes of two-turn interactive proof systems. Finally, the collapse theorem above is extended to comprehensively classify the role of interaction and public coins in quantum Arthur-Merlin games: it is proved that, for any constant m>1, the class of problems having an m-turn quantum Arthur-Merlin proof system is either equal to PSPACE or equal to the class of problems having a two-turn quantum Arthur-Merlin game of a specific type, which provides a complete set of quantum analogues of Babai's collapse theorem.Comment: 31 pages + cover page, the proof of Lemma 27 (Lemma 24 in v1) is corrected, and a new completeness result is adde

    Testing product states, quantum Merlin-Arthur games and tensor optimisation

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    We give a test that can distinguish efficiently between product states of n quantum systems and states which are far from product. If applied to a state psi whose maximum overlap with a product state is 1-epsilon, the test passes with probability 1-Theta(epsilon), regardless of n or the local dimensions of the individual systems. The test uses two copies of psi. We prove correctness of this test as a special case of a more general result regarding stability of maximum output purity of the depolarising channel. A key application of the test is to quantum Merlin-Arthur games with multiple Merlins, where we obtain several structural results that had been previously conjectured, including the fact that efficient soundness amplification is possible and that two Merlins can simulate many Merlins: QMA(k)=QMA(2) for k>=2. Building on a previous result of Aaronson et al, this implies that there is an efficient quantum algorithm to verify 3-SAT with constant soundness, given two unentangled proofs of O(sqrt(n) polylog(n)) qubits. We also show how QMA(2) with log-sized proofs is equivalent to a large number of problems, some related to quantum information (such as testing separability of mixed states) as well as problems without any apparent connection to quantum mechanics (such as computing injective tensor norms of 3-index tensors). As a consequence, we obtain many hardness-of-approximation results, as well as potential algorithmic applications of methods for approximating QMA(2) acceptance probabilities. Finally, our test can also be used to construct an efficient test for determining whether a unitary operator is a tensor product, which is a generalisation of classical linearity testing.Comment: 44 pages, 1 figure, 7 appendices; v6: added references, rearranged sections, added discussion of connections to classical CS. Final version to appear in J of the AC

    Quantum Steering Algorithm for Estimating Fidelity of Separability

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    Quantifying entanglement is an important task by which the resourcefulness of a state can be measured. Here we develop a quantum algorithm that tests for and quantifies the separability of a general bipartite state, by making use of the quantum steering effect. Our first separability test consists of a distributed quantum computation involving two parties: a computationally limited client, who prepares a purification of the state of interest, and a computationally unbounded server, who tries to steer the reduced systems to a probabilistic ensemble of pure product states. To design a practical algorithm, we replace the role of the server by a combination of parameterized unitary circuits and classical optimization techniques to perform the necessary computation. The result is a variational quantum steering algorithm (VQSA), which is our second separability test that is better suited for the capabilities of quantum computers available today. This VQSA has an additional interpretation as a distributed variational quantum algorithm (VQA) that can be executed over a quantum network, in which each node is equipped with classical and quantum computers capable of executing VQA. We then simulate our VQSA on noisy quantum simulators and find favorable convergence properties on the examples tested. We also develop semidefinite programs, executable on classical computers, that benchmark the results obtained from our VQSA. Our findings here thus provide a meaningful connection between steering, entanglement, quantum algorithms, and quantum computational complexity theory. They also demonstrate the value of a parameterized mid-circuit measurement in a VQSA and represent a first-of-its-kind application for a distributed VQA. Finally, the whole framework generalizes to the case of multipartite states and entanglement.Comment: v1: 19 pages, 10 figures, all source code available as arXiv ancillary file
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