52,447 research outputs found
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Performance modelling of a multiple threshold RED mechanism for bursty and correlated Internet traffic with MMPP arrival process
Access to the large web content hosted all over the world by users of the Internet engage
many hosts, routers/switches and faster links. They challenge the internet backbone to operate at
its capacity to assure e±cient content access. This may result in congestion and raises concerns over
various Quality of Service (QoS) issues like high delays, high packet loss and low throughput of the
system for various Internet applications. Thus, there is a need to develop effective congestion control
mechanisms in order to meet various Quality of Service (QoS) related performance parameters. In this
paper, our emphasis is on the Active Queue Management (AQM) mechanisms, particularly Random
Early Detection (RED). We propose a threshold based novel analytical model based on standard RED
mechanism. Various numerical examples are presented for Internet traffic scenarios containing both the
burstiness and correlation properties of the network traffic
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A genetic algorithm for the design of a fuzzy controller for active queue management
Active queue management (AQM) policies are those
policies of router queue management that allow for the detection of network congestion, the notification of such occurrences to the
hosts on the network borders, and the adoption of a suitable control
policy. This paper proposes the adoption of a fuzzy proportional
integral (FPI) controller as an active queue manager for Internet
routers. The analytical design of the proposed FPI controller is
carried out in analogy with a proportional integral (PI) controller,
which recently has been proposed for AQM. A genetic algorithm is
proposed for tuning of the FPI controller parameters with respect
to optimal disturbance rejection. In the paper the FPI controller
design metodology is described and the results of the comparison
with random early detection (RED), tail drop, and PI controller
are presented
Best-Choice Edge Grafting for Efficient Structure Learning of Markov Random Fields
Incremental methods for structure learning of pairwise Markov random fields
(MRFs), such as grafting, improve scalability by avoiding inference over the
entire feature space in each optimization step. Instead, inference is performed
over an incrementally grown active set of features. In this paper, we address
key computational bottlenecks that current incremental techniques still suffer
by introducing best-choice edge grafting, an incremental, structured method
that activates edges as groups of features in a streaming setting. The method
uses a reservoir of edges that satisfy an activation condition, approximating
the search for the optimal edge to activate. It also reorganizes the search
space using search-history and structure heuristics. Experiments show a
significant speedup for structure learning and a controllable trade-off between
the speed and quality of learning
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Computing infrastructure issues in distributed communications systems : a survey of operating system transport system architectures
The performance of distributed applications (such as file transfer, remote login, tele-conferencing, full-motion video, and scientific visualization) is influenced by several factors that interact in complex ways. In particular, application performance is significantly affected both by communication infrastructure factors and computing infrastructure factors. Several communication infrastructure factors include channel speed, bit-error rate, and congestion at intermediate switching nodes. Computing infrastructure factors include (among other things) both protocol processing activities (such as connection management, flow control, error detection, and retransmission) and general operating system factors (such as memory latency, CPU speed, interrupt and context switching overhead, process architecture, and message buffering). Due to a several orders of magnitude increase in network channel speed and an increase in application diversity, performance bottlenecks are shifting from the network factors to the transport system factors.This paper defines an abstraction called an "Operating System Transport System Architecture" (OSTSA) that is used to classify the major components and services in the computing infrastructure. End-to-end network protocols such as TCP, TP4, VMTP, XTP, and Delta-t typically run on general-purpose computers, where they utilize various operating system resources such as processors, virtual memory, and network controllers. The OSTSA provides services that integrate these resources to support distributed applications running on local and wide area networks.A taxonomy is presented to evaluate OSTSAs in terms of their support for protocol processing activities. We use this taxonomy to compare and contrast five general-purpose commercial and experimental operating systems including System V UNIX, BSD UNIX, the x-kernel, Choices, and Xinu
Prototyping Formal System Models with Active Objects
We propose active object languages as a development tool for formal system
models of distributed systems. Additionally to a formalization based on a term
rewriting system, we use established Software Engineering concepts, including
software product lines and object orientation that come with extensive tool
support. We illustrate our modeling approach by prototyping a weak memory
model. The resulting executable model is modular and has clear interfaces
between communicating participants through object-oriented modeling.
Relaxations of the basic memory model are expressed as self-contained variants
of a software product line. As a modeling language we use the formal active
object language ABS which comes with an extensive tool set. This permits rapid
formalization of core ideas, early validity checks in terms of formal invariant
proofs, and debugging support by executing test runs. Hence, our approach
supports the prototyping of formal system models with early feedback.Comment: In Proceedings ICE 2018, arXiv:1810.0205
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