3 research outputs found

    Trie compression for GPU accelerated multi-pattern matching

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    Graphics Processing Units (GPU) allow for running massively parallel applications offloading the CPU from computationally intensive resources, however GPUs have a limited amount of memory. In this paper a trie compression algorithm for massively parallel pattern matching is presented demonstrating 85% less space requirements than the original highly efficient parallel failure-less Aho-Corasick, whilst demonstrating over 22 Gbps throughput. The algorithm presented takes advantage of compressed row storage matrices as well as shared and texture memory on the GPU
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