1,296 research outputs found

    Photometric stereo for strong specular highlights

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    Photometric stereo (PS) is a fundamental technique in computer vision known to produce 3-D shape with high accuracy. The setting of PS is defined by using several input images of a static scene taken from one and the same camera position but under varying illumination. The vast majority of studies in this 3-D reconstruction method assume orthographic projection for the camera model. In addition, they mainly consider the Lambertian reflectance model as the way that light scatters at surfaces. So, providing reliable PS results from real world objects still remains a challenging task. We address 3-D reconstruction by PS using a more realistic set of assumptions combining for the first time the complete Blinn-Phong reflectance model and perspective projection. To this end, we will compare two different methods of incorporating the perspective projection into our model. Experiments are performed on both synthetic and real world images. Note that our real-world experiments do not benefit from laboratory conditions. The results show the high potential of our method even for complex real world applications such as medical endoscopy images which may include high amounts of specular highlights

    Variational Uncalibrated Photometric Stereo under General Lighting

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    Photometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to uncalibrated PS under general illumination. To this end, the Lambertian reflectance model is approximated through a spherical harmonic expansion, which preserves the spatial invariance of the lighting. The joint recovery of shape, reflectance and illumination is then formulated as a single variational problem. There the shape estimation is carried out directly in terms of the underlying perspective depth map, thus implicitly ensuring integrability and bypassing the need for a subsequent normal integration. To tackle the resulting nonconvex problem numerically, we undertake a two-phase procedure to initialize a balloon-like perspective depth map, followed by a "lagged" block coordinate descent scheme. The experiments validate efficiency and robustness of this approach. Across a variety of evaluations, we are able to reduce the mean angular error consistently by a factor of 2-3 compared to the state-of-the-art.Comment: Haefner and Ye contributed equall

    Analysis of surface parametrizations for modern photometric stereo modeling

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    Tridimensional shape recovery based on Photometric Stereo (PS) recently received a strong improvement due to new mathematical models based on partial differential irradiance equation ratios. This modern approach to PS faces more realistic physical effects among which light attenuation and radial light propagation from a point light source. Since the approximation of the surface is performed with single step method, accurate reconstruction is prevented by sensitiveness to noise. In this paper we analyse a well-known parametrization of the tridimensional surface extending it on any auxiliary convex projection functions. Experiments on synthetic data show preliminary results where more accurate reconstruction can be achieved using more suitable parametrization specially in case of noisy input images

    Depth Super-Resolution Meets Uncalibrated Photometric Stereo

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    A novel depth super-resolution approach for RGB-D sensors is presented. It disambiguates depth super-resolution through high-resolution photometric clues and, symmetrically, it disambiguates uncalibrated photometric stereo through low-resolution depth cues. To this end, an RGB-D sequence is acquired from the same viewing angle, while illuminating the scene from various uncalibrated directions. This sequence is handled by a variational framework which fits high-resolution shape and reflectance, as well as lighting, to both the low-resolution depth measurements and the high-resolution RGB ones. The key novelty consists in a new PDE-based photometric stereo regularizer which implicitly ensures surface regularity. This allows to carry out depth super-resolution in a purely data-driven manner, without the need for any ad-hoc prior or material calibration. Real-world experiments are carried out using an out-of-the-box RGB-D sensor and a hand-held LED light source.Comment: International Conference on Computer Vision (ICCV) Workshop, 201

    Photometric Depth Super-Resolution

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    This study explores the use of photometric techniques (shape-from-shading and uncalibrated photometric stereo) for upsampling the low-resolution depth map from an RGB-D sensor to the higher resolution of the companion RGB image. A single-shot variational approach is first put forward, which is effective as long as the target's reflectance is piecewise-constant. It is then shown that this dependency upon a specific reflectance model can be relaxed by focusing on a specific class of objects (e.g., faces), and delegate reflectance estimation to a deep neural network. A multi-shot strategy based on randomly varying lighting conditions is eventually discussed. It requires no training or prior on the reflectance, yet this comes at the price of a dedicated acquisition setup. Both quantitative and qualitative evaluations illustrate the effectiveness of the proposed methods on synthetic and real-world scenarios.Comment: IEEE Transactions on Pattern Analysis and Machine Intelligence (T-PAMI), 2019. First three authors contribute equall

    Linear Differential Constraints for Photo-polarimetric Height Estimation

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    In this paper we present a differential approach to photo-polarimetric shape estimation. We propose several alternative differential constraints based on polarisation and photometric shading information and show how to express them in a unified partial differential system. Our method uses the image ratios technique to combine shading and polarisation information in order to directly reconstruct surface height, without first computing surface normal vectors. Moreover, we are able to remove the non-linearities so that the problem reduces to solving a linear differential problem. We also introduce a new method for estimating a polarisation image from multichannel data and, finally, we show it is possible to estimate the illumination directions in a two source setup, extending the method into an uncalibrated scenario. From a numerical point of view, we use a least-squares formulation of the discrete version of the problem. To the best of our knowledge, this is the first work to consider a unified differential approach to solve photo-polarimetric shape estimation directly for height. Numerical results on synthetic and real-world data confirm the effectiveness of our proposed method.Comment: To appear at International Conference on Computer Vision (ICCV), Venice, Italy, October 22-29, 201

    Analysis and approximation of some Shape-from-Shading models for non-Lambertian surfaces

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    The reconstruction of a 3D object or a scene is a classical inverse problem in Computer Vision. In the case of a single image this is called the Shape-from-Shading (SfS) problem and it is known to be ill-posed even in a simplified version like the vertical light source case. A huge number of works deals with the orthographic SfS problem based on the Lambertian reflectance model, the most common and simplest model which leads to an eikonal type equation when the light source is on the vertical axis. In this paper we want to study non-Lambertian models since they are more realistic and suitable whenever one has to deal with different kind of surfaces, rough or specular. We will present a unified mathematical formulation of some popular orthographic non-Lambertian models, considering vertical and oblique light directions as well as different viewer positions. These models lead to more complex stationary nonlinear partial differential equations of Hamilton-Jacobi type which can be regarded as the generalization of the classical eikonal equation corresponding to the Lambertian case. However, all the equations corresponding to the models considered here (Oren-Nayar and Phong) have a similar structure so we can look for weak solutions to this class in the viscosity solution framework. Via this unified approach, we are able to develop a semi-Lagrangian approximation scheme for the Oren-Nayar and the Phong model and to prove a general convergence result. Numerical simulations on synthetic and real images will illustrate the effectiveness of this approach and the main features of the scheme, also comparing the results with previous results in the literature.Comment: Accepted version to Journal of Mathematical Imaging and Vision, 57 page
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